Beispiel #1
0
 def create(self, color, head):
     name = self._get_name(color, head)
     if not self._markers.has_key(name):
         if head:
             marker = SVG.marker(name, (0, 0, 10, 8),
                                 0,
                                 4,
                                 UNIT / 4,
                                 UNIT / 4,
                                 fill=SvgColor(color),
                                 orient='auto')
             marker.addElement(
                 SVG.polyline(((0, 4), (10, 0), (10, 8), (0, 4))))
         else:
             marker = SVG.marker(name, (0, 0, 10, 8),
                                 10,
                                 4,
                                 UNIT / 4,
                                 UNIT / 4,
                                 fill=SvgColor(color),
                                 orient='auto')
             marker.addElement(
                 SVG.polyline(((0, 0), (0, 8), (10, 4), (0, 0))))
         self._markers[name] = marker
     return name
Beispiel #2
0
 def create(self, color, head):
     name = self._get_name(color, head)
     if not self._markers.has_key(name):
         if head:
             marker = SVG.marker(name, (0,0,10,8), 0, 4, UNIT/4, UNIT/4,
                                 fill=SvgColor(color), orient='auto')
             marker.addElement(SVG.polyline(((0,4),(10,0),(10,8),(0,4))))
         else:
             marker = SVG.marker(name, (0,0,10,8), 10, 4, UNIT/4, UNIT/4,
                                 fill=SvgColor(color), orient='auto')
             marker.addElement(SVG.polyline(((0,0),(0,8),(10,4),(0,0))))
         self._markers[name] = marker
     return name
Beispiel #3
0
 def create(self, color, head):
     name = self._get_name(color, head)
     if not self._markers.has_key(name):
         # It seems that WebKit needs some adjustements ...
         # xos = (3.0*UNIT/100)
         # yos = (3.0*UNIT/100)
         # ... but Gecko does not
         xos = 0
         yos = 0
         if head:
             marker = SVG.marker(name, (0,0,10,8), 0, 4, UNIT/4, UNIT/4,
                                 fill=SvgColor(color), orient='auto')
             marker.addElement(SVG.polyline(((0-xos,4-yos),(10-xos,0-yos),
                                             (10-xos,8-yos),(0-xos,4-yos))))
         else:
             marker = SVG.marker(name, (0,0,10,8), 10, 4, UNIT/4, UNIT/4,
                                 fill=SvgColor(color), orient='auto')
             marker.addElement(SVG.polyline(((0+xos,0-yos),(0+xos,8-yos),
                                             (10+xos,4-yos),(0+xos,0-yos))))
         self._markers[name] = marker
     return name