/
graph.py
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graph.py
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import random
import networkx as nx
def ErdosRenyi(n, p):
graph = nx.Graph()
graph.add_nodes_from(range(n))
for i in range(n):
for j in range(i + 1, n):
if random.uniform(0, 1) < p:
graph.add_edge(i, j)
return graph
def FullGraph(n):
return ErdosRenyi(n, 1.1)
def ScaleFree(n, m):
graph = FullGraph(m + 1)
us = [v for _ in range(m) for v in graph.nodes()]
for v in range(m + 1, n):
neighbours = set()
while len(neighbours) < m:
to = random.choice(us)
neighbours.add(to)
# TODO think how optimize!
graph.add_node(v)
for u in neighbours:
graph.add_edge(u, v)
us.append(u)
us.append(v)
return graph
def Circle(n, k=1):
graph = nx.Graph()
graph.add_nodes_from(range(n))
for i in range(n):
for t in range(1, k + 1):
j = (i + t) % n
graph.add_edge(i, j)
return graph
def SmallWorld(n, k, beta):
graph = Circle(n, k // 2)
for i in range(n):
for t in range(1, k // 2 + 1):
if random.uniform(0, 1) < beta: # TODO replace with bin variable, add to utils
j = (i + t) % n
graph.remove_edge(i, j)
while True:
j = random.randint(0, n - 1)
if j != i and j not in graph.neighbors(i):
break
graph.add_edge(i, j)
return graph
def MultiGrid(ns):
pass
def Grid(n, m):
graph = nx.Graph()
graph.add_nodes_from([(i, j) for i in range(n) for j in range(m)])
for i in range(n):
for j in range(m):
for dx, dy in [(-1, 0), (0, +1), (+1, 0), (0, -1)]:
ti = (i + dx) % n
tj = (j + dy) % m
graph.add_edge((i, j), (ti, tj))
return graph
def GraphByDegrees(degs, assortativity_inc=0):
a = []
n = 0
for d, cnt in degs.items():
for i in range(cnt):
a += [n] * d
n += 1
if len(a) % 2 != 0:
raise Exception(f'sum of degrees uneven')
while True:
random.shuffle(a)
graph = nx.Graph()
graph.add_nodes_from(range(n))
good = True
for i in range(0, len(a), 2):
u = a[i]
v = a[i + 1]
if u == v or graph.has_edge(u, v):
good = False
break
else:
graph.add_edge(u, v)
if good and nx.is_connected(graph):
while assortativity_inc < 0:
pass
while assortativity_inc > 0:
pass
return graph
def quad_switch(graph: nx.Graph, u1, v1, u2, v2) -> bool:
if not graph.has_edge(u1, v1) or not graph.has_edge(u2, v2):
return False
if graph.has_edge(u1, u2) or graph.has_edge(v1, v2):
return False
num_connected = nx.number_connected_components(graph)
graph.remove_edge(u1, v1)
graph.remove_edge(u2, v2)
graph.add_edge(u1, u2)
graph.add_edge(v1, v2)
if nx.number_connected_components(graph) != num_connected:
graph.remove_edge(u1, u2)
graph.remove_edge(v1, v2)
graph.add_edge(u1, v1)
graph.add_edge(u2, v2)
return False
return True
def move_assortativity(graph: nx.Graph, by):
fall_rate = 0
for _ in range(abs(by)):
# count = Counter([graph.degree(v) for v in graph.nodes()])
# print(count)
# if fall_rate >= 100:
# return
# todo fix for more than two different degrees
e = dict()
for u, v in graph.edges():
du = graph.degree(u)
dv = graph.degree(v)
if du > dv:
u, v = v, u
du, dv = dv, du
d = du, dv
if (by < 0) != (du == dv):
continue
if d not in e:
e[d] = []
e[d].append((u, v))
good = True
if by > 0:
# todo fix
key = random.choice(list(e.keys()))
if len(e[key]) < 2:
good = False
else:
e1 = random.choice(e[key])
e[key].remove(e1)
e2 = random.choice(e[key])
e[key].remove(e2)
else:
if len(e) < 2:
good = False
else:
keys = list(e.keys())
key1 = random.choice(keys)
keys.remove(key1)
key2 = random.choice(keys)
e1 = random.choice(e[key1])
e2 = random.choice(e[key2])
if good:
u1, v1 = e1
u2, v2 = e2
if quad_switch(graph, u1, v1, u2, v2):
by -= -1 if by < 0 else +1
else:
good = False
if not good:
fall_rate += 1
def RandomRegular(n, k):
if n * k % 2 == 1 or n <= k:
raise Exception(f'Can build regular graph with {n} vertices and deg {k}')
return GraphByDegrees({k: n})
def ER(t):
return ErdosRenyi(*t)
def SF(t):
return ScaleFree(*t)
def WS(t):
return SmallWorld(*t)
def er_graphs(cnt, n, k):
for _ in range(cnt):
yield ErdosRenyi(n, k / n)
def sf_graphs(cnt, n, m):
for _ in range(cnt):
yield ScaleFree(n, m)
def ws_graphs(cnt, n, k, beta):
for _ in range(cnt):
yield SmallWorld(n, k, beta)
def r_graphs(cnt, degs):
for _ in range(cnt):
yield GraphByDegrees(degs)