class getMessageSlice(unittest.TestCase):
    """ Test cases of getMessageSlice """
    MESSAGE_STR = "1234567890"
    
    def  setUp(self):
        """ Build the BattleMessage for the test """
        self.message = BattleMessage(self.MESSAGE_STR)
        
    def slice(self):
        """ Test that a slice of the Battle Message is returned properly """
        sliceIndex = 2
        originalSlice = self.MESSAGE_STR[:sliceIndex]
        messageSlice = self.message.getMessageSlice(sliceIndex)
        
        assert originalSlice == messageSlice, "Message slice does not match the slice from the original string"
        assert not self.message.fullyDisplayed, "Message should not have fullyDisplayed"
        
    def fullMessage(self):
        """ Test that a slice of the Battle Message is returned properly """
        sliceIndex = len(self.MESSAGE_STR)
        originalSlice = self.MESSAGE_STR[:sliceIndex]
        messageSlice = self.message.getMessageSlice(sliceIndex)
        
        assert originalSlice == messageSlice, "Message slice should be the original string"
        assert self.message.fullyDisplayed, "Message should have fullyDisplayed"
class getMessageSlice(unittest.TestCase):
    """ Test cases of getMessageSlice """
    MESSAGE_STR = "1234567890"

    def setUp(self):
        """ Build the BattleMessage for the test """
        self.message = BattleMessage(self.MESSAGE_STR)

    def slice(self):
        """ Test that a slice of the Battle Message is returned properly """
        sliceIndex = 2
        originalSlice = self.MESSAGE_STR[:sliceIndex]
        messageSlice = self.message.getMessageSlice(sliceIndex)

        assert originalSlice == messageSlice, "Message slice does not match the slice from the original string"
        assert not self.message.fullyDisplayed, "Message should not have fullyDisplayed"

    def fullMessage(self):
        """ Test that a slice of the Battle Message is returned properly """
        sliceIndex = len(self.MESSAGE_STR)
        originalSlice = self.MESSAGE_STR[:sliceIndex]
        messageSlice = self.message.getMessageSlice(sliceIndex)

        assert originalSlice == messageSlice, "Message slice should be the original string"
        assert self.message.fullyDisplayed, "Message should have fullyDisplayed"
 def setAction(self, entry):
     """ Set the Chosen Action """
     if self.pokemon.isPokemon(entry.getPokemon()):
         self.runController(MessageBoxController(BattleMessage("{0} is already out.".format(self.pokemon.name)), self.screen))
     elif entry.getPokemon().fainted():
         self.runController(MessageBoxController(BattleMessage("{0} has no will to fight.".format(entry.getPokemon().name)), self.screen))
     else:
         self.action = SwitchAction(self.pokemon, entry.getPokemon())
         self.stopRunning()
 def __init__(self, battle, screen):
     """ Initialize the Battle Message Controller """
     self.battle = battle
     self.messageBox = MessageBox(BattleMessage(""))
     screen.messageBox = self.messageBox
     cmds = {ENDL:self.battle.removeMessageFromQueue}
     ConsoleController.__init__(self, screen, commands=cmds)
Beispiel #5
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 def setAction(self, entry):
     """ Set the Chosen Action """
     if entry.getAttack().currPowerPoints == 0:
         self.runController(
             MessageBoxController(
                 BattleMessage("No PP left for this attack."), self.screen))
     else:
         self.action = AttackAction(entry.getAttack(), self.pokemon,
                                    self.targets[0], self.environment)
         self.stopRunning()
def PerformEvent(event, controller):
    """ Perform the given event """
    eventController = None
    
    if isinstance(event, str):
        eventController = MessageBoxController(BattleMessage(event), controller.screen)
    elif isinstance(event, LearnAttackEvent):
        eventController = LearnAttackController(event, controller.screen)
        
    if eventController is not None:
        controller.runController(eventController)
 def setUp(self):
     """ Build the BattleMessage for the test """
     self.message = BattleMessage(self.MESSAGE_STR)
 def buildMessageBox(self):
     """ Builds a Message Box """
     battleMessage = BattleMessage("{0}'s first Pkmn is {1}.".format(self.entries[self.selectedIndex].entry.trainer.name, self.entries[self.selectedIndex].entry.trainer.beltPokemon[0].name))
     self.messageBox = MessageBox(battleMessage)
 def  setUp(self):
     """ Build the BattleMessage for the test """
     self.message = BattleMessage(self.MESSAGE_STR)
 def presentMessages(self, messages):
     """ Present the given messages """
     for message in messages:
         self.runController(
             MessageBoxController(BattleMessage(message), self.screen))
 def getYesNoResponse(self, message):
     """ Return the Yes/No Response """
     yesNoController = YesNoController(BattleMessage(message), self.screen)
     self.runController(yesNoController)
     return yesNoController.answer