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Tic Tac Toe - AI

With Minimax and Alpha-Beta Pruning

This is a simple application of the Minimax algorithm in a Tic-Tac-Toe game made with Pygame.

The Minimax also has the Alpha-Beta Pruning optimization, wich allows faster plays by the AI.

Feel free to look the code and maybe understand more the minimax algorithm

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  • Python 100.0%