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basement.py
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basement.py
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#!/usr/bin/env python3
import fov
import generate
from actor import Player, MovementObstructed
from level import InfiniteMatrix
import curses
class Basement:
MOVEMENT = {
ord('.'): (0, 0),
ord('h'): (-1, 0),
curses.KEY_LEFT: (-1, 0),
ord('j'): (0, 1),
curses.KEY_DOWN: (0, 1),
ord('k'): (0, -1),
curses.KEY_UP: (0, -1),
ord('l'): (1, 0),
curses.KEY_RIGHT: (1, 0),
}
def __init__(self, stdscr):
self.stdscr = stdscr
self.level_memory = InfiniteMatrix(10, lambda x, y: ' ')
caverns = generate.caverns(24, 500)
self.player = Player(caverns[0, 0])
def act(self):
pass
def ask(self, question):
prevcursor = self.stdscr.getyx()
self.stdscr.move(self.msgcursor[0], self.msgcursor[1])
self.stdscr.addstr(question + " ")
c = chr(self.stdscr.getch())
self.stdscr.addstr(c)
self.msgcursor = self.stdscr.getyx()
self.stdscr.move(*prevcursor)
return c
def message(self, msg):
prevcursor = self.stdscr.getyx()
self.stdscr.move(self.msgcursor[0], self.msgcursor[1])
self.stdscr.addstr(msg + "\n")
self.msgcursor = self.stdscr.getyx()
self.stdscr.move(*prevcursor)
def draw(self):
height, width = self.stdscr.getmaxyx()
self.stdscr.clear()
self.stdscr.addstr(self.level_memory.view(self.player.x - width // 2, self.player.y - height // 2, self.player.x + width // 2, self.player.y + height // 2))
self.msgcursor = (0, 0)
if self.player.tile.items:
self.message("You see here:")
for item in self.player.tile.items:
self.message(" " + item.name)
self.stdscr.move(height // 2, width // 2)
def see(self, x, y):
dx = abs(self.player.x - x)
dy = abs(self.player.y - y)
if dx * dx + dy * dy < 10 * 10:
self.level_memory[x, y] = self.player.level[x, y].symbol
def run(self):
actcall = self.player.level.act()
while True:
fov.fieldOfView(self.player.x, self.player.y, 10, self.see, lambda x, y: not self.player.level[x, y].is_passable)
self.draw()
key = self.stdscr.getch()
if key == ord('q'):
if self.ask("Really quit? [yN]").lower() == 'y':
return
elif key in self.MOVEMENT:
delta = self.MOVEMENT[key]
try:
self.player.move_by(*delta)
except MovementObstructed:
pass
next(actcall)
def main(stdscr):
Basement(stdscr).run()
if __name__ == '__main__':
curses.wrapper(main)