/
presentation.py
433 lines (342 loc) · 11.9 KB
/
presentation.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
#encoding: utf-8
from cocos.sprite import *
from cocos.director import director
from cocos.layer import Layer
from cocos.scene import Scene
from cocos.scenes.transitions import *
from cocos.actions import *
from cocos.sprite import *
from cocos.menu import *
from cocos.text import *
from pyglet import font
from pyglet.window import key
import os
from random import choice
class Presentation(Scene):
def __init__(self):
super(Presentation, self).__init__()
self.img = pyglet.resource.image('media/imgs/background.png')
def draw(self):
glPushMatrix()
self.transform()
self.img.blit(0,0)
glPopMatrix()
class Intra(Layer):
is_event_handler = True
def __init__(self):
super(Intra, self).__init__()
label = Label('''Desenvolvimento de Jogos''',
font_name = 'happy sans',
font_size=46,
anchor_x='center',anchor_y='center',
color=(0, 0, 0, 255)
)
label.position = 1024/2, (728+70)/2
self.add(label)
label = Label('''com Python e Cocos2d''',
font_name = 'happy sans',
font_size=46,
anchor_x='center',anchor_y='center',
color=(0, 0, 0, 255)
)
label.position = 1024/2, (728-30)/2
self.add(label)
label = Label('''Software Freedom Day 2010 @ Campina Grande''',
font_name = 'mandingo',
font_size=16,
anchor_x='center',anchor_y='center',
color=(0, 0, 0, 255)
)
label.position = 700, 30
self.add(label)
def on_key_press(self, _key, modifiers):
if _key == key.LEFT:
SlidesManager.previous()
elif _key == key.RIGHT:
SlidesManager.next()
class TextSlide(Layer):
is_event_handler = True
def __init__(self, title, *lines):
super(TextSlide, self).__init__()
label = Label(title, font_name = 'super mario bros.', font_size=60, color=(0,0,0, 255) )
label.position = 350, 640
self.add(label)
pos = 550
for line in lines:
label = Label(line, font_name = 'happy sans', font_size=24,color=(0,0,0, 255))
label.position = 100, pos
self.add(label)
pos-=45
def on_key_press(self, _key, modifiers):
if _key == key.LEFT:
SlidesManager.previous()
elif _key == key.RIGHT:
SlidesManager.next()
class ImageSlide(Layer):
is_event_handler = True
def __init__(self, title, line, image=None):
super(ImageSlide, self).__init__()
label = Label(title, font_name = 'super mario bros.', font_size=60, color=(0,0,0, 255) )
label.position = 350, 640
self.add(label)
label = Label(line, font_name = 'mandingo', font_size=20, color=(0,0,0, 255) )
label.position = 60, 580
self.add(label)
self.img = Sprite(image)
self.img.position = 550, 350
self.add(self.img)
def on_key_press(self, _key, modifiers):
if _key == key.LEFT:
SlidesManager.previous()
elif _key == key.RIGHT:
SlidesManager.next()
class ActionSlide(Layer):
is_event_handler = True
def __init__(self, title, line, action, image=None):
super(ActionSlide, self).__init__()
label = Label(title, font_name = 'super mario bros.', font_size=60, color=(0,0,0, 255) )
label.position = 350, 640
self.add(label)
label = Label(line, font_name = 'mandingo', font_size=20, color=(0,0,0, 255) )
label.position = 60, 580
self.add(label)
self.img = Sprite(image)
self.img.position = 550, 350
self.add(self.img)
self.action = action
self.first_time = True #GAMBI ESCROOOOOOOOOOOTA
self.schedule_interval(self.do_action, 2)
def do_action(self, *args):
if self.first_time:
self.img.do(self.action)
self.first_time = False
def on_key_press(self, _key, modifiers):
if _key == key.LEFT:
SlidesManager.previous()
elif _key == key.RIGHT:
SlidesManager.next()
class SlidesManager(object):
def build_slides(self):
self.__class__.slides_pool = [
TextSlide(
u'About me',
u'- Flávio Ribeiro',
u'- COBRATEAM Developer (http://cobrateam.info)',
u'- Engenheiro de Software @ Avaty! Tecnologia (http://avaty.com.br)',
u'- Engenharia Eletrica @ IFPB (http://ifpb.edu.br)',
u'- GSoC2010 @ BlueZ (http://bluez.org)',
u'- twitter.com/flavioribeiro'),
TextSlide(
u'Roteiro',
u'- O que me levou a fazer essa palestra...',
u'- Conceitos do desenvolvimento de games',
u'- Python e seus frameworks de games',
u'- Cocos2d',
u'- Demos'),
TextSlide(
u'Por que?',
u'- Python é adotada pro ensino da programação da UFCG',
u'- O projeto final de alguns alunos é um game',
u'- Fazer jogos é tão divertido quanto fazer robôs',
u'- Apresentar um pouco do que aprendi na PyWeek',
u'- Falar algo diferente de embarcados e marmota.mobi'
),
ImageSlide(
u'Conceitos',
u'- Surface',
image="media/imgs/surface.png"
),
ImageSlide(
u'Conceitos',
u'- Sprite',
image="media/imgs/sprite1.png"
),
ImageSlide(
u'Conceitos',
u'- Sprite',
image="media/imgs/sprite2.png"
),
ImageSlide(
u'Conceitos',
u'- Rect (Retângulo)',
image="media/imgs/rect1.png"
),
ImageSlide(
u'Conceitos',
u'- Rect (Retângulo)',
image="media/imgs/rect2.png"
),
ImageSlide(
u'Conceitos',
u'- Rect (Retângulo)',
image="media/imgs/rect3.png"
),
ImageSlide(
u'Conceitos',
u'- Colisão',
image="media/imgs/colisao1.png"
),
ImageSlide(
u'Conceitos',
u'- Colisão',
image="media/imgs/colisao2.png"
),
TextSlide(
u'Conceitos',
u'- GameLoop',
u'-- Batimento cardíaco do jogo'
),
TextSlide(
u'Conceitos',
u'- GameLoop',
u'-- while jogo_rodando:',
u'-- atualizar_jogo()',
u'-- desenhar_jogo()',
u'',
u'- Não controla o tempo.',
u'- Hardware diferente == velocidade diferente',
),
TextSlide(
u'Conceitos',
u'- GameLoop',
u'-- Baseado em FPS (Frames por segundo)',
u'-- Fixa a atualização do jogo em x vezes por segundo',
u'-- Fixa também o jogo em uma unidade de medida "universal" (segundos)',
),
TextSlide(
u'Python',
u'- Fácil de aprender',
u'- Baterias inclusas',
u'- Gerencia de tipos e coleções excelente',
u'- Multiplataforma (Linux, Windows, Mac, Celulares)',
u'- Divertida :-)',
u'- Tem várias API\'s pra jogos'
),
TextSlide(
u'Python',
u'- Pygame',
u'- Pyglet',
u'- Cocos2d',
u'- Panda3D',
u'- PyOgre, Soya3d, etc...'
),
TextSlide(
u'Python',
u'- Quem utiliza Python pra Games?',
),
ImageSlide(
u'Python',
u'Frets on Fire',
image='media/imgs/fretsonfire.png'
),
ImageSlide(
u'Python',
u'Civilization',
image='media/imgs/civilization.png'
),
ImageSlide(
u'Python',
u'InterZone',
image='media/imgs/interzone.png'
),
TextSlide(
u'Pygame',
u'- Mais popular',
u'- SDL (Simple DirectMedia Layer)',
u'- Implementa colisões, dirty rect, etc',
u'- GameLoop Based',
u'- Modular',
u'- Otimizado',
),
TextSlide(
u'Cocos2d',
u'- Curva de aprendizado baixa',
u'- Actions and Events based',
u'- Actions',
u'- Scenes',
u'- Director',
u'- Transitions',
u'- Cocos2d for iPhone',
),
ActionSlide(
u'Cocos2d',
u'Actions - RotateBy',
RotateBy(360, 2),
'media/imgs/me.png'),
ActionSlide(
u'Cocos2d',
u'Actions - MoveBy',
MoveBy( (60, 0), 2),
'media/imgs/me.png'),
ActionSlide(
u'Cocos2d',
u'Actions - JumpBy',
JumpBy((100,100),400, 5, 6),
'media/imgs/me.png'),
ActionSlide(
u'Cocos2d',
u'Actions - Blink',
Blink( 10, 2 ),
'media/imgs/me.png'),
TextSlide(
u'Cocos2d',
u'- Modificadores',
u'-- Reverse',
u'-- Accelerate',
u'-- AccelDeccel',
u'-- Speed'
u'-- Actions simultâneas'
),
TextSlide(
u'Cocos2d',
u'- Efeitos Built-in',
u'-- Waves',
u'-- Lens',
u'-- Muito, muito mais..'
),
ImageSlide(
u'',
u'É isso..',
image='media/imgs/gameover.png'
),
TextSlide(
u'Obrigado',
u'- Palestra disponivel em:',
u'http://github.com/flavioribeiro/softwarefreedomdaycg'
),
TextSlide(
u'Referencias',
u'- http://cocos2d.org',
u'- http://www.slideshare.net/andrewsmedina/',
u'- http://www.slideshare.net/r1chardj0n3s/',
),
]
self.__class__.current_position = 0
@staticmethod
def next():
if SlidesManager.current_position+1 > len(SlidesManager.slides_pool):
return
scene = Scene(Presentation())
scene.add(SlidesManager.slides_pool[SlidesManager.current_position], z=1)
SlidesManager.current_position+=1
trans = [ FadeTRTransition, FlipX3DTransition, CornerMoveTransition, FlipY3DTransition ]
t = choice(trans)
director.replace( t(scene, duration=1))
@staticmethod
def previous():
if SlidesManager.current_position == 0 or \
SlidesManager.current_position-1 > len(SlidesManager.slides_pool):
return
SlidesManager.current_position-=1
scene = Scene(Presentation())
scene.add(SlidesManager.slides_pool[SlidesManager.current_position], z=1)
director.push(scene)
if __name__ == "__main__":
director.init(resizable=True, width=1024, height=728, fullscreen=True)
font_path = os.path.join( os.path.dirname(__file__), 'media/fonts')
font.add_directory(font_path)
slides_manager = SlidesManager()
slides_manager.build_slides()
scene = Scene(Presentation())
scene.add(Intra(), z=1)
director.run(scene)