elif (event.key == pygame.K_s or event.key == pygame.K_DOWN): rightSide = rightSide - 100 leftSide = leftSide - 100 elif (event.key == pygame.K_d or event.key == pygame.K_RIGHT): rightSide = rightSide - 50 elif (event.key == pygame.K_w or event.key == pygame.K_UP): rightSide = rightSide + 100 leftSide = leftSide + 100 if (leftSide == -50): #Turn Left motor1.forwards() motor2.forwards() motor3.backwards() motor4.backwards() elif (rightSide == -50): #Turn Right motor3.forwards() motor4.forwards() motor1.backwards() motor2.backwards() elif (rightSide == 100 and leftSide == 50 ): #Turn half left