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Project from 'Computer Graphics' by Prof.Kwon in '19 Hanyang University

"Never stop mooing until you reach your goal"

Requirements:

  • Implements the UI for control point specification

  • Implements vertical dragging (L-drag) as well as horizontal dragging (mouse-move)

  • Use the cyclic Catmull-Rom spline curve which is an interpolating spline

  • Cow should face forward (yaw orientation)

  • Cow should face upward when going up (pitch orientation)

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Basic translation & transformation implementation with OpenGL

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