def updFuelGauge():
	global chkFuel, batteryLast, batteryLevel, Volt, Fuel, text_file, t_i2c 

	Volt = ((Adafruit_I2C.readU16(AdaI2C, 0x02, little_endian=False)) >> 4) * 1.25 /1000
	Fuel = Adafruit_I2C.readU8(AdaI2C, 0x04)  # Load Fuel Level

#	text_file = open("Output.txt", "a")
#	text_file.write("Fuel: %003d, Volts: %.4f \n" % (Fuel, Volt))
#	text_file.close()

	if Volt >= 3.68:
	  batteryLevel = 0
	elif Volt >= 3.61:
	  batteryLevel = 1
	elif Volt >= 3.54:
	  batteryLevel = 2
	elif Volt >= 3.47:
	  batteryLevel = 3
	elif Volt >= 3.40:
	  batteryLevel = 4
	elif Volt == 0.00:
	  batteryLevel = 4
	else:
	  batteryLevel = 4
	  chkFuel = False

	if (GPIO.input(17)==0):
	  batteryLevel += 5

	if batteryLevel != batteryLast:
	  if batteryLevel in [4, 9]:
	    GPIO.output(18, GPIO.LOW)
	  else:
	    GPIO.output(18, GPIO.HIGH)
#	  print "Fuel: 0x%02X - Level: 0x%02X - Last: 0x%02X " % (Fuel, batteryLevel, batteryLast)
	  batteryLast = batteryLevel
	  setBatteryLevel(batteryLevel)
	  pygame.display.update()