def generateSystem(self): sysCount = 1 self.mySystem = System(sysCount) self.scoreThreshold =1; self.score = 1000 starcount=1 # bodycount = raw_input() #if bodycount=="": bodycount = 32 bodyDistance=.5 bodySpeed=.03 self.mySystem = System(sysCount, starcount, bodycount, bodyDistance, bodySpeed) #try: # print "trying to get a star" # self.connectToServer() # self.mySystem.star = cPickle.loads(self.server.getNextStar()) # print "got one" #except: # print "couldn't get one" self.galaxy.stars[4*len(self.galaxy.stars)/5] self.Evaluator = soPhysics(self.mySystem, 10000, .02) print "number of bodies:" print len(self.mySystem.bodies)
def runSol(self): print "earthSun" sysCount = 0 self.mySystem = System(sysCount) self.Evaluator = soPhysics(self.mySystem, 100,0.2) print "number of bodies:" print len(self.mySystem.bodies) print "launching planetarium.. . . . ." import planetarium self.planetWindow = planetarium.Universe(self.Evaluator) run()