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Various operators for Blender 2.80

Some of this code might have half implemented features or limited poll definitions.

OOOOOOLD notes, note relevant yet probably

File

op_file_save_incremental

FILE_OT_save_incremental / wm.save_incremental
Save blend file with incremented trailing digit

Material

op_material_set_objects_materials_interp_mode

OBJECT_OT_set_objects_material_images_interp / object.set_objects_materials_image_interp
Set the interpolation of all images found on the selected objects' materials' image nodes

Mesh

op_mesh_additional_selections

MESH_OT_select_faces_by_normal / mesh.select_faces_by_normal
Select faces based on angle between a normal and each face normal. Limited by a threshold
Cutoff doesn't do shit yet

MESH_OT_select_faces_by_normal / mesh.select_faces_by_location_range
Select faces based on a bounding box

op_mesh_grid_split

op_mesh_grid_bisect

OBJECT_OT_grid_bisect_mesh / object.grid_bisect_mesh
Grid bisect mesh in local space based on IntVectorProperty

op_mesh_to_obj_name

Object

op_object_drop_to_floor_rbd

op_object_enumerate_ids

op_object_explode_selected

op_object_floor_objects

op_object_grep_select

op_object_line_arrange

op_object_rename_active

op_object_replace_with_dupligroup

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