def __create_floor__(self): point_list = [] color_list = [] for field_x in range(self.engine.field_size[0] + 1): x = field_x * FLOOR_TILE_WIDTH start = (x, 0) end = (x, self.field_height) point_list.append(start) point_list.append(end) for i in range(2): color_list.append(arcade.color.BLACK) for field_y in range(self.engine.field_size[1] + 1): y = field_y * FLOOR_TILE_WIDTH start = (0, y) end = (self.field_width, y) point_list.append(start) point_list.append(end) for i in range(2): color_list.append(arcade.color.BLACK) lines = arcade.create_lines_with_colors(point_list, color_list) grid = arcade.ShapeElementList() grid.append(lines) return grid
def create_line_strip(): shape_list = arcade.ShapeElementList() line_strip = arcade.create_lines_with_colors(([10, 10], [500, 10], [10, 250], [500, 250], [10, 500], [500, 500]), (arcade.color.RED, arcade.color.BLACK, arcade.color.GREEN, arcade.color.BLACK, arcade.color.BLUE, arcade.color.BLACK), line_width=4) shape_list.append(line_strip) return shape_list
def __init__(self, width, height, title): """ Set up the application. """ super().__init__(width, height, title) arcade.set_background_color(arcade.color.BLACK) self.shapes = arcade.ShapeElementList() # This is a large rectangle that fills the whole # background. The gradient goes between the two colors # top to bottom. color1 = (215, 214, 165) color2 = (219, 166, 123) points = (0, 0), (SCREEN_WIDTH, 0), (SCREEN_WIDTH, SCREEN_HEIGHT), (0, SCREEN_HEIGHT) colors = (color1, color1, color2, color2) rect = arcade.create_rectangle_filled_with_colors(points, colors) self.shapes.append(rect) # Another rectangle, but in this case the color doesn't change. Just the # transparency. This time it goes from left to right. color1 = (165, 92, 85, 255) color2 = (165, 92, 85, 0) points = (100, 100), (SCREEN_WIDTH - 100, 100), (SCREEN_WIDTH - 100, 300), (100, 300) colors = (color2, color1, color1, color2) rect = arcade.create_rectangle_filled_with_colors(points, colors) self.shapes.append(rect) # Two lines color1 = (7, 67, 88) color2 = (69, 137, 133) points = (100, 400), (SCREEN_WIDTH - 100, 400), (SCREEN_WIDTH - 100, 500), (100, 500) colors = [color2, color1, color2, color1] shape = arcade.create_lines_with_colors(points, colors, line_width=5) self.shapes.append(shape) # Triangle color1 = (215, 214, 165) color2 = (219, 166, 123) color3 = (165, 92, 85) points = (SCREEN_WIDTH // 2, 500), (SCREEN_WIDTH // 2 - 100, 400), (SCREEN_WIDTH // 2 + 100, 400) colors = (color1, color2, color3) shape = arcade.create_triangles_filled_with_colors(points, colors) self.shapes.append(shape) # Ellipse, gradient between center and outside color1 = (69, 137, 133, 127) color2 = (7, 67, 88, 127) shape = arcade.create_ellipse_filled_with_colors(SCREEN_WIDTH // 2, 350, 50, 50, inside_color=color1, outside_color=color2) self.shapes.append(shape)
def create_mountain_range(height_min, height_max, color_start, color_end): shape_list = arcade.ShapeElementList() step_max = 1.5 step_change = 0.5 height = random.random() * height_max slope = (random.random() * step_max * 2) - step_max line_point_list = [] line_color_list = [] for x in range(SCREEN_WIDTH): height += slope slope += (random.random() * step_change * 2) - step_change if slope > step_max: slope = step_max elif slope < -step_max: slope = -step_max if height > height_max: height = height_max slope *= -1 elif height < height_min: height = height_min slope *= -1 line_point_list.extend(((x, height), (x, 0))) line_color_list.extend((color_start, color_end)) lines = arcade.create_lines_with_colors(line_point_list, line_color_list) shape_list.append(lines) return shape_list
arcade.open_window(800, 600, "Drawing Example") arcade.set_background_color(arcade.color.WHITE) my_list = arcade.ShapeElementList() my_shape = arcade.create_ellipse_outline(50, 50, 20, 20, arcade.color.RED, 45) my_list.append(my_shape) my_shape = arcade.create_ellipse_filled(50, 50, 20, 20, arcade.color.RED, 2, 45) my_list.append(my_shape) my_shape = arcade.create_rectangle_filled(250, 50, 20, 20, arcade.color.RED, 45) my_list.append(my_shape) my_shape = arcade.create_rectangle_outline(450, 50, 20, 20, (127, 0, 27, 127), 2, 45) my_list.append(my_shape) my_shape = arcade.create_lines_with_colors( ([0, 400], [700, 400]), ((127, 0, 27, 127), arcade.color.GREEN), 2) my_list.append(my_shape) my_list.move(5, 5) arcade.start_render() my_list.draw() arcade.finish_render() arcade.quick_run(3) import arcade window = arcade.Window(200, 100, resizable=True) window.set_update_rate(1 / 20) window.set_mouse_visible(True) window.on_mouse_motion(0, 0, 0, 0) window.on_mouse_press(0, 0, 0, 0) window.on_mouse_release(0, 0, 0, 0)