Beispiel #1
0
 def pushScene(self, scene):
     try:
         Input.resetKeyPresses()
         ImgObj.clickableObjs = []
         if scene == "TestScene":
             scene = TestScene(self.engine)
         elif scene == "ParticleTest":
             scene = ParticleTest(self.engine)
         else:
             scene = WorldScenes.create(self.engine, scene)
         self.addScene = scene
     except ImportError:
         print scene + " has not yet been implemented or does not exist"
Beispiel #2
0
 def popScene(self, scene):
     if scene in self.scenes:
         Input.resetKeyPresses()
         self.scenes.remove(scene)
     else:
         print scene + " has not been pushed yet"