def __init__(self): ScoreScreen.__init__(self) mixer.init() self.title = GameText("Controls", 94) self.title.centerx = SCREEN.width / 2 self.title.y = 48 self.title.color = COLOR.half_black self.title.create() self.bg = ASSET.controls self.state = STATE.controls self.select_sound = mixer.Sound(os.path.join("assets", "sfx", "sfx_twoTone.ogg")) self.select_sound.set_volume(0.5)