This is the second version of the Pipeline. If you are looking for the first
version, change to the master
branch! The master branch was cleaned up a while ago,
if you are looking for even older versions, checkout the old_master
branch.
- Physically Based Shading
- Deferred Rendering
- Advanced Post-Processing
- Time of Day System
- Plugin System
- OpenGL 4.3 capable GPU
- Panda3D Development Build ( https://github.com/panda3d/panda3d )
- 1GB Graphics Memory recommended (Can run with less, too)
Notice: It seems that the drivers for Intel HD Graphics on Linux are not capable of all 4.3 features, so the pipeline is not able to run there!
You should definitely checkout the wiki if you want to find out more about the pipeline: Render Pipeline WIKI
There is also a page about getting started there: Getting Started
If you find bugs, or find information missing in the wiki, or want to contribute,
you can find me most of the time in the #panda3d
channel on freenode.
If I shouldn't be there, feel free to contact me per E-Mail: tobias.springer1@googlemail.com
Further information about the pipeline can also be found at the website: tobspr.me/renderpipeline/