def acercade(self): w = Info.WAbout(self) w.exec_()
def dameCategoria(wParent, configuracion, procesador): rival = configuracion.rival menu = QTVarios.LCMenu(wParent) menu.opcion( None, "%s: %d %s" % (_("Total score"), configuracion.puntuacion(), _("pts")), Iconos.NuevaPartida()) menu.separador() menu.opcion(None, "%s: %s" % (_("Opponent"), rival.rotuloPuntos()), Iconos.Motor(), siDeshabilitado=False) menu.separador() # ---------- CATEGORIAS ant = 1 for x in range(6): cat = rival.categorias.numero(x) txt = cat.nombre() nm = cat.nivelHecho nh = cat.hecho if nm > 0: txt += " %s %d" % (_("Level"), nm) if nh: if "B" in nh: txt += " +%s:%d" % (_("White"), nm + 1) if "N" in nh: txt += " +%s:%d" % (_("Black"), nm + 1) # if "B" not in nh: # txt += " ... %s:%d"%( _( "White" )[0],nm+1) # elif "N" not in nh: # txt += " ... %s:%d"%( _( "Black" )[0],nm+1) # else: # txt += " ... %s:%d"%( _( "White" )[0],nm+1) siDesHabilitado = (ant == 0) ant = nm menu.opcion(str(x), txt, cat.icono(), siDeshabilitado=siDesHabilitado) # ----------- RIVAL menu.separador() menuRival = menu.submenu(_("Change opponent")) puntuacion = configuracion.puntuacion() icoNo = Iconos.Motor_No() icoSi = Iconos.Motor_Si() icoActual = Iconos.Motor_Actual() grpNo = Iconos.Grupo_No() grpSi = Iconos.Grupo_Si() for grupo in configuracion.grupos.liGrupos: nombre = _X(_("%1 group"), grupo.nombre) if grupo.minPuntos > 0: nombre += " (+%d %s)" % (grupo.minPuntos, _("pts")) siDes = (grupo.minPuntos > puntuacion) if siDes: icoG = grpNo icoM = icoNo else: icoG = grpSi icoM = icoSi submenu = menuRival.submenu(nombre, icoG) for rv in grupo.liRivales: siActual = rv.clave == rival.clave ico = icoActual if siActual else icoM submenu.opcion("MT_" + rv.clave, rv.rotuloPuntos(), ico, siDes or siActual) menuRival.separador() # ----------- RIVAL menu.separador() menu.opcion("ayuda", _("Help"), Iconos.Ayuda()) cursor = QtGui.QCursor.pos() resp = menu.lanza() if resp is None: return None elif resp == "ayuda": titulo = _("Competition") ancho, alto = QTUtil.tamEscritorio() ancho = min(ancho, 700) txt = _( "<br><b>The aim is to obtain the highest possible score</b> :<ul><li>The current point score is displayed in the title bar.</li><li>To obtain points it is necessary to win on different levels in different categories.</li><li>To overcome a level it is necessary to win against the engine with white and with black.</li><li>The categories are ranked in the order of the following table:</li><ul><li><b>Beginner</b> : 5</li><li><b>Amateur</b> : 10</li><li><b>Master candidate</b> : 20</li><li><b>Master</b> : 40</li><li><b>Grandmaster candidate</b> : 80</li><li><b>Grandmaster</b> : 160</li></ul><li>The score for each game is calculated by multiplying the playing level with the score of the category.</li><li>The engines are divided into groups.</li><li>To be able to play with an opponent of a particular group a minimum point score is required. The required score is shown next to the group label.</li></ul>" ) Info.info(wParent, _("Lucas Chess"), titulo, txt, ancho, Iconos.pmAyudaGR()) return None elif resp.startswith("MT_"): procesador.cambiaRival(resp[3:]) QtGui.QCursor.setPos(cursor) procesador.competicion() return None else: categoria = rival.categorias.numero(int(resp)) return categoria
def dameCategoria(wParent, configuracion, procesador): rival = configuracion.rival menu = QTVarios.LCMenu(wParent) menu.opcion(None, "%s: %d %s" % (_("Total score"), configuracion.puntuacion(), _("pts")), Iconos.NuevaPartida()) menu.separador() menu.opcion(None, "%s: %s" % (_("Opponent"), rival.rotuloPuntos()), Iconos.Motor(), siDeshabilitado=False) menu.separador() # ---------- CATEGORIAS ant = 1 for x in range(6): cat = rival.categorias.numero(x) txt = cat.nombre() nm = cat.nivelHecho nh = cat.hecho if nm > 0: txt += " %s %d" % (_("Level"), nm) if nh: if "B" in nh: txt += " +%s:%d" % ( _("White"), nm + 1) if "N" in nh: txt += " +%s:%d" % ( _("Black"), nm + 1) # if "B" not in nh: # txt += " ... %s:%d"%( _( "White" )[0],nm+1) # elif "N" not in nh: # txt += " ... %s:%d"%( _( "Black" )[0],nm+1) # else: # txt += " ... %s:%d"%( _( "White" )[0],nm+1) siDesHabilitado = (ant == 0) ant = nm menu.opcion(str(x), txt, cat.icono(), siDeshabilitado=siDesHabilitado) # ----------- RIVAL menu.separador() menuRival = menu.submenu(_("Change opponent")) puntuacion = configuracion.puntuacion() icoNo = Iconos.Motor_No() icoSi = Iconos.Motor_Si() icoActual = Iconos.Motor_Actual() grpNo = Iconos.Grupo_No() grpSi = Iconos.Grupo_Si() for grupo in configuracion.grupos.liGrupos: nombre = _X(_("%1 group"), grupo.nombre) if grupo.minPuntos > 0: nombre += " (+%d %s)" % (grupo.minPuntos, _("pts") ) siDes = (grupo.minPuntos > puntuacion) if siDes: icoG = grpNo icoM = icoNo else: icoG = grpSi icoM = icoSi submenu = menuRival.submenu(nombre, icoG) for rv in grupo.liRivales: siActual = rv.clave == rival.clave ico = icoActual if siActual else icoM submenu.opcion("MT_" + rv.clave, rv.rotuloPuntos(), ico, siDes or siActual) menuRival.separador() # ----------- RIVAL menu.separador() menu.opcion("ayuda", _("Help"), Iconos.Ayuda()) cursor = QtGui.QCursor.pos() resp = menu.lanza() if resp is None: return None elif resp == "ayuda": titulo = _("Competition") ancho, alto = QTUtil.tamEscritorio() ancho = min(ancho, 700) txt = _("<br><b>The aim is to obtain the highest possible score</b> :<ul><li>The current point score is displayed in the title bar.</li><li>To obtain points it is necessary to win on different levels in different categories.</li><li>To overcome a level it is necessary to win against the engine with white and with black.</li><li>The categories are ranked in the order of the following table:</li><ul><li><b>Beginner</b> : 5</li><li><b>Amateur</b> : 10</li><li><b>Master candidate</b> : 20</li><li><b>Master</b> : 40</li><li><b>Grandmaster candidate</b> : 80</li><li><b>Grandmaster</b> : 160</li></ul><li>The score for each game is calculated by multiplying the playing level with the score of the category.</li><li>The engines are divided into groups.</li><li>To be able to play with an opponent of a particular group a minimum point score is required. The required score is shown next to the group label.</li></ul>") Info.info(wParent, _("Lucas Chess"), titulo, txt, ancho, Iconos.pmAyudaGR()) return None elif resp.startswith("MT_"): procesador.cambiaRival(resp[3:]) QtGui.QCursor.setPos(cursor) procesador.competicion() return None else: categoria = rival.categorias.numero(int(resp)) return categoria