Beispiel #1
0
    def initialize_starting_deck(self):
        for i in range(5):
            self.add(Building.GreenBuilding("Tavern", 1))
        for i in range(4):
            self.add(Building.GreenBuilding("Market", 2))
        for i in range(3):
            self.add(Building.GreenBuilding("Merchant's House", 2))
            self.add(Building.GreenBuilding("Dock", 3))
            self.add(Building.GreenBuilding("Port", 4))
        for i in range(2):
            self.add(Building.GreenBuilding("Town Hall", 5))

        for i in range(3):
            self.add(Building.BlueBuilding("Temple", 1))
            self.add(Building.BlueBuilding("Chapel", 2))
            self.add(Building.BlueBuilding("Monastery", 3))
        for i in range(2):
            self.add(Building.BlueBuilding("Cathedral", 5))

        for i in range(3):
            self.add(Building.RedBuilding("Sentry Tower", 1))
            self.add(Building.RedBuilding("Jail", 2))
            self.add(Building.RedBuilding("Warfield", 3))
        for i in range(2):
            self.add(Building.RedBuilding("Stronghold", 5))

        for i in range(5):
            self.add(Building.YellowBuilding("Estate", 3))
        for i in range(4):
            self.add(Building.YellowBuilding("Castle", 4))
        for i in range(3):
            self.add(Building.YellowBuilding("Palace", 5))

        self.add(Building.PurpleBuilding("University", 6))
        self.add(Building.PurpleBuilding("Dragon's Gate", 6))
Beispiel #2
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    def setUp(self):
        self.starting_deck = [
            Building.GreenBuilding("Tavern", 1),
            Building.YellowBuilding("Estate", 3),
            Building.BlueBuilding("Temple", 1),
            Building.RedBuilding("Jail", 2)
        ]
        self.player = Player.Player("Napoleon", self.starting_deck)

        self.assassin = Role.Assassin()
        self.thief = Role.Thief()
        self.mage = Role.Mage()
        self.king = Role.King()
        self.bishop = Role.Bishop()
        self.merchant = Role.Merchant()
        self.architect = Role.Architect()
        self.warlord = Role.Warlord()
        self.roles = [
            self.assassin, self.thief, self.mage, self.king, self.bishop,
            self.merchant, self.architect, self.warlord
        ]
Beispiel #3
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 def test_build_too_expensive(self):
     too_expensive_building = Building.RedBuilding('Warfield', 3)
     self.player.take_card(too_expensive_building)
     self.assertEqual(self.player.build_building(too_expensive_building),
                      False)
Beispiel #4
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 def test_start_player_turn_take_card(self):
     self.player.take_card(Building.RedBuilding('Warfield', 3))
     self.assertEqual(len(self.player.get_hand_deck()), 5)