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Large Game Project at Blekinge Institute of Technology

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Wizards & Magic: A Quest Through Time

Large Game Project at Blekinge Institute of Technology. A group of 15 people working together to make the greatest Doom/Magicka hybrid ever. Took about 4 months of actual worktime, considering breaks and such. Designed to with low ram and on computers without dedicated graphics cards, which is why nothing is high definition and has various limitations to lighting. Uses Opengl.

To test the game just go to releases and download the zip. Might need to install some runtime, like .net, to run.

Story

You must stop the timelord, fight him with a friend who is actually yourself from another time. Defeat him 3 times to stop him forever. Choose from lots of weird and interesting spells! Combine spell effects with your friend and boost eachothers strength!

Contributors

  • Filip Bloom
  • Albin Karlsson
  • Oskar Swing
  • Jesper Eriksson
  • Niclas Olsson
  • Emil Ljung
  • Magnus Linder
  • Marcus Rahm
  • Adam Fredriksson
  • Emil Palm
  • Nicholas DeYoung
  • Elias Frank
  • Mattias Månsson
  • Fanny Gustafsson
  • Max Larsson

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Large Game Project at Blekinge Institute of Technology

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  • C++ 42.5%
  • Lua 41.3%
  • C 15.7%
  • GLSL 0.3%
  • Objective-C 0.2%
  • Python 0.0%