Beispiel #1
0
 user = User()
  
 music = Music()
 
 # Catalog loads all sprite images
 catalog.load("dawnlike")
 # First frame displays before game starts
 video.load()
 video.blit_map(catalog, user)
 video.flip()
 video.log("Welcome to Cleric!")
 # Game loops until the user stops playing
 while not user.is_done:
     # User input - keyboard / mouse
     user.get_input(video.pixel_res)
     catalog.bound(user)
     # Saving
     if user.is_saving:
         video.save(catalog)
         user.is_saving = False
     # Erases video log
     if user.is_erasing:
         video.erase()
         user.is_erasing = False
     # Clears video log
     if user.is_clearing_log:
         video.clear_log()
         user.is_clearing_log = False
     # Queury a tile
     if user.is_querying:
         video.query(user, catalog)