def handleWheelCameraSpeed( self, mz ):
		# look at the rotator for changing the camera speed
		c = WorldEditor.camera()
		currentValue = WorldEditor.getOptionString( "camera/speed" )
		speeds = ["Slow", "Medium", "Fast", "SuperFast"]

		iSpeed = 0
		if currentValue == speeds[1]:
			iSpeed = 1
		elif currentValue == speeds[2]:
			iSpeed = 2
		elif currentValue == speeds[3]:
			iSpeed = 3

		if mz > 0:
			iSpeed = iSpeed + 1
			if iSpeed > 3:
				iSpeed = 3
		elif mz < 0:
			iSpeed = iSpeed - 1
			if iSpeed < 0:
				iSpeed = 0

		value = speeds[iSpeed]

		handled = 0
		if value != currentValue:
			c = WorldEditor.camera()
			WorldEditor.setOptionString( "camera/speed", value )
			c.speed = WorldEditor.getOptionFloat( "camera/speed/" + value )
			c.turboSpeed = WorldEditor.getOptionFloat( "camera/speed/" + value + "/turbo" )
			handled = 1
			WorldEditor.addCommentaryMsg( "New camera speed %s" % value, 1 )

		return handled
	def setObjectTab( self, tabName ):
		if self.tabName != "":
			# store the current selection
			currentFilter = WorldEditor.getOptionString( "tools/selectFilter" )
			prevSectionName = "object/" + self.tabName + "/selectFilter"
			WorldEditor.setOptionString( prevSectionName, currentFilter )
		self.tabName = tabName
		currSectionName = "object/" + self.tabName + "/selectFilter"
		return WorldEditor.getOptionString( currSectionName )
Beispiel #3
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def doSuperFastCamera(item):
    WorldEditor.setOptionString("camera/speed", "SuperFast")
    updateCamera()
Beispiel #4
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def doMediumCamera(item):
    WorldEditor.setOptionString("camera/speed", "Medium")
    updateCamera()
Beispiel #5
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def doSlowCamera(item):
    WorldEditor.setOptionString("camera/speed", "Slow")
    updateCamera()
	def setBrowsePath( self, name ):
		print "setBrowsePath", name
		WorldEditor.setOptionString( "itemEditor/browsePath", name )
def ualSelectFilterChange( value ):
	if(	WorldEditor.getOptionString( "tools/selectFilter" ) != value ):
		WorldEditor.addCommentaryMsg( "Selection Filter: %s" % value )
		WorldEditor.setOptionString( "tools/selectFilter", value )
	setSelectionFilter( value )
	def ownKeyEvent( self, key, modifiers ):
		
		if key == KEY_B:
			if (modifiers & MODIFIER_CTRL) == 0:
				curr = WorldEditor.getOptionInt( "drawBSP" )
				curr = ( curr + 1 ) % 2
				WorldEditor.setOptionInt( "drawBSP", curr )
				self.showBSPMsg( curr )
		
		elif key == KEY_M:
			curr = WorldEditor.getOptionInt( "dragOnSelect" )
			curr = ( curr + 1 ) % 2
			WorldEditor.setOptionInt( "dragOnSelect", curr )
			self.dragOnSelectMsg( curr )
	
		elif key == KEY_F8:
			curr = WorldEditor.getOptionString( "tools/coordFilter" )
			if curr == "World":
				curr = "Local"	
			elif curr == "Local":
				curr = "View"
			elif curr == "View":
				curr = "World"
			WorldEditor.setOptionString( "tools/coordFilter", curr )	
			WorldEditor.addCommentaryMsg( "Reference Coordinate System: %s" % curr )
		
		elif key == KEY_L:
			if modifiers & MODIFIER_CTRL:
				curr = WorldEditor.getOptionInt( "render/lighting" )
				curr = ( curr + 1 ) % 3
				WorldEditor.setOptionInt( "render/lighting", curr )
				self.lightingModeMsg( curr )
				
		elif key == KEY_G:
			curr = WorldEditor.getOptionInt( "snaps/xyzEnabled" )
			curr = ( curr + 1 )% 2
			WorldEditor.setOptionInt( "snaps/xyzEnabled", curr )
			self.objectSnapMsg( curr )

		elif key == KEY_1 and not modifiers:
			WorldEditor.setToolMode( "Objects" )
			
		elif key == KEY_2 and not modifiers:
			WorldEditor.setToolMode( "TerrainTexture" )
			
		elif key == KEY_3 and not modifiers:
			WorldEditor.setToolMode( "TerrainHeight" )
			
		elif key == KEY_4 and not modifiers:
			WorldEditor.setToolMode( "TerrainFilter" )
			
		elif key == KEY_5 and not modifiers:
			WorldEditor.setToolMode( "TerrainMesh" )
			
		elif key == KEY_6 and not modifiers:
			WorldEditor.setToolMode( "TerrainImpExp" )
			
		elif key == KEY_7 and not modifiers:
			WorldEditor.setToolMode( "Project" )
		
		t = WorldEditor.tool()

		sizeSection = ''
		strengthSection = ''
		minSizeSection = ''
		maxSizeSection = ''
		minStrengthSection = ''
		maxStrengthSection = ''
		if t == self.alphaTool:
			sizeSection = 'terrain/texture/size'
			minSizeSection = 'terrain/texture/minsizelimit'
			maxSizeSection = 'terrain/texture/maxsizelimit'
			strengthSection = 'terrain/texture/strength'
			minStrengthSection = 'terrain/texture/minstrengthlimit'
			maxStrengthSection = 'terrain/texture/maxstrengthlimit'
		elif t == self.heightTool:
			sizeSection = 'terrain/height/size'
			minSizeSection = 'terrain/height/minsizelimit'
			maxSizeSection = 'terrain/height/maxsizelimit'
			strengthSection = 'terrain/height/strength'
			minStrengthSection = 'terrain/height/minstrengthlimit'
			maxStrengthSection = 'terrain/height/maxstrengthlimit'
		elif t == self.filterTool:
			sizeSection = 'terrain/filter/size'
			minSizeSection = 'terrain/filter/minsizelimit'
			maxSizeSection = 'terrain/filter/maxsizelimit'
		elif t == self.holeTool:
			sizeSection = 'terrain/cutRepair/size'
			minSizeSection = 'terrain/cutRepair/minsizelimit'
			maxSizeSection = 'terrain/cutRepair/maxsizelimit'

		if sizeSection:
			size = WorldEditor.getOptionFloat( sizeSection )
			minSize = WorldEditor.getOptionFloat( minSizeSection )
			maxSize = WorldEditor.getOptionFloat( maxSizeSection )
			if key == KEY_RBRACKET:
				if not ( modifiers & MODIFIER_SHIFT ):
					size = size * 1.25 + 1
					if size > maxSize:
						size = maxSize
					t.size = size
					WorldEditor.setOptionFloat( sizeSection, size )
					WorldEditor.addCommentaryMsg( "Tool size %0.1f" % size )
			elif key == KEY_LBRACKET:
				if not ( modifiers & MODIFIER_SHIFT ):
					size = size * 0.8 - 1
					if size < minSize:
						size = minSize
					t.size = size
					WorldEditor.setOptionFloat( sizeSection, size )
					WorldEditor.addCommentaryMsg( "Tool size %0.1f" % size )
		if strengthSection:
			strength = WorldEditor.getOptionFloat( strengthSection )
			minStrength = WorldEditor.getOptionFloat( minStrengthSection )
			maxStrength = WorldEditor.getOptionFloat( maxStrengthSection )
			if key == KEY_RBRACKET and strength >= 0 or key == KEY_LBRACKET and strength < 0:
				if modifiers & MODIFIER_SHIFT:
					if strength >= 0:
						strength = strength * 1.25 + 1
					else:
						strength = strength * 1.25 - 1
					if strength > maxStrength:
						strength = maxStrength
					t.strength = strength
					WorldEditor.setOptionFloat( strengthSection, strength )
					WorldEditor.addCommentaryMsg( "Tool strength %0.1f" % strength )
			elif key == KEY_LBRACKET and strength >= 0 or key == KEY_RBRACKET and strength < 0:
				if modifiers & MODIFIER_SHIFT:
					if strength >= 0:
						strength = strength * 0.8 - 1
					else:
						strength = strength * 0.8 + 1
					if strength < minStrength:
						strength = minStrength
					t.strength = strength
					WorldEditor.setOptionFloat( strengthSection, strength )
					WorldEditor.addCommentaryMsg( "Tool strength %0.1f" % strength )
Beispiel #9
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def ualSelectFilterChange(value):
    if (WorldEditor.getOptionString("tools/selectFilter") != value):
        WorldEditor.addCommentaryMsg("Selection Filter: %s" % value)
        WorldEditor.setOptionString("tools/selectFilter", value)
    setSelectionFilter(value)
def cmbCoordFilterChange( value ):
	WorldEditor.addCommentaryMsg( "Reference Coordinate System: %s" % value )
	WorldEditor.setOptionString( "tools/coordFilter", value )
Beispiel #11
0
def cmbCoordFilterChange(value):
    WorldEditor.addCommentaryMsg("Reference Coordinate System: %s" % value)
    WorldEditor.setOptionString("tools/coordFilter", value)
def doSuperFastCamera( item ):
	WorldEditor.setOptionString( "camera/speed", "SuperFast" );
	updateCamera()
def doMediumCamera( item ):
	WorldEditor.setOptionString( "camera/speed", "Medium" );
	updateCamera()
def doSlowCamera( item ):
	WorldEditor.setOptionString( "camera/speed", "Slow" );
	updateCamera()
Beispiel #15
0
	def ownKeyEvent( self, key, modifiers ):
		t = WorldEditor.tool()

		handled = 1

		if key == KEY_RBRACKET:
			if modifiers & MODIFIER_SHIFT:
				t.strength = t.strength * 1.25
				WorldEditor.addCommentaryMsg( "Tool strength %0.1f" % t.strength, 0 )
			else:
				t.size = t.size * 1.25
				WorldEditor.addCommentaryMsg( "Tool size %0.1f" % t.size, 0 )
		elif key == KEY_LBRACKET:
			if modifiers & MODIFIER_SHIFT:
				t.strength = t.strength * 0.8
				WorldEditor.addCommentaryMsg( "Tool strength %0.1f" % t.strength, 0 )
			else:
				t.size = t.size * 0.8
				WorldEditor.addCommentaryMsg( "Tool size %0.1f" % t.size, 0 )

		elif key == KEY_F6:
			scv = WorldEditor.getOptionString( "tools/showChunkVisualisation" )
			if scv == "true":
				self.alphatool.delView( self.chunkvis )
				WorldEditor.setOptionString( "tools/showChunkVisualisation", "false" )
			else:
				self.alphatool.addView( self.chunkvis )
				WorldEditor.setOptionString( "tools/showChunkVisualisation", "true" )

		elif key == KEY_F8:
			WorldEditor.save()

		elif key == KEY_F9:
			if not t.applying:
				if t == self.alphatool:
					if t.functor == self.alphafunc:
						t.functor = self.heightfunc
						self.guiview.visible = 0
						WorldEditor.addCommentaryMsg(
							"Entering height filter mode.  Press LMB to apply", 0 )
					else:
						t.functor = self.alphafunc
						WorldEditor.pushTool( self.ecotool )
						WorldEditor.addCommentaryMsg(
							"Entering ecotype mode.  Press Enter to apply", 0 )
				elif t == self.ecotool:
					WorldEditor.popTool()
					WorldEditor.pushTool( self.objtool )
					WorldEditor.addCommentaryMsg(
						"Entering objt manipln mode. Use LMB to select", 0 )
				else:
					WorldEditor.popTool()
					self.guiview.visible = 1
					WorldEditor.addCommentaryMsg(
						"Entering alpha mode.  Press LMB to apply", 0 )
					

		elif key == KEY_Z:
			if not t.applying and (modifiers & MODIFIER_CONTROL):
				if not (modifiers & MODIFIER_SHIFT):
					what = WorldEditor.undo(0)
					if what:
						WorldEditor.addCommentaryMsg( "Undoing: " + what, 1 )
					WorldEditor.undo()
				else:
					what = WorldEditor.redo(0)
					if what:
						WorldEditor.addCommentaryMsg( "Redoing: " + what, 1 )
					WorldEditor.redo()

		elif key == KEY_I and (modifiers & MODIFIER_CONTROL):
			self.objInfo.browseUp()
			self.objInfo.showBrowse()
		elif key == KEY_K and (modifiers & MODIFIER_CONTROL):
			self.objInfo.browseDown()
			self.objInfo.showBrowse()
		elif key == KEY_J and (modifiers & MODIFIER_CONTROL):
			self.objInfo.browseLeft()
			self.objInfo.showBrowse()
		elif key == KEY_L and (modifiers & MODIFIER_CONTROL):
			self.objInfo.browseRight()
			self.objInfo.showBrowse()

		else:
			handled = 0
		
		return handled