def __init__(self, scene=viz.MainScene, crosshairFeedback = False, audioFeedback = False): self.scene = scene self.crosshair, self.crosshairLink = AimCenterScreen.addAimer(CROSSHAIR_DEFAULT_FILENAME, .1, scene=self.scene) self.crosshairFeedback = crosshairFeedback if crosshairFeedback: # self.crosshairWithCallback, self.crosshairWithCallbackLink = AimCenterScreen.addAimer(CROSSHAIR_SELECTED_FILENAME, .2, scene=self.scene) self.crosshairWithCallback, self.crosshairWithCallbackLink = AimCenterScreen.addAimer(CROSSHAIR_SELECTED_FILENAME, .2, scene=self.scene, incomingColor = viz.GREEN) self.audioFeedback = audioFeedback if audioFeedback: self.selectedAudio = viz.addAudio(AUDIO_SELECTED_FILENAME) self.enabled = None self.selected = None self.deselected = None # Stores the most recently deselected node self.callOnSelect = {} # Map of callbacks for when individual nodes are selected self.callOnDeselect = {} # Map of callbacks for when individual nodes are deselected self.disable()
def __init__(self, IDsToSelect): self.selectableIDs = IDsToSelect self.crosshair, self.crosshairLink = AimCenterScreen.addAimer() vizact.onkeydown("m", self.focusCrosshair) self.selected = None self.timer = vizact.ontimer(0.1, self.focus) self.disable()
def __init__(self, scene=viz.MainScene, imageFile='resources/ring_gray.png'): self.scene = scene self.crosshair, self.crosshairLink = AimCenterScreen.addAimer(imageFile, .1, scene=self.scene) self.selected = None self.deselected = None # Stores the most recently deselected node self.callOnSelect = {} # Map of callbacks for when individual nodes are selected self.callOnDeselect = {} # Map of callbacks for when individual nodes are deselected self.disable()