Beispiel #1
0
        #     ... 9 = 348,156
        # 
        # Blue:
        #     0 = 204, 220
        #     1 = 220, 220
        #     9 = 348, 220
        # Purple:
        #     9 = 348, 284
        return( h )

# ================================================================================
if __name__ == '__main__':
    # Use the SpriteSheet.exploresheet() method to display the sprites & determine their coords:
    if False:
        ss = SpriteSheet( 'sprite_sheets/frogger.png', stepx=16, stepy=16, offsetx=0, offsety=0 )
        grid = Ledgrid()
        grid.exploreSheet( ss )
        grid.clear()
        grid.close()
        sys.exit(0)
        
    # Use the AnimationSequence.addFrame() method to define a sequences of images for an animation:
    if True:        
        frogger_ss = FroggerSheet( )
        dur = 150

        seq1 = AnimationSequence("seq1")
        seq1.addFrame( frogger_ss, 'SwimmingTurtle1', duration_ms=dur )
        seq1.addFrame( frogger_ss, 'SwimmingTurtle2', duration_ms=dur )
        seq1.addFrame( frogger_ss, 'SwimmingTurtle3', duration_ms=dur )
        seq1.addFrame( frogger_ss, 'SwimmingTurtle2', duration_ms=dur )
#!/usr/bin/env python
''' ledgrid_test.py - test script for writing to PRU 0 mem using PyPRUSS library & driving ledgrid.'''

import sys
from Ledgrid import *

options = ['pacman', 'frogger', 'mrs_pacman', 'mario', 'minecraft']
if sys.argv[1] not in options:
    print 'Please pass one of the following args on the cmdline: ', options
    print ' you passed: ', sys.argv[1]
    exit( -1 )
 
selected = sys.argv[1] 

if( selected == 'pacman' ):
    ss = SpriteSheet( 'sprite_sheets/pacman_spritesheet.png', stepx=16, stepy=16, offsetx=0, offsety=0 )
elif( selected == 'mrs_pacman' ):
    ss = SpriteSheet( 'sprite_sheets/mrs_pacman_16x16.png', stepx=16, stepy=16, offsetx=0, offsety=0 )
elif( selected == 'minecraft' ):
    ss = SpriteSheet( 'sprite_sheets/MinecraftSheet_24x20.png', stepx=16, stepy=16, offsetx=0, offsety=0 )
elif( selected == 'frogger' ):
    ss = SpriteSheet( 'sprite_sheets/frogger.png', stepx=16, stepy=16, offsetx=32, offsety=32 )
elif( selected == 'mario' ):
    ss = SpriteSheet( 'sprite_sheets/mario_sheet.png', stepx=16, stepy=16, offsetx=0, offsety=0 )

grid = Ledgrid()
grid.exploreSheet( ss )
grid.clear()
grid.close()
sys.exit(0)
Beispiel #3
0
                sizex = 16
            crop_box = (x1,y1,x1+sizex,y1+sizey)
            letter_img = img1.crop( crop_box )
            #ni.paste( letter_img, (idx*sizex, 0, (idx+1)*sizex, sizey) )
            ni.paste( letter_img, (paste_loc_x, 0, paste_loc_x+sizex, sizey) )
            paste_loc_x += sizex
        return( ni )


# ================================================================================
if __name__ == '__main__':

    if False:
        debug = True
        tb = TextBuilder();
        string_image = tb.createStringImage( "CORY STEWART", debug );
        grid = Ledgrid()
        grid.showWideImage( string_image, duration_ms=6, printinfo=debug )
        grid.clear()
        grid.close()
        sys.exit(0)
    if True:
        debug = False
        tb = TextBuilder();
        string_image = tb.createFroggerStringImage( "   F R O G G E R ", debug );
        grid = Ledgrid()
        grid.showWideImage( string_image, duration_ms=0, printinfo=debug )
        grid.clear()
        grid.close()
        sys.exit(0)
Beispiel #4
0
#        self.defineSprite( '200pts',                              0, 112 )
        self.defineSprite( '400pts',                             16, 112 )
        self.defineSprite( '800pts',                             32, 112 )
        self.defineSprite( '1600pts',                            48, 112 )
        self.defineSprite( 'ghost_invisible_eyes_up',            64, 112 )
        self.defineSprite( 'ghost_invisible_eyes_down',          80, 112 )
        self.defineSprite( 'ghost_invisible_eyes_left',          96, 112 )
        self.defineSprite( 'ghost_invisible_eyes_right',        112, 112 )
        return( h )

# ================================================================================
if __name__ == '__main__':
    # Use the SpriteSheet.exploresheet() method to display the sprites & determine their coords:
    if False:
        ss = SpriteSheet( 'sprite_sheets/mrs_pacman_16x16.png', stepx=16, stepy=16, offsetx=0, offsety=0 )
        grid = Ledgrid()
        grid.exploreSheet( ss )
        grid.clear()
        grid.close()
        sys.exit(0)
        
    # Use the AnimationSequence.addFrame() method to define a sequences of images for an animation:
    if True:        
        mrspacman_ss = MrsPacmanSheet( )

        seq1 = AnimationSequence("seq1")
        dur = 200
        seq1.addFrame( mrspacman_ss, 'pacman_right_open1', duration_ms=dur )
        seq1.addFrame( mrspacman_ss, 'pacman_right_open2', duration_ms=dur )
        seq1.addFrame( mrspacman_ss, 'pacman_right_closed', duration_ms=dur )