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Pacman_Projects

Application of AI concepts to the PacMan game.


The project focusses on applying AI concepts such as uninformed and informed state space search, probabilistic inference and reinforcement learning to playing pacman. I implemented general search algorithms, Minimax, alpha beta pruning along with an efficient evaluation function to the pacman scenario to find paths through the maze. As a result of this experience, I have been able to understand real world AI problems.

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Application of AI concepts to the PacMan game.

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