示例#1
0
    def render_for_model(self, model_label, **options):
        app_label, model, field = model_label.split(".")
        try:
            Model = get_model(app_label, model)
        except LookupError:
            Model = None
        STATE_MACHINE = getattr(Model(), "get_%s_machine" % field)()

        name = six.text_type(Model._meta.verbose_name)
        g = Graph("state_machine_graph_%s" % model_label, False)
        g.label = "State Machine Graph %s" % name
        nodes = {}
        edges = {}

        for state in STATE_MACHINE.states:
            nodes[state] = g.add_node(state, label=state.upper(), shape="rect", fontname="Arial")
            logger.debug("Created node for %s", state)

        def find(f, a):
            for i in a:
                if f(i):
                    return i
            return None

        for trion_name, trion in six.iteritems(STATE_MACHINE.transitions):
            for from_state in trion.from_states:
                edge = g.add_edge(nodes[from_state], nodes[trion.to_state])
                edge.dir = "forward"
                edge.arrowhead = "normal"
                edge.label = "\n_".join(trion.get_name().split("_"))
                edge.fontsize = 8
                edge.fontname = "Arial"

                if getattr(trion, "confirm_needed", False):
                    edge.style = "dotted"
                edges[u"%s-->%s" % (from_state, trion.to_state)] = edge
            logger.debug("Created %d edges for %s", len(trion.from_states), trion.get_name())

            # if trion.next_function_name is not None:
            #    tr = find(lambda t: t.function_name == trion.next_function_name and t.from_state == trion.to_state, STATE_MACHINE.trions)
            #    while tr.next_function_name is not None:
            #        tr = find(lambda t: t.function_name == tr.next_function_name and t.from_state == tr.to_state, STATE_MACHINE.trions)

            #    if tr is not None:
            #        meta_edge = g.add_edge(nodes[trion.from_state], nodes[tr.to_state])
            #        meta_edge.arrowhead = 'empty'
            #        meta_edge.label = '\n_'.join(trion.function_name.split('_')) + '\n(compound)'
            #        meta_edge.fontsize = 8
            #        meta_edge.fontname = 'Arial'
            #        meta_edge.color = 'blue'

            # if any(lambda t: (t.next_function_name == trion.function_name), STATE_MACHINE.trions):
            #    edge.color = 'red'
            #    edge.style = 'dashed'
            #    edge.label += '\n(auto)'
        logger.info("Creating state graph for %s with %d nodes and %d edges" % (name, len(nodes), len(edges)))

        loc = "state_machine_%s" % (model_label,)
        if options["create_dot"]:
            g.write("%s.dot" % loc)

        logger.debug("Setting layout %s" % options["layout"])
        g.layout(options["layout"])
        format = options["format"]
        logger.debug("Trying to render %s" % loc)
        g.render(loc + "." + format, format, None)
        logger.info("Created state graph for %s at %s" % (name, loc))
    def render_for_model(self, model_label, **options):
        app_label,model,field = model_label.split('.')
        try:
            Model = get_model(app_label, model)
        except LookupError:
            Model = None
        STATE_MACHINE = getattr(Model(), 'get_%s_machine' % field)()

        name = six.text_type(Model._meta.verbose_name)
        g = Graph('state_machine_graph_%s' % model_label, False)
        g.label = '%s State Machine' % name
        g.rankdir = "TB"
        g.ranksep = "0.5"
        nodes = {}
        edges = {}
        for state, state_machine in STATE_MACHINE.states.items():
            label = state.capitalize()
            if hasattr(state_machine, 'description'):
                label = state_machine.description
                if len(state_machine.description) > 32:
                     label = state_machine.description[:29] + "..."
                label += "\n (%s)" % state

            shape = 'rect'
            color = 'lightgrey'
            if hasattr(state_machine, 'initial') and state_machine.initial:
                shape = 'invtrapezium'
            if hasattr(state_machine, 'public') and state_machine.public:
                color = 'black'

            nodes[state] = g.add_node(
                state, label=label, shape=shape, color=color, fontname='Arial')
            logger.debug('Created node for %s', state)

        def find(f, a):
            for i in a:
                if f(i):
                    return i
            return None

        for trion_name,trion in six.iteritems(STATE_MACHINE.transitions):
            for from_state in trion.from_states:
                edge = g.add_edge(nodes[from_state], nodes[trion.to_state])
                edge.dir = 'forward'
                edge.arrowhead = 'normal'
                edge.label = '\n'.join(trion.get_name().split('_'))
                edge.fontsize = 8
                edge.fontname = 'Arial'

                if getattr(trion, 'confirm_needed', False):
                    edge.style = 'dotted'
                edges[u'%s-->%s' % (from_state, trion.to_state)] = edge
            logger.debug('Created %d edges for %s', len(trion.from_states), trion.get_name())

            #if trion.next_function_name is not None:
            #    tr = find(lambda t: t.function_name == trion.next_function_name and t.from_state == trion.to_state, STATE_MACHINE.trions)
            #    while tr.next_function_name is not None:
            #        tr = find(lambda t: t.function_name == tr.next_function_name and t.from_state == tr.to_state, STATE_MACHINE.trions)

            #    if tr is not None:
            #        meta_edge = g.add_edge(nodes[trion.from_state], nodes[tr.to_state])
            #        meta_edge.arrowhead = 'empty'
            #        meta_edge.label = '\n_'.join(trion.function_name.split('_')) + '\n(compound)'
            #        meta_edge.fontsize = 8
            #        meta_edge.fontname = 'Arial'
            #        meta_edge.color = 'blue'

            #if any(lambda t: (t.next_function_name == trion.function_name), STATE_MACHINE.trions):
            #    edge.color = 'red'
            #    edge.style = 'dashed'
            #    edge.label += '\n(auto)'
        logger.info('Creating state graph for %s with %d nodes and %d edges' % (name, len(nodes), len(edges)))

        loc = 'state_machine_%s' % (model_label,)
        if options['create_dot']:
            g.write('%s.dot' % loc)

        logger.debug('Setting layout %s' % options['layout'])
        g.layout(options['layout'])
        format = options['format']
        logger.debug('Trying to render %s' % loc)
        g.render(loc + '.' + format, format, None)
        logger.info('Created state graph for %s at %s' % (name, loc))
示例#3
0
    def render_for_model(self, model_label, **options):
        app_label, model, field = model_label.split('.')
        Model = get_model(app_label, model)
        STATE_MACHINE = getattr(Model(), 'get_%s_machine' % field)()

        name = unicode(Model._meta.verbose_name)
        g = Graph('state_machine_graph_%s' % model_label, False)
        g.label = 'State Machine Graph %s' % name
        nodes = {}
        edges = {}

        for state in STATE_MACHINE.states:
            nodes[state] = g.add_node(state,
                                      label=state.upper(),
                                      shape='rect',
                                      fontname='Arial')
            logger.debug('Created node for %s', state)

        def find(f, a):
            for i in a:
                if f(i): return i
            return None

        for trion_name, trion in STATE_MACHINE.transitions.iteritems():
            for from_state in trion.from_states:
                edge = g.add_edge(nodes[from_state], nodes[trion.to_state])
                edge.dir = 'forward'
                edge.arrowhead = 'normal'
                edge.label = '\n_'.join(trion.get_name().split('_'))
                edge.fontsize = 8
                edge.fontname = 'Arial'

                if getattr(trion, 'confirm_needed', False):
                    edge.style = 'dotted'
                edges[u'%s-->%s' % (from_state, trion.to_state)] = edge
            logger.debug('Created %d edges for %s', len(trion.from_states),
                         trion.get_name())

            #if trion.next_function_name is not None:
            #    tr = find(lambda t: t.function_name == trion.next_function_name and t.from_state == trion.to_state, STATE_MACHINE.trions)
            #    while tr.next_function_name is not None:
            #        tr = find(lambda t: t.function_name == tr.next_function_name and t.from_state == tr.to_state, STATE_MACHINE.trions)

            #    if tr is not None:
            #        meta_edge = g.add_edge(nodes[trion.from_state], nodes[tr.to_state])
            #        meta_edge.arrowhead = 'empty'
            #        meta_edge.label = '\n_'.join(trion.function_name.split('_')) + '\n(compound)'
            #        meta_edge.fontsize = 8
            #        meta_edge.fontname = 'Arial'
            #        meta_edge.color = 'blue'

            #if any(lambda t: (t.next_function_name == trion.function_name), STATE_MACHINE.trions):
            #    edge.color = 'red'
            #    edge.style = 'dashed'
            #    edge.label += '\n(auto)'
        logger.info('Creating state graph for %s with %d nodes and %d edges' %
                    (name, len(nodes), len(edges)))

        loc = 'state_machine_%s' % (model_label, )
        if options['create_dot']:
            g.write('%s.dot' % loc)

        logger.debug('Setting layout %s' % options['layout'])
        g.layout(options['layout'])
        format = options['format']
        logger.debug('Trying to render %s' % loc)
        g.render(loc + '.' + format, format, None)
        logger.info('Created state graph for %s at %s' % (name, loc))
    def handle(self, *args, **options):
        directory = (options.get('directory', ['']) or [''])[0]
        exclude_directory = (options.get('exclude_directory', []) or [])

        g = Graph('Template dependencies', True)

        g.layout('neato')
        g.landscape = True
        g.rotate = 90
        g.label = str(datetime.datetime.now())
        #g.scale = 0.7
        #g.overlap = 'prism'
        #g.overlap = False
        g.overlap = 'scale'
        g.ranksep = 1.8
        g.overlap = 'compress'
        g.ratio = 1. / math.sqrt(2)
        g.sep = 0.1
        g.mindist = 0.1

        nodes = set()
        edges = []
        nodes_in_edges = set()

        # Retreive all nodes/edges
        for dir, t in template_iterator():
            if t.startswith(directory) and not any(
                [t.startswith(x) for x in exclude_directory]):
                nodes.add(t)

                # {% include "..." %}
                includes = self._make_output_path(t) + '-c-includes'

                if os.path.exists(includes):
                    for t2 in open(includes, 'r').read().split('\n'):
                        if t2:
                            nodes.add(t2)
                            edges.append((t, t2, False))

                            nodes_in_edges.add(t)
                            nodes_in_edges.add(t2)

                # {% extends "..." %}
                extends = self._make_output_path(t) + '-c-extends'

                if os.path.exists(extends):
                    for t2 in open(extends, 'r').read().split('\n'):
                        if t2:
                            nodes.add(t2)
                            edges.append((t, t2, True))

                            nodes_in_edges.add(t)
                            nodes_in_edges.add(t2)

        # Remove orphan nodes
        for n in list(nodes):
            if not n in nodes_in_edges:
                nodes.remove(n)

        # Create graphvis nodes
        nodes2 = {}
        for t in nodes:
            node = self._create_node(t, g, nodes2)

        # Create graphvis edges
        for t1, t2, is_extends in edges:
            print 'from ', t1, ' to ', t2
            node_a = self._create_node(t1, g, nodes2)
            node_b = self._create_node(t2, g, nodes2)
            edge = g.add_edge(node_a, node_b)
            edge.color = 'black'
            edge.arrowhead = 'normal'
            edge.arrowsize = 1.1
            if is_extends:
                edge.style = 'solid'
            else:
                edge.style = 'dotted'

        #g.layout('neato')
        g.layout('twopi')
        g.render(settings.ROOT + 'template_dependency_graph.pdf', 'pdf', None)
        g.render(settings.ROOT + 'template_dependency_graph.jpg', 'jpg', None)
    def handle(self, *args, **options):
        directory = (options.get('directory', ['']) or [''])[0]
        exclude_directory = (options.get('exclude_directory', []) or [])

        g = Graph('Template dependencies', True)

        g.layout('neato')
        g.landscape = True
        g.rotate = 90
        g.label = str(datetime.datetime.now())
        #g.scale = 0.7
        #g.overlap = 'prism'
        #g.overlap = False
        g.overlap = 'scale'
        g.ranksep = 1.8
        g.overlap = 'compress'
        g.ratio = 1. / math.sqrt(2)
        g.sep = 0.1
        g.mindist = 0.1

        nodes = set()
        edges = [ ]
        nodes_in_edges = set()

        # Retreive all nodes/edges
        for dir, t in template_iterator():
            if t.startswith(directory) and not any([ t.startswith(x) for x in exclude_directory ]):
                nodes.add(t)

                # {% include "..." %}
                includes = self._make_output_path(t) + '-c-includes'

                if os.path.exists(includes):
                    for t2 in open(includes, 'r').read().split('\n'):
                        if t2:
                            nodes.add(t2)
                            edges.append( (t, t2, False) )

                            nodes_in_edges.add(t)
                            nodes_in_edges.add(t2)

                # {% extends "..." %}
                extends = self._make_output_path(t) + '-c-extends'

                if os.path.exists(extends):
                    for t2 in open(extends, 'r').read().split('\n'):
                        if t2:
                            nodes.add(t2)
                            edges.append( (t, t2, True) )

                            nodes_in_edges.add(t)
                            nodes_in_edges.add(t2)

        # Remove orphan nodes
        for n in list(nodes):
            if not n in nodes_in_edges:
                nodes.remove(n)

        # Create graphvis nodes
        nodes2 = { }
        for t in nodes:
            node = self._create_node(t, g, nodes2)

        # Create graphvis edges
        for t1, t2, is_extends in edges:
            print 'from ', t1, ' to ', t2
            node_a = self._create_node(t1, g, nodes2)
            node_b = self._create_node(t2, g, nodes2)
            edge = g.add_edge(node_a, node_b)
            edge.color = 'black'
            edge.arrowhead = 'normal'
            edge.arrowsize = 1.1
            if is_extends:
                edge.style = 'solid'
            else:
                edge.style = 'dotted'

        #g.layout('neato')
        g.layout('twopi')
        g.render(settings.ROOT + 'template_dependency_graph.pdf', 'pdf', None)
        g.render(settings.ROOT + 'template_dependency_graph.jpg', 'jpg', None)
示例#6
0
    def render_for_model(self, model_label, **options):
        app_label, model, field = model_label.split(".")
        try:
            Model = get_model(app_label, model)
        except LookupError:
            Model = None
        STATE_MACHINE = getattr(Model(), "get_{}_machine".format(field))()

        name = Model._meta.verbose_name
        g = Graph("state_machine_graph_{}".format(model_label), False)
        g.label = "State Machine Graph {}".format(name)
        nodes = {}
        edges = {}

        for state in STATE_MACHINE.states:
            nodes[state] = g.add_node(state,
                                      label=state.upper(),
                                      shape="rect",
                                      fontname="Arial")
            logger.debug("Created node for {}".format(state))

        def find(f, a):
            for i in a:
                if f(i):
                    return i
            return None

        for trion_name, trion in STATE_MACHINE.transitions.items():
            for from_state in trion.from_states:
                edge = g.add_edge(nodes[from_state], nodes[trion.to_state])
                edge.dir = "forward"
                edge.arrowhead = "normal"
                edge.label = "\n_".join(trion.get_name().split("_"))
                edge.fontsize = 8
                edge.fontname = "Arial"

                if getattr(trion, "confirm_needed", False):
                    edge.style = "dotted"
                edges["{}-->{}".format(from_state, trion.to_state)] = edge
            logger.debug("Created {} edges for {}".format(
                len(trion.from_states), trion.get_name()))

            # if trion.next_function_name is not None:
            #    tr = find(lambda t: t.function_name == trion.next_function_name and t.from_state == trion.to_state, STATE_MACHINE.trions)
            #    while tr.next_function_name is not None:
            #        tr = find(lambda t: t.function_name == tr.next_function_name and t.from_state == tr.to_state, STATE_MACHINE.trions)

            #    if tr is not None:
            #        meta_edge = g.add_edge(nodes[trion.from_state], nodes[tr.to_state])
            #        meta_edge.arrowhead = 'empty'
            #        meta_edge.label = '\n_'.join(trion.function_name.split('_')) + '\n(compound)'
            #        meta_edge.fontsize = 8
            #        meta_edge.fontname = 'Arial'
            #        meta_edge.color = 'blue'

            # if any(lambda t: (t.next_function_name == trion.function_name), STATE_MACHINE.trions):
            #    edge.color = 'red'
            #    edge.style = 'dashed'
            #    edge.label += '\n(auto)'
        logger.info(
            "Creating state graph for {} with {} nodes and {} edges".format(
                name, len(nodes), len(edges)))

        loc = "state_machine_{}".format(model_label)
        if options["create_dot"]:
            g.write("{}.dot".format(loc))

        logger.debug("Setting layout {}".format(options["layout"]))
        g.layout(options["layout"])
        format = options["format"]
        logger.debug("Trying to render {}".format(loc))
        g.render(loc + "." + format, format, None)
        logger.info("Created state graph for {} at {}".format(name, loc))
    def render_for_model(self, model_label, **options):
        app_label,model,field = model_label.split('.')
        Model = get_model(app_label, model)
        STATE_MACHINE = getattr(Model(), 'get_%s_machine' % field)()

        name = unicode(Model._meta.verbose_name)
        g = Graph('state_machine_graph_%s' % model_label, False)
        g.label = 'State Machine Graph %s' % name
        nodes = {}
        edges = {}

        for state in STATE_MACHINE.states:
            nodes[state] = g.add_node(state,
                                      label=state.upper(),
                                      shape='rect',
                                      fontname='Arial')
            logger.debug('Created node for %s', state)

        def find(f, a):
            for i in a:
                if f(i): return i
            return None

        for trion_name,trion in STATE_MACHINE.transitions.iteritems():
            for from_state in trion.from_states:
                edge = g.add_edge(nodes[from_state], nodes[trion.to_state])
                edge.dir = 'forward'
                edge.arrowhead = 'normal'
                edge.label = '\n_'.join(trion.get_name().split('_'))
                edge.fontsize = 8
                edge.fontname = 'Arial'

                if getattr(trion, 'confirm_needed', False):
                    edge.style = 'dotted'
                edges[u'%s-->%s' % (from_state, trion.to_state)] = edge
            logger.debug('Created %d edges for %s', len(trion.from_states), trion.get_name())

            #if trion.next_function_name is not None:
            #    tr = find(lambda t: t.function_name == trion.next_function_name and t.from_state == trion.to_state, STATE_MACHINE.trions)
            #    while tr.next_function_name is not None:
            #        tr = find(lambda t: t.function_name == tr.next_function_name and t.from_state == tr.to_state, STATE_MACHINE.trions)

            #    if tr is not None:
            #        meta_edge = g.add_edge(nodes[trion.from_state], nodes[tr.to_state])
            #        meta_edge.arrowhead = 'empty'
            #        meta_edge.label = '\n_'.join(trion.function_name.split('_')) + '\n(compound)'
            #        meta_edge.fontsize = 8
            #        meta_edge.fontname = 'Arial'
            #        meta_edge.color = 'blue'

            #if any(lambda t: (t.next_function_name == trion.function_name), STATE_MACHINE.trions):
            #    edge.color = 'red'
            #    edge.style = 'dashed'
            #    edge.label += '\n(auto)'
        logger.info('Creating state graph for %s with %d nodes and %d edges' % (name, len(nodes), len(edges)))

        loc = 'state_machine_%s' % (model_label,)
        if options['create_dot']:
            g.write('%s.dot' % loc)

        logger.debug('Setting layout %s' % options['layout'])
        g.layout(options['layout'])
        format = options['format']
        logger.debug('Trying to render %s' % loc)
        g.render(loc + '.' + format, format, None)
        logger.info('Created state graph for %s at %s' % (name, loc))