Beispiel #1
0
def doLures(lures):
    """ doLures(lures)
        Lures occur in the following order:
        1) level 1 lures one at a time, from right to left
        2) level 2 lures one at a time, from right to left
        etc.
    """
    if (len(lures) == 0):
        return (None, None)

    npcArrivals, npcDepartures, npcs = MovieNPCSOS.doNPCTeleports(lures)

    mtrack = Parallel()
    for l in lures:
        ival = __doLureLevel(l, npcs)
        if (ival):
            mtrack.append(ival)

    lureTrack = Sequence(npcArrivals, mtrack, npcDepartures)

    camDuration = mtrack.getDuration()
    enterDuration = npcArrivals.getDuration()
    exitDuration = npcDepartures.getDuration()
    camTrack = MovieCamera.chooseLureShot(lures, camDuration, enterDuration,
                                                              exitDuration)
    return (lureTrack, camTrack)
def doZaps(zaps):
    if len(zaps) == 0:
        return (None, None)

    suitZapsDict = {}
    doneUber = 0
    skip = 0
    for zap in zaps:
        skip = 0
        if skip:
            pass
        elif type(zap['target']) == type([]):
            if 1:
                target = zap['target'][0]
                suitId = target['suit'].doId
                if suitId in suitZapsDict:
                    suitZapsDict[suitId].append(zap)
                else:
                    suitZapsDict[suitId] = [zap]
        else:
            suitId = zap['target']['suit'].doId
            if suitId in suitZapsDict:
                suitZapsDict[suitId].append(zap)
            else:
                suitZapsDict[suitId] = [zap]

    suitZaps = suitZapsDict.values()

    def compFunc(a, b):
        if len(a) > len(b):
            return 1
        elif len(a) < len(b):
            return -1
        return 0

    suitZaps.sort(compFunc)

    delay = 0.0

    mtrack = Parallel()
    for st in suitZaps:
        if len(st) > 0:
            ival = __doSuitZaps(st)
            if ival:
                mtrack.append(Sequence(Wait(delay), ival))
            delay = delay + TOON_ZAP_SUIT_DELAY
    npcArrivals, npcDepartures, npcs = MovieNPCSOS.doNPCTeleports(zaps)
    enterDuration = npcArrivals.getDuration()
    exitDuration = npcDepartures.getDuration()
    camDuration = mtrack.getDuration()
    camTrack = MovieCamera.chooseLureShot(zaps, camDuration, enterDuration,
                                          exitDuration)
    return (mtrack, camTrack)
Beispiel #3
0
def doLures(lures):
    if len(lures) == 0:
        return (None, None)
    ivals = []
    for l in lures:
        ival = __doLureLevel(l)
        if ival:
            ivals.append(Track([ival]))

    mtrack = MultiTrack(ivals)
    camDuration = mtrack.getDuration()
    camTrack = MovieCamera.chooseLureShot(lures, camDuration)
    return (mtrack, camTrack)
    return
def doLures(lures):
    if len(lures) == 0:
        return (None, None)
    npcArrivals, npcDepartures, npcs = MovieNPCSOS.doNPCTeleports(lures)
    mtrack = Parallel()
    for l in lures:
        ival = __doLureLevel(l, npcs)
        if ival:
            mtrack.append(ival)

    lureTrack = Sequence(npcArrivals, mtrack, npcDepartures)
    camDuration = mtrack.getDuration()
    enterDuration = npcArrivals.getDuration()
    exitDuration = npcDepartures.getDuration()
    camTrack = MovieCamera.chooseLureShot(lures, camDuration, enterDuration, exitDuration)
    return (lureTrack, camTrack)
Beispiel #5
0
def doLures(lures):
    if len(lures) == 0:
        return (None, None)
    
    ivals = []
    for l in lures:
        ival = __doLureLevel(l)
        if ival:
            ivals.append(Track([
                ival]))
        
    
    mtrack = MultiTrack(ivals)
    camDuration = mtrack.getDuration()
    camTrack = MovieCamera.chooseLureShot(lures, camDuration)
    return (mtrack, camTrack)