forked from aewallin/libcutsim
Minimal cutting simulation with python bindings. Creates a vertex-array and an index-array for opengl rendering.
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dubstar-04/libcutsim
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$ git clone git://github.com/aewallin/libcutsim.git $ cd libcutsim $ mkdir build $ cd build $ cmake ../src $ make $ sudo make install use ! check py/ for examples see also: http://openscam.com/ References Sarah F. Frisken, Ronald N. Perry, Alyn P. Rockwood, Thouis R. Jones Adaptively Sampled Distance Fields: A General Representation of Shape for Computer Graphics http://www.merl.com/papers/docs/TR2000-15.pdf http://www.merl.com/papers/docs/TR2006-054.pdf Dual Contouring of Hermite Data http://www.cs.rice.edu/~jwarren/papers/dualcontour.pdf Dual Contouring "The Secret Sauce" http://www.cs.rice.edu/~jwarren/papers/techreport02408.pdf Hong T. Yau, Lee S. Tsou and Yu C. Tong Adaptive NC Simulation for Multi-axis Solid Machining http://www.cadanda.com/V2Nos1to4_11.pdf Hong-Tzong Yau and Lee-Sen Tsou Efficient NC Simulation for Multi-Axis Solid Machining With a Universal APT Cutter http://computingengineering.asmedigitalcollection.asme.org/article.aspx?articleid=1401485
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Minimal cutting simulation with python bindings. Creates a vertex-array and an index-array for opengl rendering.
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- C++ 72.8%
- Python 24.7%
- CMake 2.5%