print("Building glloader...") for arch in ci.arch_list: if not arch[3]: build_glloader(ci, arch) print("Building kfont...") for arch in ci.arch_list: build_kfont(ci, arch) print("Building MeshMLLib...") for arch in ci.arch_list: build_MeshMLLib(ci, arch) print("Building KlayGE...") for arch in ci.arch_list: build_KlayGE(ci, arch) print("Building KlayGE Samples...") for arch in ci.arch_list: if not arch[3]: build_Samples(ci, arch) print("Building KlayGE Tools...") for arch in ci.arch_list: if not arch[3]: build_Tools(ci, arch) print("Building KlayGE Tutorials...") for arch in ci.arch_list: if not arch[3]: build_Tutorials(ci, arch)
print("Building KFL...") build_KFL(bi) print("Building glloader...") build_glloader(bi) print("Building DXBC2GLSL...") build_DXBC2GLSL(bi) print("Building kfont...") build_kfont(bi) print("Building MeshMLLib...") build_MeshMLLib(bi) print("Building KlayGE...") build_KlayGE(bi) print("Building KlayGE Samples...") build_Samples(bi) print("Building KlayGE Tools...") build_Tools(bi) print("Building KlayGE Tutorials...") build_Tutorials(bi) print("Building KlayGE Exporters...") build_Exporters(bi)
from build_glloader import * from build_DXBC2GLSL import * from build_kfont import * from build_MeshMLLib import * from build_KlayGE import * if __name__ == "__main__": cfg = cfg_from_argv(sys.argv) bi = build_info(cfg.compiler, cfg.archs, cfg.cfg) print("Building external libs...") build_external_libs(bi) print("Building KFL...") build_KFL(bi) print("Building glloader...") build_glloader(bi) print("Building DXBC2GLSL...") build_DXBC2GLSL(bi) print("Building kfont...") build_kfont(bi) print("Building MeshMLLib...") build_MeshMLLib(bi) print("Building KlayGE...") build_KlayGE(bi)