def child_callback(fd, cond, data): global pid pid = None global fles fles.end() gcompris.end_board()
def child_callback(fd, cond, data): global pid pid = None global fles fles.end() gcompris.end_board()
def repeat(self): if max(self.scores) >= self.maxVictory: if self.scores[0] >= self.maxVictory and self.mode == 1: if self.gcomprisBoard.level < self.maxLevel: self.set_level(self.gcomprisBoard.level + 1) else: self.end() gcompris.end_board() else: self.update_scores([0, 0]) self.newGame() else: self.newGame()
def repeat(self): if max(self.scores) >= self.maxVictory: if self.scores[0] >= self.maxVictory and self.mode == 1: if self.gcomprisBoard.level < self.maxLevel: self.set_level(self.gcomprisBoard.level + 1) else: self.end() gcompris.end_board() else: self.update_scores([0, 0]) self.newGame() else: self.newGame()
def stop_board(): global fles fles.end() gcompris.end_board()
def stop_board(): global fles fles.end() gcompris.end_board()
def end(self): # Remove the root item removes all the others inside it self.root.remove() gcompris.end_board()