Beispiel #1
0
    def __init__(self, carpeta):
        dicTraining = TrListas.dicTraining()

        def trTraining(txt):
            return dicTraining.get(txt, txt)

        self.tr = trTraining

        self.name = trTraining(os.path.basename(carpeta))
        self.read(carpeta)
Beispiel #2
0
    def tacticas(self, tipo, name, carpeta, ini):
        dic_training = TrListas.dicTraining()
        um = self.procesador.unMomento()
        tacticas = Tactics.Tactics(tipo, name, carpeta, ini)
        liMenus = tacticas.listaMenus()
        if len(liMenus) == 0:
            um.final()
            return

        nico = QTVarios.rondoPuntos()
        if len(liMenus) > 1:
            menu = QTVarios.LCMenu(self.parent)
            menu.opcion(None, _SP(name), Iconos.Tacticas())
            menu.separador()

            dmenu = {}
            for valor, lista in liMenus:
                actmenu = menu
                if len(lista) > 1:
                    t = ""
                    for x in range(len(lista) - 1):
                        t += "|%s" % lista[x]
                        if not (t in dmenu):
                            v_trad = dic_training.get(lista[x], lista[x])
                            dmenu[t] = actmenu.submenu(v_trad, nico.otro())
                            actmenu.separador()
                        actmenu = dmenu[t]
                actmenu.opcion(valor, dic_training.get(lista[-1], lista[-1]),
                               nico.otro())
                actmenu.separador()
            um.final()
            resp = menu.lanza()

        else:
            resp = liMenus[0][0]

        if not resp:
            um.final()
            return

        tactica = tacticas.eligeTactica(resp,
                                        self.configuration.carpeta_results)

        um.final()
        if tactica:
            self.entrenaTactica(tactica)
Beispiel #3
0
    def create_menu_tactics(self, menu, xopcion):
        menu.separador()
        menu_tactics = menu.submenu(_("Tactics"), Iconos.Training_Tactics())

        #   Posiciones de entrenamiento --------------------------------------------------------------------------
        self.menuFNS(menu_tactics, _("Training positions"), xopcion)
        menu_tactics.separador()

        # Tacticas ---------------------------------------------------------------------------------------------
        menu_t = menu_tactics.submenu(_("Learn tactics by repetition"),
                                      Iconos.Tacticas())
        nico = Util.Rondo(Iconos.Amarillo(), Iconos.Naranja(), Iconos.Verde(),
                          Iconos.Azul(), Iconos.Magenta())
        dicTraining = TrListas.dicTraining()

        def trTraining(txt):
            return dicTraining.get(txt, txt)

        def menu_tacticas(submenu, tipo, carpeta_base, lista):
            if os.path.isdir(carpeta_base):
                for entry in os.scandir(carpeta_base):
                    if entry.is_dir():
                        carpeta = entry.path
                        ini = os.path.join(carpeta, "Config.ini")
                        if os.path.isfile(ini):
                            name = entry.name
                            xopcion(
                                submenu, "tactica|%s|%s|%s|%s" %
                                (tipo, name, carpeta, ini), trTraining(name),
                                nico.otro())
                            menu_t.separador()
                            lista.append((carpeta, name))
                        else:
                            submenu1 = submenu.submenu(entry.name, nico.otro())
                            menu_tacticas(submenu1, tipo, carpeta, lista)
            return lista

        menu_tacticas(menu_t, TACTICS_BASIC, Code.path_resource("Tactics"), [])
        lista = []
        carpetaTacticasP = self.configuration.folder_tactics()
        if os.path.isdir(carpetaTacticasP):
            submenu1 = menu_t.submenu(_("Personal tactics"), nico.otro())
            lista = menu_tacticas(submenu1, TACTICS_PERSONAL, carpetaTacticasP,
                                  lista)
            if lista:
                ico = Iconos.Delete()
                menub = menu_t.submenu(_("Remove"), ico)
                for carpeta, name in lista:
                    xopcion(menub, "remtactica|%s|%s" % (carpeta, name),
                            trTraining(name), ico)
        menu_tactics.separador()

        xopcion(menu_tactics, "bmt", _("Find best move"), Iconos.BMT())
        menu_tactics.separador()

        xopcion(menu_tactics, "dailytest", _("Your daily test"),
                Iconos.DailyTest())
        menu_tactics.separador()

        xopcion(menu_tactics, "potencia",
                _("Determine your calculating power"), Iconos.Potencia())
        menu_tactics.separador()
        # TOL
        menu_tactics.separador()
        menu2 = menu_tactics.submenu(_("Turn on the lights"), Iconos.TOL())
        menu.separador()
        menu3 = menu2.submenu(_("Memory mode"), Iconos.TOL())
        xopcion(menu3, "tol_uned_easy",
                "%s (%s)" % (_("UNED chess school"), _("Initial")),
                Iconos.Uned())
        menu3.separador()
        xopcion(menu3, "tol_uned",
                "%s (%s)" % (_("UNED chess school"), _("Complete")),
                Iconos.Uned())
        menu3.separador()
        xopcion(menu3, "tol_uwe_easy",
                "%s (%s)" % (_("Uwe Auerswald"), _("Initial")), Iconos.Uwe())
        menu3.separador()
        xopcion(menu3, "tol_uwe",
                "%s (%s)" % (_("Uwe Auerswald"), _("Complete")), Iconos.Uwe())
        menu2.separador()
        menu3 = menu2.submenu(_("Calculation mode"), Iconos.Calculo())
        xopcion(menu3, "tol_uned_easy_calc",
                "%s (%s)" % (_("UNED chess school"), _("Initial")),
                Iconos.Uned())
        menu3.separador()
        xopcion(menu3, "tol_uned_calc",
                "%s (%s)" % (_("UNED chess school"), _("Complete")),
                Iconos.Uned())
        menu3.separador()
        xopcion(menu3, "tol_uwe_easy_calc",
                "%s (%s)" % (_("Uwe Auerswald"), _("Initial")), Iconos.Uwe())
        menu3.separador()
        xopcion(menu3, "tol_uwe_calc",
                "%s (%s)" % (_("Uwe Auerswald"), _("Complete")), Iconos.Uwe())
        menu2.separador()
        xopcion(menu2, "tol_oneline", _("Turn on lights in one line"),
                Iconos.TOLline())
Beispiel #4
0
    def start(self, pos_training, num_trainings, title_training, li_trainings, is_tutor_enabled=None, is_automatic_jump=False):
        if hasattr(self, "reiniciando"):
            if self.reiniciando:
                return
        self.reiniciando = True

        if is_tutor_enabled is None:
            is_tutor_enabled = (Code.dgtDispatch is None) and self.configuration.x_default_tutor_active

        self.pos_training = pos_training
        self.save_pos(pos_training)
        self.num_trainings = num_trainings
        self.title_training = title_training
        self.li_trainings = li_trainings
        self.is_automatic_jump = is_automatic_jump

        self.li_histo = [self.pos_training]

        self.hints = 99999

        self.line_fns = FNSLine.FNSLine(self.li_trainings[self.pos_training - 1])

        self.game_obj = self.line_fns.game_obj
        self.pos_obj = 0

        self.is_rival_thinking = False

        cp = self.line_fns.position

        is_white = cp.is_white

        if self.line_fns.with_game_original():
            self.game = self.line_fns.game_original
        else:
            self.game.set_position(cp)
            if self.game_obj:
                self.game.set_first_comment(self.game_obj.first_comment, True)

        self.game.pending_opening = False

        self.game_type = GT_POSITIONS

        self.human_is_playing = False
        self.state = ST_PLAYING
        self.plays_instead_of_me_option = True

        self.human_side = is_white
        self.is_engine_side_white = not is_white

        self.rm_rival = None

        self.is_tutor_enabled = is_tutor_enabled
        self.main_window.set_activate_tutor(self.is_tutor_enabled)

        self.ayudas_iniciales = 0

        li_options = [TB_CLOSE, TB_HELP, TB_CHANGE, TB_REINIT, TB_TAKEBACK]
        li_options.append(TB_PGN_LABELS)
        li_options.extend((TB_CONFIG, TB_UTILITIES))
        if self.num_trainings > 1:
            li_options.extend((TB_PREVIOUS, TB_NEXT))
        self.li_options_toolbar = li_options
        self.main_window.pon_toolbar(li_options)

        self.main_window.activaJuego(True, False, siAyudas=False)
        self.main_window.remove_hints(False, False)
        self.set_dispatcher(self.player_has_moved)
        self.set_position(self.game.last_position)
        self.show_side_indicator(True)
        self.put_pieces_bottom(is_white)
        titulo = "<b>%s</b>" % TrListas.dicTraining().get(self.title_training, self.title_training)
        if self.line_fns.label:
            titulo += "<br>%s" % self.line_fns.label
        self.set_label1(titulo)
        self.set_label2("%d / %d" % (pos_training, num_trainings))
        self.pgnRefresh(True)
        QTUtil.refresh_gui()

        if self.xrival is None:
            self.xrival = self.procesador.creaManagerMotor(
                self.configuration.tutor, self.configuration.x_tutor_mstime, self.configuration.x_tutor_depth
            )

        player = self.configuration.nom_player()
        other = _("the engine")
        w, b = (player, other) if self.human_side else (other, player)
        self.game.set_tag("White", w)
        self.game.set_tag("Black", b)

        self.is_analyzed_by_tutor = False
        self.continueTt = not self.configuration.x_engine_notbackground

        self.check_boards_setposition()

        if self.line_fns.with_game_original():
            self.repiteUltimaJugada()

        self.reiniciando = False
        self.is_rival_thinking = False
        self.is_analyzing = False
        self.play_next_move()