示例#1
0
 def test_move_element(self):
     testTouch = self.marionette.absolute_url("testAction.html")
     self.marionette.navigate(testTouch)
     start = self.marionette.find_element("id", "mozLink")
     drop = self.marionette.find_element("id", "mozLinkPos")
     ele = self.marionette.find_element("id", "mozLinkCopy")
     multi_action = MultiActions(self.marionette)
     action1 = Actions(self.marionette)
     action2 = Actions(self.marionette)
     action1.press(start).move(drop).wait(3).release()
     action2.press(ele).wait().release()
     multi_action.add(action1).add(action2).perform()
     time.sleep(15)
     self.assertEqual(
         "Move",
         self.marionette.execute_script(
             "return document.getElementById('mozLink').innerHTML;"))
     self.assertEqual(
         "End",
         self.marionette.execute_script(
             "return document.getElementById('mozLinkPos').innerHTML;"))
     self.assertEqual(
         "End",
         self.marionette.execute_script(
             "return document.getElementById('mozLinkCopy').innerHTML;"))
示例#2
0
 def test_three_fingers(self):
     testTouch = self.marionette.absolute_url("testAction.html")
     self.marionette.navigate(testTouch)
     start_one = self.marionette.find_element("id", "mozLink")
     start_two = self.marionette.find_element("id", "mozLinkStart")
     drop_two = self.marionette.find_element("id", "mozLinkEnd")
     ele = self.marionette.find_element("id", "mozLinkCopy2")
     multi_action = MultiActions(self.marionette)
     action1 = Actions(self.marionette)
     action2 = Actions(self.marionette)
     action3 = Actions(self.marionette)
     action1.press(start_one).move_by_offset(0, 300).release()
     action2.press(ele).wait().wait(5).release()
     action3.press(start_two).move(drop_two).wait(2).release()
     multi_action.add(action1).add(action2).add(action3).perform()
     time.sleep(15)
     self.assertEqual(
         "Move",
         self.marionette.execute_script(
             "return document.getElementById('mozLink').innerHTML;"))
     self.assertEqual(
         "End",
         self.marionette.execute_script(
             "return document.getElementById('mozLinkPos').innerHTML;"))
     self.assertTrue(
         self.marionette.execute_script(
             "return document.getElementById('mozLinkCopy2').innerHTML >= 5000;"
         ))
     self.assertTrue(
         self.marionette.execute_script(
             "return document.getElementById('mozLinkEnd').innerHTML >= 5000;"
         ))
示例#3
0
def pinch(marionette_session,
          element,
          x1,
          y1,
          x2,
          y2,
          x3,
          y3,
          x4,
          y4,
          duration=200):
    time = 0
    time_increment = 10
    if time_increment >= duration:
        time_increment = duration
    move_x1 = time_increment * 1.0 / duration * (x3 - x1)
    move_y1 = time_increment * 1.0 / duration * (y3 - y1)
    move_x2 = time_increment * 1.0 / duration * (x4 - x2)
    move_y2 = time_increment * 1.0 / duration * (y4 - y2)
    multiAction = MultiActions(marionette_session)
    action1 = Actions(marionette_session)
    action2 = Actions(marionette_session)
    action1.press(element, x1, y1)
    action2.press(element, x2, y2)
    while (time < duration):
        time += time_increment
        action1.move_by_offset(move_x1, move_y1).wait(time_increment / 1000)
        action2.move_by_offset(move_x2, move_y2).wait(time_increment / 1000)
    action1.release()
    action2.release()
    multiAction.add(action1).add(action2).perform()
示例#4
0
 def test_three_fingers(self):
     testAction = self.marionette.absolute_url("testAction.html")
     self.marionette.navigate(testAction)
     start_one = self.marionette.find_element("id", "button1")
     start_two = self.marionette.find_element("id", "button2")
     element1 = self.marionette.find_element("id", "button3")
     element2 = self.marionette.find_element("id", "button4")
     multi_action = MultiActions(self.marionette)
     action1 = Actions(self.marionette)
     action2 = Actions(self.marionette)
     action3 = Actions(self.marionette)
     action1.press(start_one).move_by_offset(0, 300).release()
     action2.press(element1).wait().wait(5).release()
     action3.press(element2).wait().wait().release()
     multi_action.add(action1).add(action2).add(action3).perform()
     expected = "button1-touchstart"
     self.wait_for_condition(lambda m: m.execute_script(
         "return document.getElementById('button1').innerHTML;") == expected
                             )
     self.assertEqual(
         "button2-touchmove-touchend",
         self.marionette.execute_script(
             "return document.getElementById('button2').innerHTML;"))
     button3_text = self.marionette.execute_script(
         "return document.getElementById('button3').innerHTML;")
     button4_text = self.marionette.execute_script(
         "return document.getElementById('button4').innerHTML;")
     self.assertIn("button3-touchstart-touchend", button3_text)
     self.assertIn("button4-touchstart-touchend", button4_text)
     self.assertTrue(int(button3_text.rsplit("-")[-1]) >= 5000)
     self.assertTrue(int(button4_text.rsplit("-")[-1]) >= 5000)
示例#5
0
def pinch(marionette_session, element, x1, y1, x2, y2, x3, y3, x4, y4, duration=200):
    """
        :param element: target
        :param x1, y1: 1st finger starting position relative to the target
        :param x3, y3: 1st finger ending position relative to the target
        :param x2, y2: 2nd finger starting position relative to the target
        :param x4, y4: 2nd finger ending position relative to the target
        :param duration: Amount of time in milliseconds to complete the pinch.
    """
    time = 0
    time_increment = 10
    if time_increment >= duration:
        time_increment = duration
    move_x1 = time_increment * 1.0 / duration * (x3 - x1)
    move_y1 = time_increment * 1.0 / duration * (y3 - y1)
    move_x2 = time_increment * 1.0 / duration * (x4 - x2)
    move_y2 = time_increment * 1.0 / duration * (y4 - y2)
    multiAction = MultiActions(marionette_session)
    action1 = Actions(marionette_session)
    action2 = Actions(marionette_session)
    action1.press(element, x1, y1)
    action2.press(element, x2, y2)
    while time < duration:
        time += time_increment
        action1.move_by_offset(move_x1, move_y1).wait(time_increment / 1000)
        action2.move_by_offset(move_x2, move_y2).wait(time_increment / 1000)
    action1.release()
    action2.release()
    multiAction.add(action1).add(action2).perform()
 def test_move_offset_element(self):
   testTouch = self.marionette.absolute_url("testAction.html")
   self.marionette.navigate(testTouch)
   start = self.marionette.find_element("id", "mozLink")
   ele = self.marionette.find_element("id", "mozLinkCopy")
   multi_action = MultiActions(self.marionette)
   action1 = Actions(self.marionette)
   action2 = Actions(self.marionette)
   action1.press(start).move_by_offset(0,300).wait().release()
   action2.press(ele).wait(5).release()
   multi_action.add(action1).add(action2).perform()
   time.sleep(15)
   self.assertEqual("Move", self.marionette.execute_script("return document.getElementById('mozLink').innerHTML;"))
   self.assertEqual("End", self.marionette.execute_script("return document.getElementById('mozLinkPos').innerHTML;"))
   self.assertEqual("End", self.marionette.execute_script("return document.getElementById('mozLinkCopy').innerHTML;"))
示例#7
0
 def test_move_offset_element(self):
   testAction = self.marionette.absolute_url("testAction.html")
   self.marionette.navigate(testAction)
   start = self.marionette.find_element("id", "button1")
   ele = self.marionette.find_element("id", "button3")
   multi_action = MultiActions(self.marionette)
   action1 = Actions(self.marionette)
   action2 = Actions(self.marionette)
   action1.press(start).move_by_offset(0,300).wait().release()
   action2.press(ele).wait(5).release()
   multi_action.add(action1).add(action2).perform()
   expected = "button1-touchstart"
   self.wait_for_condition(lambda m: m.execute_script("return document.getElementById('button1').innerHTML;") == expected)
   self.assertEqual("button2-touchmove-touchend", self.marionette.execute_script("return document.getElementById('button2').innerHTML;"))
   self.assertTrue("button3-touchstart-touchend" in self.marionette.execute_script("return document.getElementById('button3').innerHTML;"))
 def test_three_fingers(self):
   testTouch = self.marionette.absolute_url("testAction.html")
   self.marionette.navigate(testTouch)
   start_one = self.marionette.find_element("id", "mozLink")
   start_two = self.marionette.find_element("id", "mozLinkStart")
   drop_two = self.marionette.find_element("id", "mozLinkEnd")
   ele = self.marionette.find_element("id", "mozLinkCopy2")
   multi_action = MultiActions(self.marionette)
   action1 = Actions(self.marionette)
   action2 = Actions(self.marionette)
   action3 = Actions(self.marionette)
   action1.press(start_one).move_by_offset(0,300).release()
   action2.press(ele).wait().wait(5).release()
   action3.press(start_two).move(drop_two).wait(2).release()
   multi_action.add(action1).add(action2).add(action3).perform()
   time.sleep(15)
   self.assertEqual("Move", self.marionette.execute_script("return document.getElementById('mozLink').innerHTML;"))
   self.assertEqual("End", self.marionette.execute_script("return document.getElementById('mozLinkPos').innerHTML;"))
   self.assertTrue(self.marionette.execute_script("return document.getElementById('mozLinkCopy2').innerHTML >= 5000;"))
   self.assertTrue(self.marionette.execute_script("return document.getElementById('mozLinkEnd').innerHTML >= 5000;"))
示例#9
0
def pinch(marionette_session, element, x1, y1, x2, y2, x3, y3, x4, y4, duration=200):
    time = 0
    time_increment = 10
    if time_increment >= duration:
        time_increment = duration
    move_x1 = time_increment*1.0/duration * (x3 - x1)
    move_y1 = time_increment*1.0/duration * (y3 - y1)
    move_x2 = time_increment*1.0/duration * (x4 - x2)
    move_y2 = time_increment*1.0/duration * (y4 - y2)
    multiAction = MultiActions(marionette_session)
    action1 = Actions(marionette_session)
    action2 = Actions(marionette_session)
    action1.press(element, x1, y1)
    action2.press(element, x2, y2)
    while (time < duration):
        time += time_increment
        action1.move_by_offset(move_x1, move_y1).wait(time_increment/1000)
        action2.move_by_offset(move_x2, move_y2).wait(time_increment/1000)
    action1.release()
    action2.release()
    multiAction.add(action1).add(action2).perform()
示例#10
0
def pinch(marionette_session,
          element,
          x1,
          y1,
          x2,
          y2,
          x3,
          y3,
          x4,
          y4,
          duration=200):
    """
        :param element: target
        :param x1, y1: 1st finger starting position relative to the target
        :param x3, y3: 1st finger ending position relative to the target
        :param x2, y2: 2nd finger starting position relative to the target
        :param x4, y4: 2nd finger ending position relative to the target
        :param duration: Amount of time in milliseconds to complete the pinch.
    """
    time = 0
    time_increment = 10
    if time_increment >= duration:
        time_increment = duration
    move_x1 = time_increment * 1.0 / duration * (x3 - x1)
    move_y1 = time_increment * 1.0 / duration * (y3 - y1)
    move_x2 = time_increment * 1.0 / duration * (x4 - x2)
    move_y2 = time_increment * 1.0 / duration * (y4 - y2)
    multiAction = MultiActions(marionette_session)
    action1 = Actions(marionette_session)
    action2 = Actions(marionette_session)
    action1.press(element, x1, y1)
    action2.press(element, x2, y2)
    while (time < duration):
        time += time_increment
        action1.move_by_offset(move_x1, move_y1).wait(time_increment / 1000)
        action2.move_by_offset(move_x2, move_y2).wait(time_increment / 1000)
    action1.release()
    action2.release()
    multiAction.add(action1).add(action2).perform()
示例#11
0
 def test_three_fingers(self):
   testAction = self.marionette.absolute_url("testAction.html")
   self.marionette.navigate(testAction)
   start_one = self.marionette.find_element("id", "button1")
   start_two = self.marionette.find_element("id", "button2")
   element1 = self.marionette.find_element("id", "button3")
   element2 = self.marionette.find_element("id", "button4")
   multi_action = MultiActions(self.marionette)
   action1 = Actions(self.marionette)
   action2 = Actions(self.marionette)
   action3 = Actions(self.marionette)
   action1.press(start_one).move_by_offset(0,300).release()
   action2.press(element1).wait().wait(5).release()
   action3.press(element2).wait().wait().release()
   multi_action.add(action1).add(action2).add(action3).perform()
   expected = "button1-touchstart"
   self.wait_for_condition(lambda m: m.execute_script("return document.getElementById('button1').innerHTML;") == expected)
   self.assertEqual("button2-touchmove-touchend", self.marionette.execute_script("return document.getElementById('button2').innerHTML;"))
   button3_text = self.marionette.execute_script("return document.getElementById('button3').innerHTML;")
   button4_text = self.marionette.execute_script("return document.getElementById('button4').innerHTML;")
   self.assertTrue("button3-touchstart-touchend" in button3_text)
   self.assertTrue("button4-touchstart-touchend" in button4_text)
   self.assertTrue(int(button3_text.rsplit("-")[-1]) >= 5000)
   self.assertTrue(int(button4_text.rsplit("-")[-1]) >= 5000)