Beispiel #1
0
 def log(self, conn):
     """in this function, user_id is integer!
     first we check the basic information, then we determine whether this user has been logged or not,
     if yes, out the former
     return the basic information, if the user is in game(reconnect), return the room information"""
     res = conn_db.log(int(self.resolver.get_id()), self.resolver.get_password())
     if res == -1:
         conn.send(self.generator.log_refuse('user id not exists'))
         sel.unregister(conn)
         conn.close()
     elif res == -2:
         conn.send(self.generator.log_refuse('Wrong password'))
         sel.unregister(conn)
         conn.close()
     else:
         user_info = conn_db.get_user_info(self.resolver.get_id())
         # the first element of user_info is the total game number, the second is the rate
         print("info: ", user_info)
         fr_li = conn_db.get_friend_list(int(self.resolver.get_id()))
         print("friends: ", fr_li)
         # multi-log covers
         player = Games.Player(self.resolver.get_id(), conn, self.resolver.get_time(), user_info[0], fr_li)
         for i in fr_li:
             if fr_li[i][1] == 1:
                 try:
                     users[names[i]].send(self.generator.friend_online(player.get_name()))
                     socks[users[names[i]]].friend_online(player.get_name())
                 except:
                     # means user i log out
                     pass
         try:
             u = users[self.resolver.get_id()]
             if u != conn:
                 u.send(b'another one is using this account')
                 socks[conn] = socks[u]
                 users[self.resolver.get_id()] = conn
                 sel.unregister(u)
                 u.close()
                 del socks[u]
         except:
             users[self.resolver.get_id()] = conn
             socks[conn] = player
         try:
             un = undetermined_list[self.resolver.get_id()]
             print("un: ", un)
         except:
             un = []
         conn.send(self.generator.log_success(user_info, fr_li, un))
Beispiel #2
0
#Simple Game
#Demonstrates importing modules
#Evan Piercy
#6.5.15

import Games, random

print("Welcome to the world's simplest game!\n")

again = None
while again !="n":
    players = []
    num = Games.ask_number(question = "How many players? (2 - 5): ", low = 2, high = 5)

    for i in range(num):
        name = input("Player name: ")

        score = random.randrange(100) + 1
        player = Games.Player(name, score)
        players.append(player)

    print("\nHere are the game results: ")
    for player in players:
        print(player)
    again = Games.ask_yes_no("\nDo you want to play again? (y/n)")

input("\n\nPress the enter key to exit.")