Created by J. M. Mendoza
Dungeon Slitherer is a puzzle-movement game, with a focus in strategy dungeon-clearing combined with snake elements. Stay alive, don't get stuck, and get to the door to complete each level!
"main_snake.py" is the file to run
When exporting, make sure that the selected folder when opening is the actual folder that holds the code, not a folder that holds the main folder. The program doesn't work if you select another folder.
With WinRAR, "Extract files..." often puts the main folder with the code into another folder, so remember to select the main folder instead of the folder that holds that main folder.
WASD or Arrow Keys to move, Left-Click to interact
There are only 6 levels, with every 3-set focusing on a concept, being:
[1-3: Movement]
[4-6: Length Growing/Shrinking]
A green snake means you are able to take damage, an orange snake means you just took damage and are invincible from it
Default move speed is every 0.1 seconds, default time invincible after taking damage is 2 seconds
Use the + Icon in levels to pause
Apples grow you by 1, Bananas grow you by 3, Skeletons shrink you by 1
One-Ways allow you to move in the directions indicated
Enemies move on their movement-trails
The production tool "Entity Builder" has been left in, which helped with the development.