Beispiel #1
0
def earlyInit():
    import CvIntroMovieScreen
    import CvWonderMovieScreen
    import CvVictoryMovieScreen
    import CvHallOfFameScreen
    import CvDanQuayle
    import CvSpaceShipScreen

    screenMap[INTRO_MOVIE_SCREEN] = CvIntroMovieScreen.CvIntroMovieScreen()
    screenMap[WONDER_MOVIE_SCREEN] = CvWonderMovieScreen.CvWonderMovieScreen()
    screenMap[
        VICTORY_MOVIE_SCREEN] = CvVictoryMovieScreen.CvVictoryMovieScreen()

    screenMap[HALL_OF_FAME] = CvHallOfFameScreen.CvHallOfFameScreen(
        HALL_OF_FAME)

    screenMap[DAN_QUAYLE_SCREEN] = CvDanQuayle.CvDanQuayle()
    screenMap[SPACE_SHIP_SCREEN] = CvSpaceShipScreen.CvSpaceShipScreen()

    import Pedia
    screenMap[PEDIA] = Pedia.Pedia(PEDIA)

    import CvUnVictoryScreen
    global unVictoryScreen
    unVictoryScreen = CvUnVictoryScreen.CvUnVictoryScreen()
    # RevolutionDCM
    createRevolutionWatchAdvisor()
Beispiel #2
0
def showSpaceShip(argsList):
    if (-1 != CyGame().getActivePlayer()):
        spaceShip.interfaceScreen(argsList[0])


replayScreen = CvReplayScreen.CvReplayScreen(REPLAY_SCREEN)


def showReplay(argsList):
    if argsList[0] > -1:
        CyGame().saveReplay(argsList[0])
    replayScreen.showScreen(argsList[4])


danQuayleScreen = CvDanQuayle.CvDanQuayle()


def showDanQuayleScreen(argsList):
    danQuayleScreen.interfaceScreen()


unVictoryScreen = CvUnVictoryScreen.CvUnVictoryScreen()


def showUnVictoryScreen(argsList):
    unVictoryScreen.interfaceScreen()


topCivs = CvTopCivs.CvTopCivs()