示例#1
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def test_blind_branch() -> None:

    scene = Scene("s1")
    obj = SceneObject("test_name", Test.__name__)
    scene.objects.append(obj)
    project = Project("p1", "s1")
    ap1 = ActionPoint("ap1", Position())
    project.action_points.append(ap1)

    ac1 = Action("ac1", f"{obj.id}/test", flows=[Flow(outputs=["bool_res"])])
    ap1.actions.append(ac1)

    ac2 = Action("ac2", f"{obj.id}/test", flows=[Flow()])
    ap1.actions.append(ac2)

    ac3 = Action("ac3", f"{obj.id}/test", flows=[Flow()])
    ap1.actions.append(ac3)

    ac4 = Action("ac4", f"{obj.id}/test", flows=[Flow()])
    ap1.actions.append(ac4)

    project.logic.append(LogicItem(LogicItem.START, ac1.id))

    project.logic.append(LogicItem(ac1.id, ac2.id, ProjectLogicIf(f"{ac1.id}/default/0", json.dumps(True))))
    project.logic.append(LogicItem(ac1.id, ac3.id, ProjectLogicIf(f"{ac1.id}/default/0", json.dumps(False))))

    project.logic.append(LogicItem(ac2.id, ac4.id))
    project.logic.append(LogicItem(ac4.id, LogicItem.END))

    with pytest.raises(SourceException, match=f"Action {ac3.name} has no outputs."):
        program_src({Test.__name__: Test}, CachedProject(project), CachedScene(scene))
示例#2
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def test_constant() -> None:

    scene = Scene("s1")
    obj = SceneObject("test_name", Test.__name__)
    scene.objects.append(obj)
    project = Project("p1", "s1")
    ap1 = ActionPoint("ap1", Position())
    project.action_points.append(ap1)

    const_value = 1234
    const = ProjectParameter("int_const", "integer", json.dumps(const_value))
    project.parameters.append(const)

    ac1 = Action(
        "ac1",
        f"{obj.id}/test_par",
        flows=[Flow()],
        parameters=[
            ActionParameter("param", ActionParameter.TypeEnum.CONSTANT,
                            json.dumps(const.id))
        ],
    )

    ap1.actions.append(ac1)

    project.logic.append(LogicItem(LogicItem.START, ac1.id))
    project.logic.append(LogicItem(ac1.id, LogicItem.END))

    src = program_src({Test.__name__: Test}, CachedProject(project),
                      CachedScene(scene))

    assert f"{const.name} = {const_value}" in src
    assert f"test_name.{Test.test_par.__name__}({const.name}, an='ac1')" in src
示例#3
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def test_prev_result() -> None:

    scene = Scene("s1")
    obj = SceneObject("test_name", Test.__name__)
    scene.objects.append(obj)
    project = Project("p1", "s1")
    ap1 = ActionPoint("ap1", Position())
    project.action_points.append(ap1)

    ac1 = Action("ac1",
                 f"{obj.id}/{Test.get_int.__name__}",
                 flows=[Flow(outputs=["res"])])
    ap1.actions.append(ac1)

    ac2 = Action(
        "ac2",
        f"{obj.id}/{Test.test_par.__name__}",
        flows=[Flow()],
        parameters=[
            ActionParameter("param", ActionParameter.TypeEnum.LINK,
                            json.dumps(f"{ac1.id}/default/0"))
        ],
    )
    ap1.actions.append(ac2)

    project.logic.append(LogicItem(LogicItem.START, ac1.id))
    project.logic.append(LogicItem(ac1.id, ac2.id))
    project.logic.append(LogicItem(ac2.id, LogicItem.END))

    src = program_src({Test.__name__: Test}, CachedProject(project),
                      CachedScene(scene))

    assert f"res = test_name.{Test.get_int.__name__}(an='{ac1.name}')" in src
    assert f"test_name.{Test.test_par.__name__}(res, an='{ac2.name}')" in src

    # test wrong order of logic
    project.logic.clear()

    project.logic.append(LogicItem(LogicItem.START, ac2.id))
    project.logic.append(LogicItem(ac2.id, ac1.id))
    project.logic.append(LogicItem(ac1.id, LogicItem.END))

    with pytest.raises(SourceException):
        program_src({Test.__name__: Test}, CachedProject(project),
                    CachedScene(scene))
示例#4
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def test_branched_output_2() -> None:

    scene = Scene("s1")
    obj = SceneObject("test_name", Test.__name__)
    scene.objects.append(obj)
    project = Project("p1", "s1")
    ap1 = ActionPoint("ap1", Position())
    project.action_points.append(ap1)

    ac1 = Action("ac1", f"{obj.id}/test", flows=[Flow(outputs=["bool_res"])])
    ap1.actions.append(ac1)

    ac2 = Action("ac2", f"{obj.id}/test", flows=[Flow()])
    ap1.actions.append(ac2)

    ac3 = Action("ac3", f"{obj.id}/test", flows=[Flow()])
    ap1.actions.append(ac3)

    ac4 = Action("ac4", f"{obj.id}/test", flows=[Flow(outputs=["bool2_res"])])
    ap1.actions.append(ac4)

    ac5 = Action("ac5", f"{obj.id}/test", flows=[Flow()])
    ap1.actions.append(ac5)

    ac6 = Action("ac6", f"{obj.id}/test", flows=[Flow()])
    ap1.actions.append(ac6)

    project.logic.append(LogicItem(LogicItem.START, ac1.id))

    project.logic.append(
        LogicItem(ac1.id, ac2.id,
                  ProjectLogicIf(f"{ac1.id}/default/0", json.dumps(True))))
    project.logic.append(
        LogicItem(ac1.id, ac4.id,
                  ProjectLogicIf(f"{ac1.id}/default/0", json.dumps(False))))

    project.logic.append(LogicItem(ac2.id, ac3.id))
    project.logic.append(LogicItem(ac3.id, ac6.id))

    project.logic.append(
        LogicItem(ac4.id, ac5.id,
                  ProjectLogicIf(f"{ac4.id}/default/0", json.dumps(True))))
    project.logic.append(LogicItem(ac5.id, ac6.id))
    project.logic.append(LogicItem(ac6.id, LogicItem.END))

    project.logic.append(
        LogicItem(ac4.id, LogicItem.END,
                  ProjectLogicIf(f"{ac4.id}/default/0", json.dumps(False))))

    src = program_src({Test.__name__: Test}, CachedProject(project),
                      CachedScene(scene))
    parse(src)
    """
    bool_res = test_name.test(res.ac1)
    if (bool_res == False):
        bool2_res = test_name.test(res.ac4)
        if (bool2_res == False):
            continue
        elif (bool2_res == True):
            test_name.test(res.ac5)
    elif (bool_res == True):
        test_name.test(res.ac2)
        test_name.test(res.ac3)
    test_name.test(res.ac6)
    """

    spl = src.splitlines()

    # it has to be robust against changed order of blocks
    ac1_idx = subs_index(spl, "bool_res = test_name.test(an='ac1')")

    if_bool_res_false_idx = subs_index(spl, "if (bool_res == False):")
    assert if_bool_res_false_idx > ac1_idx
    assert cntsp(spl[ac1_idx]) == cntsp(spl[if_bool_res_false_idx])

    bool2_res_idx = subs_index(spl, "bool2_res = test_name.test(an='ac4')")
    assert bool2_res_idx > if_bool_res_false_idx
    assert cntsp(spl[if_bool_res_false_idx]) == cntsp(spl[bool2_res_idx]) - TAB

    if_bool_2_res_false_idx = subs_index(spl, "if (bool2_res == False):")
    assert cntsp(spl[if_bool_2_res_false_idx]) == cntsp(spl[bool2_res_idx])
    assert if_bool_2_res_false_idx > bool2_res_idx
    assert "continue" in spl[if_bool_2_res_false_idx + 1]
    assert cntsp(
        spl[bool2_res_idx]) == cntsp(spl[if_bool_2_res_false_idx + 1]) - TAB

    if_bool_2_res_true_idx = subs_index(spl, "if (bool2_res == True):")
    assert if_bool_2_res_true_idx > bool2_res_idx
    assert "test_name.test(an='ac5')" in spl[if_bool_2_res_true_idx + 1]
    assert cntsp(spl[if_bool_2_res_true_idx]) == cntsp(
        spl[if_bool_2_res_true_idx + 1]) - TAB

    if_bool_res_true_idx = subs_index(spl, "if (bool_res == True):")
    assert if_bool_res_true_idx > ac1_idx
    assert cntsp(spl[ac1_idx]) == cntsp(spl[if_bool_res_true_idx])

    assert "test_name.test(an='ac2')" in spl[if_bool_res_true_idx + 1]
    assert cntsp(spl[if_bool_res_true_idx]) == cntsp(
        spl[if_bool_res_true_idx + 1]) - TAB

    assert "test_name.test(an='ac3')" in spl[if_bool_res_true_idx + 2]
    assert cntsp(spl[if_bool_res_true_idx]) == cntsp(
        spl[if_bool_res_true_idx + 2]) - TAB

    ac6_idx = subs_index(spl, "test_name.test(an='ac6')")
    assert cntsp(spl[ac1_idx]) == cntsp(spl[ac6_idx])
    assert ac6_idx > if_bool_2_res_false_idx
    assert ac6_idx > if_bool_2_res_true_idx
示例#5
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def test_object_parameters(start_processes: None, ars: ARServer,
                           scene: Scene) -> None:

    assert ars.call_rpc(rpc.s.OpenScene.Request(uid(), IdArgs(scene.id)),
                        rpc.s.OpenScene.Response).result

    event(ars, events.s.OpenScene)

    assert ars.call_rpc(
        rpc.s.AddObjectToScene.Request(
            uid(),
            rpc.s.AddObjectToScene.Request.Args("ows",
                                                ObjectWithActions.__name__)),
        rpc.s.AddObjectToScene.Response,
    ).result

    obj = event(ars, events.s.SceneObjectChanged).data
    assert obj is not None

    assert ars.call_rpc(
        rpc.p.NewProject.Request(
            uid(), rpc.p.NewProject.Request.Args(scene.id, "Project name")),
        rpc.p.NewProject.Response,
    ).result

    event(ars, events.p.OpenProject)

    assert ars.call_rpc(
        rpc.p.AddActionPoint.Request(
            uid(), rpc.p.AddActionPoint.Request.Args("ap", Position())),
        rpc.p.AddActionPoint.Response,
    ).result

    ap = event(ars, events.p.ActionPointChanged).data
    assert ap is not None

    assert ars.call_rpc(
        rpc.p.AddAction.Request(
            uid(),
            rpc.p.AddAction.Request.Args(
                ap.id,
                "a1",
                f"{obj.id}/{ObjectWithActions.bool_action.__name__}",
                [],
                [Flow(outputs=["bool_result"])],
            ),
        ),
        rpc.p.AddAction.Response,
    ).result

    a1 = event(ars, events.p.ActionChanged).data
    assert a1 is not None

    assert ars.call_rpc(
        rpc.p.AddAction.Request(
            uid(),
            rpc.p.AddAction.Request.Args(
                ap.id,
                "a2",
                f"{obj.id}/{ObjectWithActions.str_action.__name__}",
                [],
                [Flow()],
            ),
        ),
        rpc.p.AddAction.Response,
    ).result

    a2 = event(ars, events.p.ActionChanged).data
    assert a2 is not None

    add_logic_item(ars, LogicItem.START, a1.id)
    add_logic_item(
        ars, a1.id, a2.id,
        ProjectLogicIf(f"{a1.id}/{FlowTypes.DEFAULT}/{0}", json.dumps(True)))
    add_logic_item(ars, a2.id, LogicItem.END)
    add_logic_item(
        ars, a1.id, LogicItem.END,
        ProjectLogicIf(f"{a1.id}/{FlowTypes.DEFAULT}/{0}", json.dumps(False)))

    # TODO try to add some invalid connections here?

    save_project(ars)
示例#6
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from arcor2.data.common import (
    Action,
    ActionPoint,
    Flow,
    LogicItem,
    Position,
    Project,
    ProjectLogicIf,
    Scene,
    SceneObject,
)
from arcor2.exceptions import Arcor2Exception
from arcor2.logic import check_for_loops

obj = SceneObject("test_name", "Test")
ac1 = Action("ac1", f"{obj.id}/test", flows=[Flow(outputs=["bool_res"])])
ac2 = Action("ac2", f"{obj.id}/test", flows=[Flow()])
ac3 = Action("ac3", f"{obj.id}/test", flows=[Flow()])
ac4 = Action("ac4", f"{obj.id}/test", flows=[Flow()])


@pytest.fixture()
def scene() -> Scene:

    scene = Scene("s1", "s1")
    scene.objects.append(obj)
    return scene


@pytest.fixture()
def project() -> UpdateableCachedProject:
示例#7
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def test_branched_output() -> None:

    scene = Scene("s1")
    obj = SceneObject("test_name", "Test")
    scene.objects.append(obj)
    project = Project("p1", "s1")
    ap1 = ActionPoint("ap1", Position())
    project.action_points.append(ap1)

    ac1 = Action("ac1", f"{obj.id}/test", flows=[Flow(outputs=["bool_res"])])
    ap1.actions.append(ac1)

    ac2 = Action("ac2", f"{obj.id}/test", flows=[Flow()])
    ap1.actions.append(ac2)

    ac3 = Action("ac3", f"{obj.id}/test", flows=[Flow()])
    ap1.actions.append(ac3)

    ac4 = Action("ac4", f"{obj.id}/test", flows=[Flow()])
    ap1.actions.append(ac4)

    project.logic.append(LogicItem(LogicItem.START, ac1.id))

    project.logic.append(
        LogicItem(ac1.id, ac2.id,
                  ProjectLogicIf(f"{ac1.id}/default/0", json.dumps(True))))
    project.logic.append(
        LogicItem(ac1.id, ac3.id,
                  ProjectLogicIf(f"{ac1.id}/default/0", json.dumps(False))))

    project.logic.append(LogicItem(ac2.id, ac4.id))
    project.logic.append(LogicItem(ac3.id, ac4.id))
    project.logic.append(LogicItem(ac4.id, LogicItem.END))

    src = program_src({Test.__name__: Test}, CachedProject(project),
                      CachedScene(scene))
    parse(src)
    """
    bool_res = test_name.test(res.ac1)
    if bool_res == False:
        test_name.test(res.ac3)
    elif bool_res == True:
        test_name.test(res.ac2)
    test_name.test(res.ac4)
    """

    spl = src.splitlines()

    ac1_idx = subs_index(spl, "bool_res = test_name.test(an='ac1')")

    if_bool_res_false_idx = subs_index(spl, "if bool_res == False:")
    assert if_bool_res_false_idx > ac1_idx
    assert cntsp(spl[if_bool_res_false_idx]) == cntsp(spl[ac1_idx])
    assert "test_name.test(an='ac3')" in spl[if_bool_res_false_idx + 1]
    assert cntsp(spl[if_bool_res_false_idx]) == cntsp(
        spl[if_bool_res_false_idx + 1]) - TAB

    if_bool_res_true_idx = subs_index(spl, "if bool_res == True:")
    assert if_bool_res_true_idx > ac1_idx
    assert cntsp(spl[if_bool_res_true_idx]) == cntsp(spl[ac1_idx])
    assert "test_name.test(an='ac2')" in spl[if_bool_res_true_idx + 1]
    assert cntsp(spl[if_bool_res_true_idx]) == cntsp(
        spl[if_bool_res_true_idx + 1]) - TAB

    ac4_idx = subs_index(spl, "test_name.test(an='ac4')")
    assert ac4_idx > if_bool_res_false_idx
    assert ac4_idx > if_bool_res_true_idx
    assert cntsp(spl[ac4_idx]) == cntsp(spl[ac1_idx])
示例#8
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def test_project_ap_rpcs(start_processes: None, ars: ARServer) -> None:

    upload_def(Box, BoxModel(Box.__name__, 1, 2, 3))

    event(ars, events.c.ShowMainScreen)

    assert ars.call_rpc(
        rpc.s.NewScene.Request(get_id(), rpc.s.NewScene.Request.Args("Test scene")), rpc.s.NewScene.Response
    ).result

    assert len(event(ars, events.o.ChangedObjectTypes).data) == 1

    scene_data = event(ars, events.s.OpenScene).data
    assert scene_data
    scene = scene_data.scene

    event(ars, events.s.SceneState)

    assert ars.call_rpc(
        rpc.s.AddObjectToScene.Request(get_id(), rpc.s.AddObjectToScene.Request.Args("box", Box.__name__, Pose())),
        rpc.s.AddObjectToScene.Response,
    ).result

    obj = event(ars, events.s.SceneObjectChanged).data
    assert obj

    # ------------------------------------------------------------------------------------------------------------------

    assert ars.call_rpc(
        rpc.p.NewProject.Request(get_id(), rpc.p.NewProject.Request.Args(scene.id, "Project name")),
        rpc.p.NewProject.Response,
    ).result

    event(ars, events.s.SceneSaved)
    event(ars, events.p.OpenProject)
    event(ars, events.s.SceneState)

    assert ars.call_rpc(
        rpc.p.AddActionPoint.Request(get_id(), rpc.p.AddActionPoint.Request.Args("parent_ap", Position())),
        rpc.p.AddActionPoint.Response,
    ).result

    parent_ap_evt = event(ars, events.p.ActionPointChanged)

    assert ars.call_rpc(
        rpc.p.AddActionPoint.Request(
            get_id(), rpc.p.AddActionPoint.Request.Args("child_ap", Position(-1), parent_ap_evt.data.id)
        ),
        rpc.p.AddActionPoint.Response,
    ).result

    child_ap_evt = event(ars, events.p.ActionPointChanged)
    assert child_ap_evt.data.parent == parent_ap_evt.data.id

    lock_object(ars, child_ap_evt.data.id)

    assert ars.call_rpc(
        rpc.p.AddActionPointOrientation.Request(
            get_id(), rpc.p.AddActionPointOrientation.Request.Args(child_ap_evt.data.id, Orientation())
        ),
        rpc.p.AddActionPointOrientation.Response,
    ).result

    ori = event(ars, events.p.OrientationChanged)

    assert ars.call_rpc(
        rpc.p.AddAction.Request(
            get_id(),
            rpc.p.AddAction.Request.Args(
                child_ap_evt.data.id,
                "act_name",
                f"{obj.id}/{Box.update_pose.__name__}",
                [ActionParameter("new_pose", PosePlugin.type_name(), json.dumps(ori.data.id))],
                [Flow()],
            ),
        ),
        rpc.p.AddAction.Response,
    ).result

    event(ars, events.p.ActionChanged)

    unlock_object(ars, child_ap_evt.data.id)

    ars.event_mapping[ActionChanged.__name__] = ActionChanged

    assert ars.call_rpc(
        rpc.p.CopyActionPoint.Request(get_id(), rpc.p.CopyActionPoint.Request.Args(parent_ap_evt.data.id)),
        rpc.p.CopyActionPoint.Response,
    ).result

    new_parent_ap = event(ars, events.p.ActionPointChanged)
    assert not new_parent_ap.data.parent

    new_child_ap = event(ars, events.p.ActionPointChanged)
    assert new_child_ap.data.parent == new_parent_ap.data.id

    new_ori = event(ars, events.p.OrientationChanged)
    assert new_ori.parent_id == new_child_ap.data.id

    # with events.p.ActionChanged it would return only BareAction (without parameters)
    new_action = event(ars, ActionChanged)
    ars.event_mapping[ActionChanged.__name__] = events.p.ActionChanged
    assert new_action.parent_id == new_child_ap.data.id

    # Pose parameter (orientation id) should be updated now
    assert len(new_action.data.parameters) == 1
    assert json.loads(new_action.data.parameters[0].value) == new_ori.data.id