def _check_available_groups(self): for group in self.groups: if group.count + 1 <= group.min_players and group.count + 1 <= self.player.preferred_players: return Result.get_positive(group) return Result.get_negative()
def _send_invalid_input(self): try: self.player.tell(P.INVALID_INPUT) return Result.get_positive() except S.error as error: return Result.get_negative(error)