Beispiel #1
0
 def __init__(self, control_port, user_port, private=False):
     self.__board = []
     self.__players = []
     self.__controllock = threading.Lock()
     self.__private = private
     self.__control = ControlSocket(control_port)
     self.__users = GameSocket(user_port)
     self.__users.setGame(self)
     self.__halted = False
     self.__timer = None
     self.__currentTurn = None
Beispiel #2
0
from GameSocket import *
import random, os, time, sys

PORT = 5564
addr = input("Please enter the server address: ")
s = GameSocket()

connected = False
cnt = 0
while not connected:
    if cnt == 5:
        print("Something is wrong with this connection. Please try a different address.")
        addr = input("Address: ")
        cnt = 0
    try:

        s.connect(addr.split(":")[0], port=int(addr.split(":")[1]))

        print("Waiting to be assigned a number")
        num = int(s.receive())
        print("Received number!")

        if not num:
            print("There was an error with the connection.")
            print("Reconnecting...")
            continue
        elif num == 1:
            print("Getting direct connection")
            peer = GameSocket(is_server=True, port=PORT)
            data = peer.getName()[0] + ":" + str(peer.getName()[1])
            s.send(data)
Beispiel #3
0
from GameSocket import *

s=GameSocket(is_server=True)
print("Address: "+s.getName()[0]+":"+str(s.getName()[1]))

while True:
	try:
		s.acceptConnections(2)
		print("Making match: "+str(s.peers[0][1])+" "+str(s.peers[1][1]))
		#Assign player numbers
		s.send(1,peer=s.peers[0])
		s.send(2,peer=s.peers[1])

		#Create a direct connection
		data=s.receive(peer=s.peers[0])
		s.send(data,peer=s.peers[1])
		result=int(s.receive(peer=s.peers[1]))
		if result==1:
			print("Match made.")
		else:
			print("Clients failed to connect.")


		print("Terminating connections.")
		s.disconnect(peer=s.peers[0])
		s.disconnect(peer=s.peers[1])
		s.removePeers()
	except Exception as e:
		print("\n"+str(e)+"\n")
		print("Notifying active peers of the error.")
		for peer in s.peers: