def initializeVrepApi(self):
        # initialize bot handles and variables
        _, self.leftMotor=vrep.simxGetObjectHandle(
            self.clientID, '%s_leftJoint' % self.bot_name, vrep.simx_opmode_oneshot_wait)
        _, self.rightMotor=vrep.simxGetObjectHandle(
            self.clientID, '%s_rightJoint' % self.bot_name, vrep.simx_opmode_oneshot_wait)
        _, self.bot=vrep.simxGetObjectHandle(
            self.clientID, self.bot_name, vrep.simx_opmode_oneshot_wait)

        # initialize proximity sensors
        self.proxSensors = prox_sens_initialize(self.clientID, self.bot_name)

        # initialize odom of bot
        _, self.xyz = vrep.simxGetObjectPosition(
            self.clientID, self.bot, -1, vrep.simx_opmode_streaming )
        _, self.eulerAngles = vrep.simxGetObjectOrientation(
            self.clientID, self.bot, -1, vrep.simx_opmode_streaming )

        # FIXME: striker handles shouldn't be part of the default base class
        # FIXME: should be better way to have information regarding all the bots (Central Control?) (Publishers/Subscribers...)?
        # initialize bot handles and variables for Red1
        _, self.leftMotorStriker=vrep.simxGetObjectHandle(
            self.clientID, '%s_leftJoint' % self.bot_name, vrep.simx_opmode_oneshot_wait)
        _, self.rightMotorStriker=vrep.simxGetObjectHandle(
            self.clientID, '%s_rightJoint' % self.bot_name, vrep.simx_opmode_oneshot_wait)
        _, self.botStriker = vrep.simxGetObjectHandle(
            self.clientID, self.bot_nameStriker, vrep.simx_opmode_oneshot_wait)
        _, xyzStriker = vrep.simxGetObjectPosition(
            self.clientID, self.botStriker, -1, vrep.simx_opmode_streaming )
        _, eulerAnglesStriker = vrep.simxGetObjectOrientation(
            self.clientID, self.botStriker, -1, vrep.simx_opmode_streaming )
示例#2
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 def robotOrientationToGoal(self):
     if self.robotOrientationFirstTime:
         error, angle = vrep.simxGetObjectOrientation(self.clientId, self.bioloidHandle, self.cuboidHandle, vrep.simx_opmode_streaming)
         self.robotOrientationFirstTime = False
     else:
         error, angle = vrep.simxGetObjectOrientation(self.clientId, self.bioloidHandle, self.cuboidHandle, vrep.simx_opmode_buffer)
     return error, angle[1]
示例#3
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def simGetObjectMatrix(cid,obj,relative):
    err, pos = vrep.simxGetObjectPosition(cid,obj,-1,mode())
    x,y,z = pos
    print(err)
    print("Values are {} {} {} {}".format(x,y,z,pos))
    err, angles = vrep.simxGetObjectOrientation(cid,obj,-1,mode())
    a,b,g = angles
    print(err)
    print("Angles are {} {} {} {}".format(a,b,g,angles))

    op = np.array([[0]*4]*4, dtype =np.float64)
    A = float(cos(a))
    B = float(sin(a))
    C = float(cos(b))
    D = float(sin(b))
    E = float(cos(g))
    F = float(sin(g))
    AD = float(A*D)
    BD = float(B*D)
    op[0][0]=float(C)*E
    op[0][1]=-float(C)*F
    op[0][2]=float(D)
    op[1][0]=float(BD)*E+A*F
    op[1][1]=float(-BD)*F+A*E
    op[1][2]=float(-B)*C
    op[2][0]=float(-AD)*E+B*F
    op[2][1]=float(AD)*F+B*E
    op[2][2]=float(A)*C
    op[0][3]=float(x)
    op[1][3]=float(y)
    op[2][3]=float(z)
    return op[0:3,:]
def get_novel_pose3d():
    """return the pose of the people novel relative to world coordination"""
    res, pos_novel = vrep.simxGetObjectPosition(clientID, novelID, -1,
                                                BLOCKING)
    res, ori_novel = vrep.simxGetObjectOrientation(clientID, novelID, -1,
                                                   BLOCKING)
    return pos_novel, ori_novel
def get_robot_pose3d():
    """return the pose of the robot relative to world coordination: """
    res, pos_robot_end = vrep.simxGetObjectPosition(clientID, robotEndID, -1,
                                                    BLOCKING)
    res, ori_robot_end = vrep.simxGetObjectOrientation(clientID, robotEndID,
                                                       -1, BLOCKING)
    return pos_robot_end, ori_robot_end
 def get_orientation(self):
     _, orientation = vrep.simxGetObjectOrientation(
         self.client_id,
         self.handle,
         relativeToObjectHandle=-1,
         operationMode=vrep.simx_opmode_blocking)
     return orientation
示例#7
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 def get_orientation(self, relative=None, prec=None):
     """Retrieve object orientation specified as Euler angles about x, y,
     and z axes of the reference frame, each angle between -pi and pi.
     """
     if self._handle < 0:
         if self._handle == MISSING_HANDLE:
             raise RuntimeError(
                 "Could not retrieve orientation of {}: missing name or "
                 "handle.".format(self._name))
         if self._handle == REMOVED_OBJ_HANDLE:
             raise RuntimeError("Could not retrieve orientation of {}: "
                                "object removed.".format(self._name))
     client_id = self.client_id
     if client_id is None:
         raise ConnectionError(
             "Could not retrieve orientation of {}: not connected to V-REP "
             "remote API server.".format(self._name))
     relative_handle = to_handle(relative, "relative")
     res, orientation = vrep.simxGetObjectOrientation(
         client_id, self._handle, relative_handle,
         vrep.simx_opmode_blocking)
     if res != vrep.simx_return_ok:
         raise ServerError("Could not retrieve orientation of {}.".format(
             self._name))
     if prec is None:
         return orientation
     else:
         return [round(angle, prec) for angle in orientation]
示例#8
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	def StopSimulator(self):
		print('Attempting to Stop the Simulator')
		if vrep.simxStopSimulation(self.clientID, vrep.simx_opmode_oneshot_wait) != 0:
			print('Could not stop the simulator. You can stop the simulator manually by pressing the Stop button in VREP.')
		else:
			print('Successfully stoped the VREP Simulator.')

		# Stop streaming modes to each object
		vrep.simxGetObjectPosition(self.clientID, self.robotHandle, -1, vrep.simx_opmode_discontinue)
		vrep.simxGetObjectOrientation(self.clientID, self.robotHandle, -1, vrep.simx_opmode_discontinue)
		vrep.simxGetObjectPosition(self.clientID, self.cameraHandle, -1, vrep.simx_opmode_discontinue)
		vrep.simxGetObjectPosition(self.clientID, self.ballHandle, -1, vrep.simx_opmode_discontinue)
		vrep.simxGetObjectPosition(self.clientID, self.blueGoalHandle, -1, vrep.simx_opmode_discontinue)
		vrep.simxGetObjectPosition(self.clientID, self.yellowGoalHandle, -1, vrep.simx_opmode_discontinue)
		for handle in self.obstacleHandles:
			vrep.simxGetObjectPosition(self.clientID, handle, -1, vrep.simx_opmode_discontinue)
示例#9
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def simGetObjectMatrix(cid, obj, relative, firstPass):
    err, pos = vrep.simxGetObjectPosition(cid, obj, -1, mode(firstPass))
    x, y, z = pos
    print(err)
    print("Values are {} {} {} {}".format(x, y, z, pos))
    err, angles = vrep.simxGetObjectOrientation(cid, obj, -1, mode(firstPass))
    a, b, g = angles
    print(err)
    print("Angles are {} {} {} {}".format(a, b, g, angles))

    op = np.array([[0] * 4] * 4, dtype=np.float64)
    A = float(cos(a))
    B = float(sin(a))
    C = float(cos(b))
    D = float(sin(b))
    E = float(cos(g))
    F = float(sin(g))
    AD = float(A * D)
    BD = float(B * D)
    op[0][0] = float(C) * E
    op[0][1] = -float(C) * F
    op[0][2] = float(D)
    op[1][0] = float(BD) * E + A * F
    op[1][1] = float(-BD) * F + A * E
    op[1][2] = float(-B) * C
    op[2][0] = float(-AD) * E + B * F
    op[2][1] = float(AD) * F + B * E
    op[2][2] = float(A) * C
    op[0][3] = float(x)
    op[1][3] = float(y)
    op[2][3] = float(z)
    return op[0:3, :]
示例#10
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def goForRandomRotate(dummy, hand, base, maxVel, maxAccel, maxJerk, ikSteps, emptyBuff, oThreshold):
    res,retInts,configBeforeRotate,retStrings,retBuffer = vrep.simxCallScriptFunction(clientID, 'Baxter_rightArm_joint1', vrep.sim_scripttype_childscript, 'pyGetConfig', [], [], [], emptyBuff, vrep.simx_opmode_oneshot_wait)
    configAfterRotate = list(configBeforeRotate)
    configAfterRotate[6] = random.uniform(-math.pi, math.pi)
    moveToConfig(configAfterRotate, maxVel, maxAccel, maxJerk, fkSteps, emptyBuff, oThreshold)
    res, handOrientation = vrep.simxGetObjectOrientation(clientID, hand, base, vrep.simx_opmode_blocking)
    return handOrientation[2], configBeforeRotate
示例#11
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 def getState(self, initial=False):
     if initial:
         mode = vrep.simx_opmode_streaming
     else:
         mode = vrep.simx_opmode_buffer
         
     # Retrieve IMU data
     errorSignal, self.stepSeconds = vrep.simxGetFloatSignal(self.clientID,
                                                             'stepSeconds', mode)      
     errorOrien, baseEuler = vrep.simxGetObjectOrientation(self.clientID,
                                                           self.Quadbase, -1, mode) 
     errorPos, basePos = vrep.simxGetObjectPosition(self.clientID,
                                                    self.Quadbase,-1, mode)
     errorVel, linVel, angVel = vrep.simxGetObjectVelocity(self.clientID,
                                                           self.Quadbase, mode)         
                                                            
     if initial:
         if (errorSignal or errorOrien or errorPos or errorVel != vrep.simx_return_ok):
             time.sleep(0.05)
         pass
     else:       
         # Convert Euler angles to pitch, roll, yaw
         rollRad, pitchRad = rotate((baseEuler[0], baseEuler[1]), baseEuler[2])
         pitchRad = -pitchRad
         yawRad   = -baseEuler[2]
     
         baseRad = np.array([yawRad,rollRad,pitchRad])+0.0   
         self.state = np.asarray(np.concatenate((basePos,linVel,angVel,baseRad)),dtype=np.float32)
         #print("data_core: " + str(self.state))
         return self.state
示例#12
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def get_goal_pose():
    """ return the pose of the robot:  [ x(m), y(m), Theta(rad) ] """
    global pos
    res, pos = vrep.simxGetObjectPosition(clientID,goalID, robotID, MODE)
    res, ori = vrep.simxGetObjectOrientation(clientID,goalID, robotID, MODE)
    pos = np.array([pos[0], pos[1], pos[2]])
    return pos
示例#13
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    def _get_observation(self):     # get current observations s_t
        state = np.zeros(self.obs_dims)
        # state is [θ1, θ2, θ3, θ4, θ5, θ6, ω1, ω2, ω3, ω4, ω5, ω6,
        #           Base_x, Base_y, Base_z, Base_α, Base_β, Base_γ,
        #           Vx, Vy, Vz, dα, dβ, dγ]

        Joint_angle = [vrep.simxGetJointPosition(self.clientID, self.handles['joint'][i],
                                                 vrep.simx_opmode_blocking)[1]
                       for i in range(6)]      # retrieve the rotation angle as [θ1, θ2, θ3, θ4, θ5, θ6]
        state[0: 6] = Joint_angle

        Joint_velocity = [vrep.simxGetObjectFloatParameter(self.clientID, self.handles['joint'][i],
                                                           2012, vrep.simx_opmode_blocking)[1]
                          for i in range(6)]        # retrieve the joint velocity as [ω1, ω2, ω3, ω4, ω5, ω6]
        state[6: 12] = Joint_velocity

        Base_position = [vrep.simxGetObjectPosition(self.clientID, self.handles['base'][0],
                                                    -1, vrep.simx_opmode_blocking)[1]]
        state[12: 15] = Base_position[0]     # retrieve the position of Base as [Base_x, Base_y, Base_z]

        Base_pose = [vrep.simxGetObjectOrientation(self.clientID, self.handles['base'][0],
                                                   -1, vrep.simx_opmode_blocking)[1]]
        state[15: 18] = Base_pose[0]          # retrieve the orientation of Base as [Base_α, Base_β, Base_γ]

        _, Base_Vel, Base_Ang_Vel = vrep.simxGetObjectVelocity(self.clientID, self.handles['base'][0],
                                                               vrep.simx_opmode_blocking)
        state[18: 21] = Base_Vel        # retrieve the linear velocity of Base as [Vx, Vy, Vz]
        state[21: 24] = Base_Ang_Vel        # retrieve the angular velocity of Base as [dα, dβ, dγ]

        state = np.asarray(state)

        return state
示例#14
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def execute_action(clientID, RobotHandle, LMotorHandle, RMotorHandle, raw_pose_data, next_action):
    linearVelo, angularVelo, goal_pose = compute_control(raw_pose_data, next_action)
    l_ang_v, r_ang_v = dif_drive(linearVelo, angularVelo)
    #----------
    dist_bound = 0.15
    ang_bound = 0.1*PI
    # retDia, DialogHandle, uiHandle = vrep.simxDisplayDialog(clientID, 'Current Action', next_action, vrep.sim_dlgstyle_message, 'None', None, None, vrep.simx_opmode_blocking)
    #----------
    while (distance(raw_pose_data, goal_pose)>= dist_bound) or (abs(raw_pose_data[2]-goal_pose[2])>=ang_bound):
        # print '--line_distance--', distance(raw_pose_data, goal_pose)
        # print '--angle distance--', abs(raw_pose_data[2]-goal_pose[2])
        pret, RobotPos = vrep.simxGetObjectPosition(clientID, RobotHandle, -1, vrep.simx_opmode_blocking)
        #print "robot position: (x = " + str(RobotPos[0]) + ", y = " + str(RobotPos[1]) + ")"
        oret, RobotOrient = vrep.simxGetObjectOrientation(clientID, RobotHandle, -1, vrep.simx_opmode_blocking)
        #print "robot orientation: (a = " + str(RobotOrient[0]) + ", b = " + str(RobotOrient[1]) +", g = " + str(RobotOrient[2]) + ")"
        raw_pose_data = shift_raw_pose([RobotPos[0], RobotPos[1], RobotOrient[2]])
        #------------------------------
        linearVelo, angularVelo = Find_Control(raw_pose_data, next_action, goal_pose)
        l_ang_v, r_ang_v = dif_drive(linearVelo, angularVelo)
        #print 'raw_pose_data', raw_pose_data
        vrep.simxSetJointTargetVelocity(clientID, LMotorHandle, l_ang_v, vrep.simx_opmode_streaming)
        vrep.simxSetJointTargetVelocity(clientID, RMotorHandle, r_ang_v, vrep.simx_opmode_streaming)
        #print 'distance_x_y:%s; angle_dif:%s' %(str(distance(raw_pose_data, goal_pose)),str(abs(raw_pose_data[2]-goal_pose[2])))
    print 'Goal pose reached!'
    # vrep.simxSetJointTargetVelocity(clientID, LMotorHandle, 0, vrep.simx_opmode_blocking)
    # vrep.simxSetJointTargetVelocity(clientID, RMotorHandle, 0, vrep.simx_opmode_blocking)
    # time.sleep(0.5)
    # retEnd = vrep.simxEndDialog(clientID, DialogHandle, vrep.simx_opmode_blocking)
    return raw_pose_data
示例#15
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 def pre_read(self):
     [r, no] = vrep.simxGetObjectPosition(self.clientID, self.body, -1,
                                          vrep.simx_opmode_streaming)  # 读位置
     [r, useless
      ] = vrep.simxGetObjectOrientation(self.clientID, self.body, -1,
                                        vrep.simx_opmode_streaming)  # 读角度
     time.sleep(0.05)  #要等待片刻
示例#16
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    def update_dynamic_obj_info(self):

        for dynamic_obj in (self.dynamic_obj_list + self.robot_obj_list):
            obj_handle = dynamic_obj.handle 

            # Get pose and orientation 
            returnCode, obj_pose = vrep.simxGetObjectPosition(self.clientID, obj_handle, -1, self.operation_mode)
            returnCode, obj_ori = vrep.simxGetObjectOrientation(self.clientID, obj_handle, -1, self.operation_mode)
        
            # Get the velocity of the obstacle
            returnCode, param_vel_x = vrep.simxGetObjectFloatParameter(self.clientID, obj_handle, 11, self.operation_mode)
            returnCode, param_vel_y = vrep.simxGetObjectFloatParameter(self.clientID, obj_handle, 12, self.operation_mode)
            returnCode, param_vel_z = vrep.simxGetObjectFloatParameter(self.clientID, obj_handle, 13, self.operation_mode)
            returnCode, param_vel_r = vrep.simxGetObjectFloatParameter(self.clientID, obj_handle, 14, self.operation_mode)

            obj_vel = np.array([param_vel_x, param_vel_y, param_vel_z, param_vel_r])
            
            obj_size = dynamic_obj.size
   
            bbox_min = [obj_pose[0]-obj_size[0]/2.0, obj_pose[1]-obj_size[1]/2.0, obj_pose[2]-obj_size[2]/2.0]
            bbox_max = [obj_pose[0]+obj_size[0]/2.0, obj_pose[1]+obj_size[1]/2.0, obj_pose[2]+obj_size[2]/2.0]
       
            # TODO: must check if obj is really updating
            dynamic_obj.pose = obj_pose
            dynamic_obj.ori = obj_ori
            dynamic_obj.vel = obj_vel
            dynamic_obj.bbox_min = bbox_min
            dynamic_obj.bbox_max = bbox_max
示例#17
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    def wait_till_stream(self):
        ret = vrep.simx_return_illegal_opmode_flag
        while ret != vrep.simx_return_ok:
            ret, ori = vrep.simxGetObjectOrientation(self.client_id, self.body_handle, -1, vrep.simx_opmode_buffer)
            self.logger.info("orient:%s" % str(ori))

        ret = vrep.simx_return_illegal_opmode_flag
        while ret != vrep.simx_return_ok:
            ret, _ = vrep.simxGetObjectPosition(self.client_id, self.body_handle, -1, vrep.simx_opmode_buffer)

        ret = vrep.simx_return_illegal_opmode_flag
        while ret != vrep.simx_return_ok:
            ret, _ = vrep.simxGetJointPosition(self.client_id, self.left_joint, vrep.simx_opmode_buffer)

        ret = vrep.simx_return_illegal_opmode_flag
        while ret != vrep.simx_return_ok:
            ret, _ = vrep.simxGetJointPosition(self.client_id, self.right_joint, vrep.simx_opmode_buffer)

        ret = vrep.simx_return_illegal_opmode_flag
        while ret != vrep.simx_return_ok:
            ret, _ = vrep.simxGetObjectFloatParameter(self.client_id, self.right_joint, 2012, vrep.simx_opmode_buffer)

        ret = vrep.simx_return_illegal_opmode_flag
        while ret != vrep.simx_return_ok:
            ret, _ = vrep.simxGetObjectFloatParameter(self.client_id, self.right_joint, 2012, vrep.simx_opmode_buffer)
示例#18
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    def run(self):
        global left_wheel_angle, right_wheel_angle, pos_x, pos_y, angle

        _, position = vrep.simxGetObjectPosition(self.clientID,
                                                 self.robot_handle, -1,
                                                 vrep.simx_opmode_buffer)
        _, eulerAngles = vrep.simxGetObjectOrientation(self.clientID,
                                                       self.robot_handle, -1,
                                                       vrep.simx_opmode_buffer)
        _, new_right_wheel_angle = vrep.simxGetJointPosition(
            self.clientID, self.right_motor_handle, vrep.simx_opmode_streaming)
        _, new_left_wheel_angle = vrep.simxGetJointPosition(
            self.clientID, self.left_motor_handle, vrep.simx_opmode_streaming)

        pos_x = position[0]
        pos_y = position[1]
        angle = eulerAngles[2]

        new_left_wheel_angle = (new_left_wheel_angle + 2 * PI) % (2 * PI)
        new_right_wheel_angle = (new_right_wheel_angle + 2 * PI) % (2 * PI)

        left_wheel_angle = new_left_wheel_angle
        right_wheel_angle = new_right_wheel_angle

        while True:
            self.update()
            time.sleep(0.1)
    def _setup_sim_camera(self):
        """
            -- Get some param and handles from the simulation scene
            and set necessary parameter for camera
        """
        # Get handle to camera
        _, self.cam_handle = vrep.simxGetObjectHandle(
            self.clientID, self.Camera_NAME, vrep.simx_opmode_oneshot_wait)
        _, self.kinectRGB_handle = vrep.simxGetObjectHandle(
            self.clientID, self.Camera_RGB_NAME, vrep.simx_opmode_oneshot_wait)
        _, self.kinectDepth_handle = vrep.simxGetObjectHandle(
            self.clientID, self.Camera_DEPTH_NAME,
            vrep.simx_opmode_oneshot_wait)
        # Get camera pose and intrinsics in simulation
        _, self.cam_position = vrep.simxGetObjectPosition(
            self.clientID, self.cam_handle, -1, vrep.simx_opmode_oneshot_wait)
        _, cam_orientation = vrep.simxGetObjectOrientation(
            self.clientID, self.cam_handle, -1, vrep.simx_opmode_oneshot_wait)

        self.cam_trans = np.eye(4, 4)
        self.cam_trans[0:3, 3] = np.asarray(self.cam_position)
        self.cam_orientation = [
            -cam_orientation[0], -cam_orientation[1], -cam_orientation[2]
        ]
        self.cam_rotm = np.eye(4, 4)
        self.cam_rotm[0:3,
                      0:3] = np.linalg.inv(self._euler2rotm(cam_orientation))
        self.cam_pose = np.dot(
            self.cam_trans, self.cam_rotm
        )  # Compute rigid transformation representating camera pose
        self._intri_camera()
示例#20
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    def get_orientation(self, name):
        """ Returns the orientation of an object in VREP

        the Euler angles [radians] are returned in the relative xyz frame.
        http://www.coppeliarobotics.com/helpFiles/en/eulerAngles.htm

        Parameters
        ----------
        name : string
            the name of the object of interest
        """

        if self.misc_handles.get(name, None) is None:
            # if we haven't retrieved the handle previously
            # get the handle and set up streaming
            _, self.misc_handles[name] = \
                vrep.simxGetObjectHandle(self.clientID,
                                         name,
                                         vrep.simx_opmode_blocking)
        _, orientation = \
            vrep.simxGetObjectOrientation(
                self.clientID,
                self.misc_handles[name],
                -1,  # orientation relative to world
                vrep.simx_opmode_blocking)
        return orientation
示例#21
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    def getState(self, initial=False):
        if initial:
            mode = vrep.simx_opmode_streaming
        else:
            mode = vrep.simx_opmode_buffer

        # Retrieve IMU data
        errorSignal, self.stepSeconds = vrep.simxGetFloatSignal(
            self.clientID, 'stepSeconds', mode)
        errorOrien, baseEuler = vrep.simxGetObjectOrientation(
            self.clientID, self.Quadbase, -1, mode)
        errorPos, basePos = vrep.simxGetObjectPosition(self.clientID,
                                                       self.Quadbase, -1, mode)
        errorVel, linVel, angVel = vrep.simxGetObjectVelocity(
            self.clientID, self.Quadbase, mode)

        if initial:
            if (errorSignal or errorOrien or errorPos
                    or errorVel != vrep.simx_return_ok):
                time.sleep(0.05)
            pass
        else:
            # Convert Euler angles to pitch, roll, yaw
            rollRad, pitchRad = rotate((baseEuler[0], baseEuler[1]),
                                       baseEuler[2])
            pitchRad = -pitchRad
            yawRad = -baseEuler[2]

            baseRad = np.array([yawRad, rollRad, pitchRad]) + 0.0
            self.state = np.asarray(np.concatenate(
                (basePos, linVel, angVel, baseRad)),
                                    dtype=np.float32)
            #print("data_core: " + str(self.state))
            return self.state
    def readPositionSensors(self):
        """
        get the position of robot   TODO
        """
        # get position
        error, position_hexa_base = vrep.simxGetObjectPosition(
            clientID, self.positionSensors["body"], -1,
            vrep.simx_opmode_blocking)
        time = vrep.simxGetLastCmdTime(clientID)
        if error == 0:
            self.XYZdata('bodyPosition', position_hexa_base, time)
        else:
            print("Position sensor read error: %d", error)

        # get orientation
        error, orientation_hexa_base = vrep.simxGetObjectOrientation(
            clientID, self.positionSensors["body"], -1,
            vrep.simx_opmode_blocking)
        time = vrep.simxGetLastCmdTime(clientID)
        if error == 0:
            self.XYZdata('bodyOrientation', orientation_hexa_base, time)
        else:
            print("Orientation sensor read error: %d", error)

        ############################################################################

        error, position_hexa = vrep.simxGetObjectPosition(
            clientID, self.positionSensors["gyro"], -1,
            vrep.simx_opmode_blocking)
        time = vrep.simxGetLastCmdTime(clientID)
        if error == 0:
            self.XYZdata('gyro', position_hexa, time)
        else:
            print("Gyro sensor read error: %d", error)
示例#23
0
    def _init_values(self):

        error_code, _ = vrep.simxGetObjectPosition(self.client_id, self.target_handle, -1, vrep.simx_opmode_oneshot)

        error_code, _ = vrep.simxGetObjectPosition(self.client_id, self.bot_handle, -1, vrep.simx_opmode_oneshot)

        error_code, _ = vrep.simxGetObjectOrientation(self.client_id, self.bot_handle, -1, vrep.simx_opmode_streaming)
示例#24
0
def get_pose():
    errorcode, pos = vrep.simxGetObjectPosition(clientID, robotID, -1,
                                                vrep.simx_opmode_buffer)
    errorcode, ori = vrep.simxGetObjectOrientation(clientID, robotID, -1,
                                                   vrep.simx_opmode_buffer)
    pos = np.array([pos[0], pos[1], ori[2]])
    return pos
示例#25
0
    def get_dynamic_obj_info(self):

        dynamic_obj_list = []

        for obj_name in self.dynamic_obj_name_list:
            #returnCode, obj_handle = vrep.simxGetObjectHandle(self.clientID, obj_name, self.operation_mode)
            returnCode, obj_handle = vrep.simxGetObjectHandle(
                self.clientID, obj_name, vrep.simx_opmode_oneshot_wait)

            # Skip non-existent objects
            if (returnCode != 0):
                continue

            # Get pose and orientation
            returnCode, obj_pose = vrep.simxGetObjectPosition(
                self.clientID, obj_handle, -1, self.operation_mode)
            returnCode, obj_ori = vrep.simxGetObjectOrientation(
                self.clientID, obj_handle, -1, self.operation_mode)

            # Get the velocity of the obstacle
            returnCode, param_vel_x = vrep.simxGetObjectFloatParameter(
                self.clientID, obj_handle, 11, self.operation_mode)
            returnCode, param_vel_y = vrep.simxGetObjectFloatParameter(
                self.clientID, obj_handle, 12, self.operation_mode)
            returnCode, param_vel_z = vrep.simxGetObjectFloatParameter(
                self.clientID, obj_handle, 13, self.operation_mode)
            returnCode, param_vel_r = vrep.simxGetObjectFloatParameter(
                self.clientID, obj_handle, 14, self.operation_mode)

            obj_vel = np.array(
                [param_vel_x, param_vel_y, param_vel_z, param_vel_r])

        self.dynamic_obj_list = dynamic_obj_list
    def reset(self):
        super(DishRackEnv, self).reset()
        self.rack_pos[0] = self.np_random.uniform(rack_lower[0], rack_upper[0])
        self.rack_pos[1] = self.np_random.uniform(rack_lower[1], rack_upper[1])
        self.rack_rot[0] = self.np_random.uniform(rack_lower[2], rack_upper[2])
        vrep.simxSetObjectPosition(self.cid, self.rack_handle, -1,
                                   self.rack_pos, vrep.simx_opmode_blocking)
        vrep.simxSetObjectOrientation(self.cid, self.rack_handle,
                                      self.rack_rot_ref, self.rack_rot,
                                      vrep.simx_opmode_blocking)
        trg_rot = catch_errors(
            vrep.simxGetObjectOrientation(self.cid, self.target_handle, -1,
                                          vrep.simx_opmode_blocking))
        vrep.simxSetObjectOrientation(self.cid, self.mv_trg_handle, -1,
                                      trg_rot, vrep.simx_opmode_blocking)

        if self.vis_mode:
            # OTHER POSES
            stand_height_diff = np.append([0, 0],
                                          self.np_random.uniform(
                                              -self.max_height_displacement,
                                              self.max_height_displacement, 1))
            vrep.simxSetObjectPosition(self.cid, self.stand_h, -1,
                                       self.init_stand_pos + stand_height_diff,
                                       vrep.simx_opmode_blocking)

            self.randomise_domain()
        return self._get_obs()
示例#27
0
    def __init__(self, clientid):

        self.clientID = clientid
        self.accelData = (0, 0, 0)
        self.gyroData = (0, 0, 0)
        self.sensErr = 0.04

        res, self.accelHandle = vrep.simxGetObjectHandle(
            self.clientID, 'Accelerometer', vrep.simx_opmode_blocking)
        res, self.gyroHandle = vrep.simxGetObjectHandle(
            self.clientID, 'GyroSensor', vrep.simx_opmode_blocking)
        res, self.magnHandle = vrep.simxGetObjectHandle(
            self.clientID, 'Magnetometr', vrep.simx_opmode_blocking)

        err, accelX = vrep.simxGetFloatSignal(self.clientID, 'accelerometerX',
                                              vrep.simx_opmode_streaming)
        err, accelY = vrep.simxGetFloatSignal(self.clientID, 'accelerometerY',
                                              vrep.simx_opmode_streaming)
        err, accelZ = vrep.simxGetFloatSignal(self.clientID, 'accelerometerZ',
                                              vrep.simx_opmode_streaming)

        err, gyroX = vrep.simxGetFloatSignal(self.clientID, 'gyroX',
                                             vrep.simx_opmode_streaming)
        err, gyroY = vrep.simxGetFloatSignal(self.clientID, 'gyroY',
                                             vrep.simx_opmode_streaming)
        err, gyroZ = vrep.simxGetFloatSignal(self.clientID, 'gyroZ',
                                             vrep.simx_opmode_streaming)

        res, euler = vrep.simxGetObjectOrientation(self.clientID,
                                                   self.magnHandle, 0,
                                                   vrep.simx_opmode_streaming)
示例#28
0
def getVehicleState():

	global clientID, arm_joint, mobile_joint, joint_handles, gripper_handles, throttle_handles, body_handle, pubOdom, Pose, EKF, elapsedTime

	ret, xyz=vrep.simxGetObjectPosition(clientID, body_handle[1], -1, vrep.simx_opmode_blocking)
	Vxyz=vrep.simxGetObjectVelocity(clientID, body_handle[1], vrep.simx_opmode_blocking)
	ret, rot=vrep.simxGetObjectOrientation(clientID, body_handle[1], -1, vrep.simx_opmode_blocking)
	
	position=np.array(xyz)
	orientation=np.array(transforms3d.euler.euler2quat(rot[0],rot[1],rot[2]))
	velocity=Vxyz[1]
	angularVelocity=Vxyz[2]

	odom.header.stamp.secs=int(elapsedTime)
	odom.header.stamp.nsecs=int((elapsedTime-int(elapsedTime))*1e9)
	
	odom.pose.pose.position.x=position[0]
	odom.pose.pose.position.y=position[1]
	odom.pose.pose.position.z=position[2]
	
	odom.pose.pose.orientation.w=orientation[0]
	odom.pose.pose.orientation.x=orientation[1]
	odom.pose.pose.orientation.y=orientation[2]
	odom.pose.pose.orientation.z=orientation[3]

	odom.twist.twist.linear.x=velocity[0]
	odom.twist.twist.linear.y=velocity[1]
	odom.twist.twist.linear.z=velocity[2]
	
	odom.twist.twist.angular.x=angularVelocity[0]
	odom.twist.twist.angular.y=angularVelocity[1]
	odom.twist.twist.angular.z=angularVelocity[2]

	pubOdom.publish(odom)
示例#29
0
def stream_head_frame_pose(clientID, head_frame_handle):
    rc_head_posi, head_posi = vrep.simxGetObjectPosition(clientID, head_frame_handle, -1, vrep.simx_opmode_buffer)
    rc_head_ori, head_ori = vrep.simxGetObjectOrientation(clientID, head_frame_handle, -1, vrep.simx_opmode_buffer)
    head_frame_pose = np.array([[cos(head_ori[-1]), -sin(head_ori[-1]), head_posi[0]],
                                [sin(head_ori[-1]), cos(head_ori[-1]), head_posi[1]],
                                [0, 0, 1]])
    return head_frame_pose
示例#30
0
def go_str2(cl_h, pl_h, l_j, r_j, velocity, distance):
    direction = 1
    cur_angle = sim.simxGetObjectOrientation(cl_h, pl_h, -1,
                                             sim.simx_opmode_blocking)[1]

    if 1 < math.fabs(cur_angle[2]) < 2:
        direction = 0

    old_pos = sim.simxGetObjectPosition(cl_h, pl_h, -1,
                                        sim.simx_opmode_blocking)[1]
    disAmount = 0
    vel_amount(cl_h, l_j, r_j, velocity)

    while 1:
        pos = sim.simxGetObjectPosition(cl_h, pl_h, -1,
                                        sim.simx_opmode_blocking)[1]
        d = pos[direction] - old_pos[direction]
        disAmount = disAmount + math.fabs(d)
        if 1.2 * disAmount > distance * 0.5:
            vel_amount(cl_h, l_j, r_j, velocity / 4)
            if 1.1 * disAmount > distance * 0.5:
                vel_amount(cl_h, l_j, r_j, velocity / 6)
            if math.fabs((pos[direction] + 0.25) % 0.5) < 0.015:
                vel_amount(cl_h, l_j, r_j, 0)
                return
        else:
            vel_amount(cl_h, l_j, r_j, velocity)
        old_pos = pos
示例#31
0
def step_check_routine(clientID, cup_handle, end_effector_handle,
                       particle_handle, distance_threshold):
    '''
    end_effector_orientation_vector : the normal vector of the end_effector in 3d
    '''
    step_spillage = 0
    returnCode, cup_position = vrep.simxGetObjectPosition(
        clientID, cup_handle, -1, vrep.simx_opmode_buffer)
    returnCode, end_effector_euler_angles = vrep.simxGetObjectOrientation(
        clientID, end_effector_handle, -1, vrep.simx_opmode_buffer)
    returnCode, end_effector_position = vrep.simxGetObjectPosition(
        clientID, end_effector_handle, -1, vrep.simx_opmode_buffer)
    # Post-processing
    if returnCode != vrep.simx_return_ok:
        print('Can not find Cup positions!')
    # ------------------------------------compute the particles in source container-----------------------------------
    for i in range(len(particle_handle)):
        returnCode, particle_position = vrep.simxGetObjectPosition(
            clientID, particle_handle[i], -1, vrep.simx_opmode_buffer)
        if returnCode != vrep.simx_return_ok:
            print('cannot get particle position.')
        elif np.linalg.norm(
                np.array(particle_position) -
                np.array(cup_position)) >= distance_threshold:
            step_spillage += 1
    return step_spillage, np.array(
        end_effector_position), end_effector_euler_angles
示例#32
0
    def reset(self):
        self.setting_params_for_rl()
        self.setting_params_for_straight()
        self.setting_params_for_purepersuit()

        [r,
         self.pet] = vrep.simxGetObjectPosition(self.clientID, self.body, -1,
                                                vrep.simx_opmode_streaming)
        [r,
         self.po] = vrep.simxGetObjectOrientation(self.clientID, self.body, -1,
                                                  vrep.simx_opmode_streaming)
        self.xianx = self.pet[0]
        self.xiany = self.pet[1]
        self.juli = ((self.xianx - self.tarx[self.stepp])**2 +
                     (self.xiany - self.tary[self.stepp])**2)**0.5
        # 与跟终点距离
        self.distance = self.juli
        self.xiu = angles.cielv(self.tarx[self.stepp] - self.xianx,
                                self.tary[self.stepp] - self.xiany)
        self.bno = angles.zhuanj(self.po)
        # 用于强化学习的reward和state
        self.X = angles.jiaocha(self.bno, self.tarj[self.stepp])
        self.ey = math.fabs(self.juli * math.sin(
            (self.tarj[self.stepp] - self.xiu) / 180 * math.pi))
        return [self.X, self.dX, self.ey, self.dey]
示例#33
0
文件: main.py 项目: umd-agrc/QuadRL
def reset():
    vrep.simxStopSimulation(clientID, vrep.simx_opmode_oneshot_wait)
    time.sleep(0.1)
    vrep.simxStartSimulation(clientID, vrep.simx_opmode_blocking)
    err, pos = vrep.simxGetObjectPosition(clientID, quad_handle, -1, vrep.simx_opmode_buffer)
    err, euler = vrep.simxGetObjectOrientation(clientID, quad_handle, -1, vrep.simx_opmode_buffer)
    return np.array(euler)
示例#34
0
    def pure_persuit(self):
        if self.yt % 5 == 0:
            [r,
             self.pet] = vrep.simxGetObjectPosition(self.clientID, self.body,
                                                    -1,
                                                    vrep.simx_opmode_streaming)
            [r, self.po
             ] = vrep.simxGetObjectOrientation(self.clientID, self.body, -1,
                                               vrep.simx_opmode_streaming)
            self.xianx = self.pet[0]
            self.xiany = self.pet[1]

            if (self.stepp == self.pointnum):
                print("ended")
                self.done = True
                ret = vrep.simxStopSimulation(self.clientID,
                                              vrep.simx_opmode_blocking)
                while ret:
                    ret = vrep.simxStopSimulation(self.clientID,
                                                  vrep.simx_opmode_blocking)
                return

            self.juli = ((self.xianx - self.tarx[self.stepp])**2 +
                         (self.xiany - self.tary[self.stepp])**2)**0.5
            # 与跟踪点距离
            if self.juli > 2 * self.distance:
                print("out of distance ended")
                self.done = True
                ret = vrep.simxStopSimulation(self.clientID,
                                              vrep.simx_opmode_blocking)
                while ret:
                    ret = vrep.simxStopSimulation(self.clientID,
                                                  vrep.simx_opmode_blocking)
                return

            self.xiu = angles.cielv(self.tarx[self.stepp] - self.xianx,
                                    self.tary[self.stepp] - self.xiany)
            self.bno = angles.zhuanj(self.po)
            #用于强化学习的reward和state
            self.X = angles.jiaocha(self.bno, self.tarj[self.stepp])
            self.ey = math.fabs(self.juli * math.sin(
                (self.tarj[self.stepp] - self.xiu) / 180 * math.pi))
            #ey为大于等于0的数
            print("X", self.X, "ey", self.ey)
            # 仿真每一步是0.05秒,每五次控制一步,即0.25秒
            self.dX = (self.X - self.prev_X) / 0.25
            self.dey = (self.X - self.prev_ey) / 0.25
            #更新这两个参量
            self.prev_X = self.X
            self.prev_ey = self.ey

            #reward结束

            if self.juli < 0.05:  #到达跟踪点
                self.juliq = 2147483641
                self.stepp = self.stepp + 1  #换下一个跟踪点
                self.distance = ((self.xianx - self.tarx[self.stepp])**2 +
                                 (self.xiany - self.tary[self.stepp])**2)**0.5
            else:
                self.juliq = self.juli
示例#35
0
def get_robot_pose2d():
    """ return the pose of the robot relative to world coordination:  [ x(m), y(m), Theta(rad) ] """
    global pos_absolute
    res, pos = vrep.simxGetObjectPosition(clientID, robotID, -1, MODE)
    res, ori = vrep.simxGetObjectOrientation(clientID, robotID, -1, MODE)
    pos_absolute = np.array([pos[0], pos[1], ori[2]])
    return pos_absolute
示例#36
0
 def loop(self):
     operationMode=vrep.simx_opmode_streaming
     if self.__initLoop:
         self.__initLoop=False
     else:
         operationMode=vrep.simx_opmode_buffer
     returnCode, orientation = vrep.simxGetObjectOrientation(self.__clientID, self.__bodyHandle, -1, operationMode)
     if returnCode==vrep.simx_return_ok:
         self.__orientation=orientation[2]
     else:
         self.__orientation = None
         # print >> sys.stderr, "Error in VRepBubbleRob.getOrientation()"
     self.__mind.setInput("orientation", self.__orientation)
     returnCode, position = vrep.simxGetObjectPosition(self.__clientID, self.__bodyHandle, -1, operationMode)
     if returnCode==vrep.simx_return_ok:
         self.__position=[0.0,0.0]
         self.__position[0]=position[0]  #X
         self.__position[1]=position[1]  #Y
     else:
         self.__position=None
         # print >> sys.stderr, "Error in VRepBubbleRob.getPosition()"
     returnCode, linearVelocity, angularVelocity = vrep.simxGetObjectVelocity(self.__clientID, self.__bodyHandle, operationMode)
     if returnCode==vrep.simx_return_ok:
         try:
             # self.__velocity=linearVelocity[0]*math.cos(self.__orientation)+linearVelocity[1]*math.sin(self.__orientation)
             self.__velocity=math.sqrt(linearVelocity[0]**2+linearVelocity[1]**2)
             self.__mind.setInput("velocity", self.__velocity)
         except TypeError:
             pass
             # if self.__name=="BubbleRob#1":
             #    print self.__velocity, linearVelocity[0], math.cos(self.__orientation), linearVelocity[1], math.sin(self.__orientation)
     else:
         self.__velocity=None
         # print >> sys.stderr, "Error in VRepBubbleRob.getPosition()"
     returnCode, sensorTrigger, dp, doh, dsnv = vrep.simxReadProximitySensor(self.__clientID, self.__sensorHandle, operationMode)
     if returnCode==vrep.simx_return_ok:
         # We succeeded at reading the proximity sensor
         self.__mind.setInput("lastProximitySensorTime", vrep.simxGetLastCmdTime(self.__clientID))
         self.__mind.setInput("sensorTrigger", sensorTrigger)
     self.__mind.setInput("mostSalientItem", self.__mind.selectMostSalient("I"))
     # print self.__name, self.__mind.getAttendedItem(self.__mind.getOutput("attendedItemName"))
     self.__mind.setInput("attendedItem", self.__mind.getAttendedItem(self.__mind.getOutput("attendedItemName")))
     self.__mind.applyRules()
     self.__mind.setStates()
     if self.__mind.getOutput("steering")!=None:
         self.setSteering(self.__mind.getOutput("steering"))
     if self.__mind.getOutput("thrust")!=None:
         self.setThrust(self.__mind.getOutput("thrust"))
     if self.__mind.getOutput("reward")!=None:
         if self.__mind.getOutput("reward")>0.5:
             self.setEmotionalExpression(1)
         elif self.__mind.getOutput("reward")<-0.5:
             self.setEmotionalExpression(-1)
         else:
             self.setEmotionalExpression(0)
     getSignalReturnCode, dMessage = vrep.simxGetStringSignal(self.__clientID, "Debug", vrep.simx_opmode_streaming)
     if dMessage!="":
         print("Debug:"+dMessage)
     self.__cnt=self.__cnt+1
示例#37
0
    def get_target( self ):
        err, self.t_ori = vrep.simxGetObjectOrientation(self.cid, self.target, -1,
                                                    vrep_mode )
        err, self.t_pos = vrep.simxGetObjectPosition(self.cid, self.target, -1,
                                                vrep_mode )

        # Convert orientations to z-y-x convention
        self.t_ori = convert_angles(self.t_ori)
示例#38
0
def getDif(cid,copter,target):
    copter_pos = vrep.simxGetObjectPosition(cid, copter, -1, mode())[1]
    copter_vel = vrep.simxGetObjectVelocity(cid, copter, mode())[1]
    copter_orientation = vrep.simxGetObjectOrientation(cid,copter,-1,mode())[1]
    target_pos = vrep.simxGetObjectPosition(cid, target, -1, mode())[1]
    target_vel = vrep.simxGetObjectVelocity(cid, target, mode())[1]

    return np.asarray([(-np.asarray(copter_pos) + np.asarray(target_pos)),(-np.asarray(copter_vel) + np.asarray(target_vel)),np.asarray(copter_orientation)]).flatten()
    def get_target(self):
        time.sleep(0.1)
        ret, xyz =vrep.simxGetObjectPosition(self.clientID, self.target, -1,vrep.simx_opmode_oneshot)
        print(ret, xyz)
        x,y,z = xyz
        ret, orientation = vrep.simxGetObjectOrientation(self.clientID, self.target,-1, vrep.simx_opmode_oneshot)
        rot = orientation[2]

        return (x, y, z, rot)
    def getRobotPose(self, robot_handle):
        _, xyz = vrep.simxGetObjectPosition(
            self.clientID, robot_handle, -1, vrep.simx_opmode_buffer)
        _, eulerAngles = vrep.simxGetObjectOrientation(
            self.clientID, robot_handle, -1, vrep.simx_opmode_buffer)
        x, y, z = xyz
        theta = eulerAngles[2]

        return (x, y, theta)
示例#41
0
    def read_values(self):

        error_code, target_pos = vrep.simxGetObjectPosition(self.client_id, self.target_handle, -1, vrep.simx_opmode_streaming)
        self.target_pos = Vector3(x=target_pos[0], y=target_pos[1], z=target_pos[2])

        error_code, bot_pos = vrep.simxGetObjectPosition(self.client_id, self.bot_handle, -1, vrep.simx_opmode_streaming)
        self.bot_pos = Vector3(x=bot_pos[0], y=bot_pos[1], z=bot_pos[2])

        error_code, bot_euler_angles = vrep.simxGetObjectOrientation(self.client_id, self.bot_handle, -1, vrep.simx_opmode_streaming)
        self.bot_euler_angles = Vector3(x=bot_euler_angles[0], y=bot_euler_angles[1], z=bot_euler_angles[2])
示例#42
0
    def robot_pose_get(self):
        _, xyz = vrep.simxGetObjectPosition(
            self.clientID, self.ePuck, -1, vrep.simx_opmode_buffer)
        _, eulerAngles = vrep.simxGetObjectOrientation(
            self.clientID, self.ePuck, -1, vrep.simx_opmode_buffer)
        x, y, z = xyz
        theta = eulerAngles[2]
        self.theta_history.append(theta)

        return (x, y, theta)
示例#43
0
    def printRobotLocation(self):
        "print the position and orientation of the robot (x, y, yaw)"
        errorCode, angle=vrep.simxGetObjectOrientation(self.clientID,self.robot,-1, vrep.simx_opmode_streaming)
        errorCode, position=vrep.simxGetObjectPosition(self.clientID,self.robot,-1, vrep.simx_opmode_streaming)

        yaw='%.2f'%(angle[2]*180/3.14159265)
        x='%.2f'%(position[0])
        y='%.2f'%(position[1])
    
        print "Position: (", x,",", y, ")", "\nYaw:", yaw
示例#44
0
    def get_object_pose(self, name):
        """Get an (x,y,theta) pose for object with name <name>"""
        handle = self.get_handle(name)

        if handle not in self._p:
            vrep.simxGetObjectPosition(
                self.id, handle, -1, vrep.simx_opmode_streaming)
            vrep.simxGetObjectOrientation(
                self.id, handle, -1, vrep.simx_opmode_streaming)
            self._p.append(handle)
            time.sleep(0.5)

        r, position = vrep.simxGetObjectPosition(
            self.id, handle, -1, vrep.simx_opmode_buffer)
        if r != vrep.simx_return_ok:
            raise NameError('Position unknown')
        r, orientation = vrep.simxGetObjectOrientation(
            self.id, handle, -1, vrep.simx_opmode_buffer)
        if r != vrep.simx_return_ok:
            raise NameError('Orientation unknown')
        return (position[0], position[1], orientation[2])
    def initializeVrepApi(self):
        # initialize bot handles and variables
        _, self.leftMotor=vrep.simxGetObjectHandle(
            self.clientID, '%s_leftJoint' % self.bot_name, vrep.simx_opmode_oneshot_wait)
        _, self.rightMotor=vrep.simxGetObjectHandle(
            self.clientID, '%s_rightJoint' % self.bot_name, vrep.simx_opmode_oneshot_wait)
        _, self.bot=vrep.simxGetObjectHandle(
            self.clientID, self.bot_name, vrep.simx_opmode_oneshot_wait)
        # proxSens = prox_sens_initialize(self.clientID)
        # initialize odom of bot
        _, self.xyz = vrep.simxGetObjectPosition(
            self.clientID, self.bot, -1, vrep.simx_opmode_streaming)
        _, self.eulerAngles = vrep.simxGetObjectOrientation(
            self.clientID, self.bot, -1, vrep.simx_opmode_streaming)

        # # initialize overhead cam
        # _, self.overheadCam=vrep.simxGetObjectHandle(
        #     self.clientID, 'Global_Vision', vrep.simx_opmode_oneshot_wait)
        # _, self.resolution, self.image = vrep.simxGetVisionSensorImage(
        #     self.clientID,self.overheadCam,0,vrep.simx_opmode_oneshot_wait)

        # # initialize goal handle + odom
        # _, self.goalHandle=vrep.simxGetObjectHandle(
        #     self.clientID, 'Goal_Position', vrep.simx_opmode_oneshot_wait)
        # _, self.goalPose = vrep.simxGetObjectPosition(
        #     self.clientID, self.goalHandle, -1, vrep.simx_opmode_streaming)

        # initialize bot handles and variables for Red1
        _, self.leftMotorStriker=vrep.simxGetObjectHandle(
            self.clientID, '%s_leftJoint' % self.bot_name, vrep.simx_opmode_oneshot_wait)
        _, self.rightMotorStriker=vrep.simxGetObjectHandle(
            self.clientID, '%s_rightJoint' % self.bot_name, vrep.simx_opmode_oneshot_wait)
        _, self.botStriker = vrep.simxGetObjectHandle(
            self.clientID, self.bot_nameStriker, vrep.simx_opmode_oneshot_wait)
        _, xyzStriker = vrep.simxGetObjectPosition(
            self.clientID, self.botStriker, -1, vrep.simx_opmode_streaming)
        _, eulerAnglesStriker = vrep.simxGetObjectOrientation(
            self.clientID, self.botStriker, -1, vrep.simx_opmode_streaming)
def runPioneerToAngle(goto_angle):
    abs_angle_all = vrep.simxGetObjectOrientation(clientID, pioneerRobotHandle, -1, vrep.simx_opmode_oneshot)

    abs_angle = abs_angle_all[1][2]
    diff = goto_angle - abs_angle
    #diff = math.fabs(diff)

    if 0 <= diff and diff < math.pi :
        DIRECTION = MOTOR_LEFT
    elif math.pi <= diff :
        DIRECTION = MOTOR_RIGHT
    elif math.pi*(-1) <= diff and diff < 0 :
        DIRECTION = MOTOR_RIGHT
    elif diff < math.pi*(-1):
        DIRECTION = MOTOR_LEFT



    while abs_angle > (goto_angle + hysteres) or abs_angle < (goto_angle - hysteres):

        run_motor(DIRECTION, MID_SPEED, SHORT_TIME, 0)
        abs_angle_all = vrep.simxGetObjectOrientation(clientID, pioneerRobotHandle, -1, vrep.simx_opmode_oneshot)
        abs_angle = abs_angle_all[1][2]
示例#47
0
    def get_position(self):
        """Get the position (x,y,theta) of the robot

        Return:
            position (list): the position [x,y,theta]
        """
        position = []
        res, tmp = vrep.simxGetObjectPosition(self.client_id, self.pioneer, -1, vrep.simx_opmode_oneshot_wait)
        position.append(tmp[0])
        position.append(tmp[1])

        res, tmp = vrep.simxGetObjectOrientation(self.client_id, self.pioneer, -1, vrep.simx_opmode_oneshot_wait)
        position.append(tmp[2]) # en radian

        return position
def runFromObstacle(sensorIndex, distArray):

    global recursion_counter

    abs_angle = vrep.simxGetObjectOrientation(clientID, pioneerRobotHandle, -1, vrep.simx_opmode_oneshot)

    if distArray[sensorIndex][1] == USS_LF_4:
        angle = convertAngle(abs_angle[1][2] - math.pi/2 - 0.1) #0.1 less than the turn in the other direction so the robot wont stuck.

    elif distArray[sensorIndex][1] == USS_LF_3:
        angle = convertAngle(abs_angle[1][2] - 2)

    elif distArray[sensorIndex][1] == USS_LF_2:
        angle = convertAngle(abs_angle[1][2] - 2.5)

    elif distArray[sensorIndex][1] == USS_LF_1:
        angle = convertAngle(abs_angle[1][2] - 2.5)

    elif distArray[sensorIndex][1] == USS_RF_1:
        angle = convertAngle(abs_angle[1][2] + 2.5)

    elif distArray[sensorIndex][1] == USS_RF_2:
        angle = convertAngle(abs_angle[1][2] + 2.5)

    elif distArray[sensorIndex][1] == USS_RF_3:
        angle = convertAngle(abs_angle[1][2] + 2)

    elif distArray[sensorIndex][1] == USS_RF_4:
        angle = convertAngle(abs_angle[1][2] + math.pi/2)



    runPioneerToAngle(angle)
    distArray = updateSensors()



    if avoidObstacles(distArray) == False :
        recursion_counter = 0
        run_motor(MOTOR_FRONT, MID_SPEED, RUN_FRONT_TIME, 0)

    else :
        recursion_counter = recursion_counter + 1
        if recursion_counter > 50 :
            recursion_counter = 0
            run_random()
示例#49
0
    def calculate_error( self ):
        # Return the state variables
        err, self.ori = vrep.simxGetObjectOrientation(self.cid, self.copter, -1,
                                                vrep_mode )
        err, self.pos = vrep.simxGetObjectPosition(self.cid, self.copter, -1,
                                            vrep_mode )
        err, self.lin, self.ang = vrep.simxGetObjectVelocity(self.cid, self.copter,
                                                            vrep_mode )

        self.ori = convert_angles(self.ori)

        # Apply noise to each measurement if required
        #FIXME this is a dumb way to do this, clean it up later
        if self.noise:
          n_pos = np.random.normal(0,self.noise_std[0],3)
          n_lin = np.random.normal(0,self.noise_std[1],3)
          n_ori = np.random.normal(0,self.noise_std[2],3)
          n_ang = np.random.normal(0,self.noise_std[3],3)
          for i in range(3):
            self.pos[i] += n_pos[i]
            self.lin[i] += n_lin[i]
            self.ori[i] += n_ori[i]
            self.ang[i] += n_ang[i]
          #TODO: might have to wrap angles here

        # Find the error
        self.ori_err = [self.t_ori[0] - self.ori[0],
                        self.t_ori[1] - self.ori[1],
                        self.t_ori[2] - self.ori[2]]
        cz = math.cos(self.ori[2])
        sz = math.sin(self.ori[2])
        x_err = self.t_pos[0] - self.pos[0]
        y_err = self.t_pos[1] - self.pos[1]
        self.pos_err = [ x_err * cz + y_err * sz,
                        -x_err * sz + y_err * cz,
                         self.t_pos[2] - self.pos[2]]

        self.lin = [self.lin[0]*cz+self.lin[1]*sz, -self.lin[0]*sz+self.lin[1]*cz, self.lin[2]]
        self.ang = [self.ang[0]*cz+self.ang[1]*sz, -self.ang[0]*sz+self.ang[1]*cz, self.ang[2]]

        for i in range(3):
          if self.ori_err[i] > math.pi:
            self.ori_err[i] -= 2 * math.pi
          elif self.ori_err[i] < -math.pi:
            self.ori_err[i] += 2 * math.pi
def run_random() :

    import random


    abs_angle = vrep.simxGetObjectOrientation(clientID, pioneerRobotHandle, -1, vrep.simx_opmode_oneshot)

    random = random.random()

    if random < 0.95 :
        run_motor(MOTOR_FRONT, MID_SPEED, RUN_FRONT_TIME, 0)
    elif random < 0.975 :
        #RUN RIGHT
        angle = convertAngle(abs_angle[1][2] + math.pi/4)
        runPioneerToAngle(angle)
    elif random < 1 :
        #RUN LEFT
        angle = convertAngle(abs_angle[1][2] - math.pi/4)
        runPioneerToAngle(angle)
示例#51
0
    def getOrientation(self, name, relativeName=None):
        """
        Get the orientation of an object
        """
        if name in self.handles.keys():
            pass
        else:
            self.initHandle(name)
        robotHandle=self.handles[name]
        if relativeName:
            if relativeName in self.handles.keys():
                pass
            else:
                self.initHandle(relativeName)
            relativeHandle=self.handles[relativeName]
        else:
            relativeHandle = -1

        returnCode,angles=vrep.simxGetObjectOrientation(self.clientID,robotHandle,relativeHandle,vrep.simx_opmode_streaming)
        return angles
示例#52
0
 def observe(self):
     operationMode=vrep.simx_opmode_streaming
     if self.__initLoop:
         self.__initLoop=False
     else:
         operationMode=vrep.simx_opmode_buffer
     returnCode, orientation = vrep.simxGetObjectOrientation(self.__clientID, self.__bodyHandle, -1, operationMode)
     if returnCode==vrep.simx_return_ok:
         self.__orientation=orientation[2]
     else:
         self.__orientation = None
         # print >> sys.stderr, "Error in VRepBubbleRob.getOrientation()"
     self.__mind.setInput("orientation", self.__orientation)
     returnCode, position = vrep.simxGetObjectPosition(self.__clientID, self.__bodyHandle, -1, operationMode)
     if returnCode==vrep.simx_return_ok:
         self.__position=[0.0,0.0]
         self.__position[0]=position[0]  #X
         self.__position[1]=position[1]  #Y
     else:
         self.__position=None
         print >> sys.stderr, "Error in VRepBubbleRob.getPosition()",  self.__clientID, self.__bodyHandle
     returnCode, linearVelocity, angularVelocity = vrep.simxGetObjectVelocity(self.__clientID, self.__bodyHandle, operationMode)
     if returnCode==vrep.simx_return_ok:
         try:
             # self.__velocity=linearVelocity[0]*math.cos(self.__orientation)+linearVelocity[1]*math.sin(self.__orientation)
             self.__velocity=math.sqrt(linearVelocity[0]**2+linearVelocity[1]**2)
             self.__mind.setInput("velocity", self.__velocity)
             self.__linearVelocity=linearVelocity
         except TypeError:
             pass
             # if self.__name=="BubbleRob#1":
             #    print self.__velocity, linearVelocity[0], math.cos(self.__orientation), linearVelocity[1], math.sin(self.__orientation)
     else:
         self.__velocity=None
         # print >> sys.stderr, "Error in VRepBubbleRob.getVelocity()"
     returnCode, sensorTrigger, dp, doh, dsnv = vrep.simxReadProximitySensor(self.__clientID, self.__sensorHandle, operationMode)
     if returnCode==vrep.simx_return_ok:
         # We succeeded at reading the proximity sensor
         self.__mind.setInput("lastProximitySensorTime", vrep.simxGetLastCmdTime(self.__clientID))
         self.__mind.setInput("sensorTrigger", sensorTrigger)
     self.blocked()  # judge if blocked
示例#53
0
 def loop(self):
     operationMode=vrep.simx_opmode_streaming
     if self.__initLoop:
         self.__initLoop=False
     else:
         operationMode=vrep.simx_opmode_buffer
     returnCode, orientation = vrep.simxGetObjectOrientation(self.__clientID, self.__bodyHandle, -1, operationMode)
     if returnCode==vrep.simx_return_ok:
         self.__orientation=orientation[2]  #Z
     else:
         self.__orientation = None
         print >> sys.stderr, "Error in VRepBubbleRob.getOrientation()"
     returnCode, position = vrep.simxGetObjectPosition(self.__clientID, self.__bodyHandle, -1, operationMode)
     if returnCode==vrep.simx_return_ok:
         self.__position=[0.0,0.0]
         self.__position[0]=position[0]  #X
         self.__position[1]=position[1]  #Y
     else:
         print >> sys.stderr, "Error in VRepBubbleRob.getPosition()"
         self.__position=None
     returnCode, sensorTrigger, dp, doh, dsnv = vrep.simxReadProximitySensor(self.__clientID, self.__sensorHandle, operationMode)
     if returnCode==vrep.simx_return_ok:
         # We succeeded at reading the proximity sensor
         simulationTime=vrep.simxGetLastCmdTime(self.__clientID)
         thrust=0.0
         steering=0.0
         if simulationTime-self.__driveBackStartTime<3000:
             # driving backwards while slightly turning:
             thrust=-1.0
             steering=-1.0
         else:
             # going forward:
             thrust=1.0
             steering=0.0
             if sensorTrigger:
                 self.__driveBackStartTime=simulationTime # We detected something, and start the backward mode
         self.setSteering(steering)
         self.setThrust(thrust)
     getSignalReturnCode, dMessage = vrep.simxGetStringSignal(self.__clientID, "Debug", vrep.simx_opmode_streaming)
     if dMessage!="":
         print("Debug:"+dMessage)
示例#54
0
    def initilize_vrep_api(self):
        # initialize ePuck handles and variables
        _, self.bodyelements=vrep.simxGetObjectHandle(
            self.clientID, 'ePuck_bodyElements', vrep.simx_opmode_oneshot_wait)
        _, self.leftMotor=vrep.simxGetObjectHandle(
            self.clientID, 'ePuck_leftJoint', vrep.simx_opmode_oneshot_wait)
        _, self.rightMotor=vrep.simxGetObjectHandle(
            self.clientID, 'ePuck_rightJoint', vrep.simx_opmode_oneshot_wait)
        _, self.ePuck=vrep.simxGetObjectHandle(
            self.clientID, 'ePuck', vrep.simx_opmode_oneshot_wait)
        _, self.ePuckBase=vrep.simxGetObjectHandle(
            self.clientID, 'ePuck_base', vrep.simx_opmode_oneshot_wait)
        # proxSens = prox_sens_initialize(self.clientID)
        # initialize odom of ePuck
        _, self.xyz = vrep.simxGetObjectPosition(
            self.clientID, self.ePuck, -1, vrep.simx_opmode_streaming)
        _, self.eulerAngles = vrep.simxGetObjectOrientation(
            self.clientID, self.ePuck, -1, vrep.simx_opmode_streaming)

        # initialize overhead cam
        _, self.overheadCam=vrep.simxGetObjectHandle(
            self.clientID, 'Global_Vision', vrep.simx_opmode_oneshot_wait)
        _, self.resolution, self.image = vrep.simxGetVisionSensorImage(
            self.clientID,self.overheadCam,0,vrep.simx_opmode_oneshot_wait)

        # initialize goal handle + odom
        _, self.goalHandle=vrep.simxGetObjectHandle(
            self.clientID, 'Goal_Position', vrep.simx_opmode_oneshot_wait)
        _, self.goalPose = vrep.simxGetObjectPosition(
            self.clientID, self.goalHandle, -1, vrep.simx_opmode_streaming)

        # STOP Motor Velocities.  Not sure if this is necessary
        _ = vrep.simxSetJointTargetVelocity(
            self.clientID,self.leftMotor,0,vrep.simx_opmode_oneshot_wait)
        _ = vrep.simxSetJointTargetVelocity(
            self.clientID,self.rightMotor,0,vrep.simx_opmode_oneshot_wait)
	velizq= 0
	velder= 0
	oldPosition = [0,0,0]
	oldOrientation = [0,0,0]
	oldSpeed = [0,0,0]
	oldAngularSpeed = [0,0,0]
	angleModel = [0,0,0]
	targetReached = False
	speedMod = 1
	(err, robot) = vrep.simxGetObjectHandle(clientID,"K3_robot",vrep.simx_opmode_oneshot_wait)
	(err, rwmotor) = vrep.simxGetObjectHandle(clientID,"K3_rightWheelMotor#",vrep.simx_opmode_oneshot_wait)
	(err, lwmotor) = vrep.simxGetObjectHandle(clientID,"K3_leftWheelMotor#",vrep.simx_opmode_oneshot_wait)
	
	oldJoystick = data.find_one({"item": "joystick"})
	while angleModel[1]==0:
		(err, orientation) = vrep.simxGetObjectOrientation(clientID,robot,-1,vrep.simx_opmode_oneshot)
		angleModel[1]= orientation[1]
	angleModel[2] = abs(angleModel[1])
	
	while clientID!=-1:	
		joystick = data.find_one({"_id": 0})
		x = float(joystick['x'])
		y = float(joystick['y'])
		lockMode = str(joystick['mode'])
		(err, position) = vrep.simxGetObjectPosition(clientID,robot,-1,vrep.simx_opmode_oneshot)
		(err, orientation) = vrep.simxGetObjectOrientation(clientID,robot,-1,vrep.simx_opmode_oneshot)
		(err, speed, angularSpeed) = vrep.simxGetObjectVelocity(clientID,robot,vrep.simx_opmode_oneshot)
		angleModel[0] = orientation[1]
		(velizq, velder, targetReached) = setSpeeds(x, y, angleModel, lockMode)
		if (joystick != oldJoystick) or targetReached:			
			oldJoystick = joystick	
            print msg
            logging.info(msg)

            # Start getting the robot position
            # Unlike other commands, we will use a streaming operating mode
            # http://www.coppeliarobotics.com/helpFiles/en/remoteApiFunctionsPython.htm#simxGetObjectPosition
            pret, robotPos = vrep.simxGetObjectPosition(clientID, robotHandle, -1, vrep.simx_opmode_streaming)
            msg = "2w1a position: (x = " + str(robotPos[0]) +\
                  ", y = " + str(robotPos[1]) + ") res = " + str(pret)
            print msg
            logging.info(msg)

            # Start getting the robot orientation
            # Unlike other commands, we will use a streaming operating mode
            # http://www.coppeliarobotics.com/helpFiles/en/remoteApiFunctionsPython.htm#simxGetObjectOrientation
            oret, robotOrient = vrep.simxGetObjectOrientation(clientID, robotHandle, -1, vrep.simx_opmode_streaming)
            msg =  "2w1a orientation: (x = " + str(robotOrient[0]) + \
                  ", y = " + str(robotOrient[1]) +\
                  ", z = " + str(robotOrient[2]) + ")"
            print msg
            logging.info(msg)

            # define the population for evolution
            population = []
            
            # Make the robot move randomly
            for j in range(0, 100):
                vrep.simxStartSimulation(clientID, opmode)
                # Generating random positions for the motors
                awrist = random.randint(0, 300)
                aelbow = random.randint(0, 300)
示例#57
0
state = np.array([train])
state = state.astype(int)
proximitysensor = state[0][0], state[0][1], state[0][2]

loss_log = []
replay = []
data_collect = []
maxroute = 0
driveCount = 0
trainCount = 0
action = 2
new_action = 0
flipCount = 0
errorCode, collisionState1=vrep.simxReadCollision(clientID,collision_handle1,vrep.simx_opmode_streaming)
errorCode, eulerAngles=vrep.simxGetObjectOrientation(clientID,car_handle,-1,vrep.simx_opmode_streaming)

while trainCount < train_frames:

  errorCode, eulerAngles=vrep.simxGetObjectOrientation(clientID,car_handle,-1,vrep.simx_opmode_buffer)
  print (eulerAngles)
  trainCount += 1
  print(trainCount)
  #Collision handler
  errorCode, collisionState1=vrep.simxReadCollision(clientID,collision_handle1,vrep.simx_opmode_buffer)

  print(collisionState1)
  print(maxroute)
  
  if abs(eulerAngles[0])>2:
    returnCode=vrep.simxStopSimulation(clientID,vrep.simx_opmode_oneshot)
示例#58
0
def JointControl(clientID, motionProxy, postureProxy, i, Body):
    # Head
    # velocity_x = vrep.simxGetObjectFloatParameter(clientID,vrep.simxGetObjectHandle(clientID,'NAO#',vrep.simx_opmode_oneshot_wait)[1],11,vrep.simx_opmode_streaming)
    pos = vrep.simxGetObjectPosition(clientID,vrep.simxGetObjectHandle(clientID, 'NAO#', vrep.simx_opmode_oneshot_wait)[1], -1, vrep.simx_opmode_streaming)[1]
    angularPos = vrep.simxGetObjectOrientation(clientID,vrep.simxGetObjectHandle(clientID, 'NAO#', vrep.simx_opmode_oneshot_wait)[1], -1, vrep.simx_opmode_streaming)[1]
    alphaPosRegister = []
    betaPosRegister = []
    gamaPosRegister = []
    j = 0
    li = []
    while vrep.simxGetConnectionId(clientID) != -1:
        for x in range(0, 150):
            commandAngles = motionProxy.getAngles('Body', False)
            j+=1
            pos = vrep.simxGetObjectPosition(clientID, vrep.simxGetObjectHandle(clientID, 'NAO#', vrep.simx_opmode_oneshot_wait)[1], -1, vrep.simx_opmode_buffer)[1]
            angularPos = vrep.simxGetObjectOrientation(clientID, vrep.simxGetObjectHandle(clientID, 'NAO#', vrep.simx_opmode_oneshot_wait)[1], -1, vrep.simx_opmode_buffer)[1]
            alphaPosRegister.append(angularPos[0])
            betaPosRegister.append(angularPos[1])
            gamaPosRegister.append(angularPos[2])

            vrep.simxSetJointTargetPosition(clientID,Body[0][i],commandAngles[0],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[1][i],commandAngles[1],vrep.simx_opmode_streaming)
            # Left Leg
            vrep.simxSetJointTargetPosition(clientID,Body[2][i],commandAngles[8],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[3][i],commandAngles[9],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[4][i],commandAngles[10],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[5][i],commandAngles[11],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[6][i],commandAngles[12],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[7][i],commandAngles[13],vrep.simx_opmode_streaming)
            # Right Leg
            vrep.simxSetJointTargetPosition(clientID,Body[8][i],commandAngles[14],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[9][i],commandAngles[15],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[10][i],commandAngles[16],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[11][i],commandAngles[17],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[12][i],commandAngles[18],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[13][i],commandAngles[19],vrep.simx_opmode_streaming)
            # Left Arm
            vrep.simxSetJointTargetPosition(clientID,Body[14][i],commandAngles[2],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[15][i],commandAngles[3],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[16][i],commandAngles[4],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[17][i],commandAngles[5],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[18][i],commandAngles[6],vrep.simx_opmode_streaming)
            # Right Arm
            vrep.simxSetJointTargetPosition(clientID,Body[19][i],commandAngles[20],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[20][i],commandAngles[21],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[21][i],commandAngles[22],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[22][i],commandAngles[23],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[23][i],commandAngles[24],vrep.simx_opmode_streaming)
            # Left Fingers
            vrep.simxSetJointTargetPosition(clientID,Body[25][i][0],1.0-commandAngles[7],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[25][i][1],1.0-commandAngles[7],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[25][i][2],1.0-commandAngles[7],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[25][i][3],1.0-commandAngles[7],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[25][i][4],1.0-commandAngles[7],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[25][i][5],1.0-commandAngles[7],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[25][i][6],1.0-commandAngles[7],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[25][i][7],1.0-commandAngles[7],vrep.simx_opmode_streaming)
            # Right Fingers
            vrep.simxSetJointTargetPosition(clientID,Body[27][i][0],1.0-commandAngles[25],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[27][i][1],1.0-commandAngles[25],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[27][i][2],1.0-commandAngles[25],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[27][i][3],1.0-commandAngles[25],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[27][i][4],1.0-commandAngles[25],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[27][i][5],1.0-commandAngles[25],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[27][i][6],1.0-commandAngles[25],vrep.simx_opmode_streaming)
            vrep.simxSetJointTargetPosition(clientID,Body[27][i][7],1.0-commandAngles[25],vrep.simx_opmode_streaming)
        motionProxy.stopMove()
        postureProxy.stopMove()
        # postureProxy.goToPosture("Stand",0.5)
        vrep.simxStopSimulation(clientID,vrep.simx_opmode_oneshot_wait)
        break
    print 'End of simulation'
    print 'Final x pos'
    print pos
    calculos = {}
    calcular(alphaPosRegister,calculos)
    desvpadA = calculos['desvio_padrao']
    calculos = {}
    calcular(betaPosRegister,calculos)
    desvpadB = calculos['desvio_padrao']
    calculos = {}
    calcular(gamaPosRegister,calculos)
    desvpadG = calculos['desvio_padrao']
    return [(10*pos[0] - (desvpadA + desvpadB + desvpadG)/3), pos[0]]
示例#59
0
        ret_lm,  leftMotorHandle = vrep.simxGetObjectHandle(clientID, 'Pioneer_p3dx_leftMotor', vrep.simx_opmode_oneshot_wait)
        ret_rm,  rightMotorHandle = vrep.simxGetObjectHandle(clientID, 'Pioneer_p3dx_rightMotor', vrep.simx_opmode_oneshot_wait)
        ret_pr,  pioneerRobotHandle = vrep.simxGetObjectHandle(clientID, 'Pioneer_p3dx', vrep.simx_opmode_oneshot_wait)
        ret_pl,  indoorPlantHandle = vrep.simxGetObjectHandle(clientID, 'indoorPlant', vrep.simx_opmode_oneshot_wait)
        ret_sl,  ultraSonicSensorStraightLeft = vrep.simxGetObjectHandle(clientID, 'Pioneer_p3dx_ultrasonicSensor' + str(4),vrep.simx_opmode_oneshot_wait)
        ret_sr,  ultraSonicSensorStraightRight = vrep.simxGetObjectHandle(clientID, 'Pioneer_p3dx_ultrasonicSensor' + str(5),vrep.simx_opmode_oneshot_wait)
        ret_sr,  ultraSonicSensorAngleLeft = vrep.simxGetObjectHandle(clientID, 'Pioneer_p3dx_ultrasonicSensor' + str(3),vrep.simx_opmode_oneshot_wait)
        ret_sr,  ultraSonicSensorAngleRight = vrep.simxGetObjectHandle(clientID, 'Pioneer_p3dx_ultrasonicSensor' + str(6),vrep.simx_opmode_oneshot_wait)
        ret_sr,  ultraSonicSensorLeft = vrep.simxGetObjectHandle(clientID, 'Pioneer_p3dx_ultrasonicSensor' + str(1),vrep.simx_opmode_oneshot_wait)
        ret_sr,  ultraSonicSensorRight = vrep.simxGetObjectHandle(clientID, 'Pioneer_p3dx_ultrasonicSensor' + str(8),vrep.simx_opmode_oneshot_wait)
        ret_sr,  ultraSonicSensorBackLeft = vrep.simxGetObjectHandle(clientID, 'Pioneer_p3dx_ultrasonicSensor' + str(14),vrep.simx_opmode_oneshot_wait)
        ret_sr,  ultraSonicSensorBackRight = vrep.simxGetObjectHandle(clientID, 'Pioneer_p3dx_ultrasonicSensor' + str(10),vrep.simx_opmode_oneshot_wait)

        sensorHandleList=[(sensorNumber,vrep.simxGetObjectHandle(clientID, 'Pioneer_p3dx_ultrasonicSensor' + str(sensorNumber),vrep.simx_opmode_oneshot_wait)[1]) for sensorNumber in range(1,17) ]
        error,currentOrientationEuler=vrep.simxGetObjectOrientation(clientID,pioneerRobotHandle,-1,vrep.simx_opmode_streaming)
        while True: # main Control loop

            #################################################
            # Perception Phase: Get information about environment
            ##############################################

            # distance to plant
            pos2Plant = vrep.simxGetObjectPosition(clientID, pioneerRobotHandle, indoorPlantHandle, vrep.simx_opmode_oneshot_wait)
            movePlant()

            # distance to obstacle, return [distLeft, distRight]
            dist2Obstacle= [(sensorNumber,getObstacleDist(sensor)) for sensorNumber,sensor in sensorHandleList]

            ########################################
            # Reasoning: figure out which action to take