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Note for using OpenGL 3.2

You will have to override the on_resize event or else your program will crash, because the default one of Pyglet calls OpenGL functions that are not available anymore in OpenGL 3.2. It may look something like this:

@window.event
def on_resize(width, height):
    return pyglet.event.EVENT_HANDLED

pyglet

http://www.pyglet.org/

pyglet provides an object-oriented programming interface for developing games and other visually-rich applications for Windows, Mac OS X and Linux.

Requirements

pyglet runs with Python 2.5+ and also with Python 3 through 2to3 tool (which is executed automatically when installing). pyglet works on the following operating systems:

  • Windows XP or later
  • Mac OS X 10.3 or later
  • Linux, with the following libraries (most recent distributions will have these in a default installation):
    • OpenGL and GLX
    • GDK 2.0 or later (required for loading images)
    • OpenAL or ALSA (required for playing audio)

Installation

If you're reading this README from a source distribution, install pyglet with::

python setup.py install

There are no compilation steps during the installation; if you prefer, you can simply add this directory to your PYTHONPATH and use pyglet without installing it.

Support

pyglet has an active developer and user community. If you find a bug, please open an issue at http://code.google.com/p/pyglet/issues (requires a Google account).

Please join us on the mailing list at http://groups.google.com/group/pyglet-users

For more information and an RSS news feed, visit http://www.pyglet.org

Testing

Because of its interactive nature pyglet uses a custom test runner which is invoked with:

% python tests/test.py

The test runner is described in more detail in the tests/test.py docstring.

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