def update_lock(chat_id, lock_type, locked):
    with PERM_LOCK:
        curr_perm = SESSION.query(Permissions).get(str(chat_id))
        if not curr_perm:
            curr_perm = init_permissions(chat_id)

        if lock_type == "audio":
            curr_perm.audio = locked
        elif lock_type == "voice":
            curr_perm.voice = locked
        elif lock_type == "contact":
            curr_perm.contact = locked
        elif lock_type == "video":
            curr_perm.video = locked
        elif lock_type == "document":
            curr_perm.document = locked
        elif lock_type == "photo":
            curr_perm.photo = locked
        elif lock_type == "sticker":
            curr_perm.sticker = locked
        elif lock_type == "gif":
            curr_perm.gif = locked
        elif lock_type == 'url':
            curr_perm.url = locked
        elif lock_type == 'bots':
            curr_perm.bots = locked
        elif lock_type == 'forward':
            curr_perm.forward = locked
        elif lock_type == 'game':
            curr_perm.game = locked

        SESSION.add(curr_perm)
        SESSION.commit()
def add_to_blacklist(chat_id, trigger):
    with BLACKLIST_FILTER_INSERTION_LOCK:
        blacklist_filt = BlackListFilters(str(chat_id), trigger)

        SESSION.merge(blacklist_filt)  # merge to avoid duplicate key issues
        SESSION.commit()
        CHAT_BLACKLISTS.setdefault(str(chat_id), set()).add(trigger)
def __load_flood_settings():
    global CHAT_FLOOD
    try:
        all_chats = SESSION.query(FloodControl).all()
        CHAT_FLOOD = {chat.chat_id: (None, DEF_COUNT, chat.limit) for chat in all_chats}
    finally:
        SESSION.close()
def get_buttons(chat_id, note_name):
    try:
        return SESSION.query(Buttons).filter(
            Buttons.chat_id == str(chat_id),
            Buttons.note_name == note_name).order_by(Buttons.id).all()
    finally:
        SESSION.close()
Beispiel #5
0
def get_buttons(chat_id, keyword):
    try:
        return SESSION.query(Buttons).filter(
            Buttons.chat_id == str(chat_id),
            Buttons.keyword == keyword).order_by(Buttons.id).all()
    finally:
        SESSION.close()
def add_note_to_db(chat_id,
                   note_name,
                   note_data,
                   is_reply=False,
                   buttons=None):
    if not buttons:
        buttons = []

    with NOTES_INSERTION_LOCK:
        prev = SESSION.query(Notes).get((str(chat_id), note_name))
        if prev:
            with BUTTONS_INSERTION_LOCK:
                prev_buttons = SESSION.query(Buttons).filter(
                    Buttons.chat_id == str(chat_id),
                    Buttons.note_name == note_name).all()
                for btn in prev_buttons:
                    SESSION.delete(btn)
            SESSION.delete(prev)
        note = Notes(str(chat_id),
                     note_name,
                     note_data,
                     is_reply=is_reply,
                     has_buttons=bool(buttons))

        SESSION.add(note)
        SESSION.commit()

    for b_name, url, same_line in buttons:
        add_note_button_to_db(chat_id, note_name, b_name, url, same_line)
def set_custom_gdbye(chat_id, custom_goodbye, goodbye_type, buttons=None):
    if buttons is None:
        buttons = []

    with INSERTION_LOCK:
        welcome_settings = SESSION.query(Welcome).get(str(chat_id))
        if not welcome_settings:
            welcome_settings = Welcome(str(chat_id), True)

        if custom_goodbye:
            welcome_settings.custom_leave = custom_goodbye
            welcome_settings.leave_type = goodbye_type.value

        else:
            welcome_settings.custom_leave = DEFAULT_GOODBYE
            welcome_settings.leave_type = Types.TEXT.value

        SESSION.add(welcome_settings)

        with LEAVE_BTN_LOCK:
            prev_buttons = SESSION.query(GoodbyeButtons).filter(
                GoodbyeButtons.chat_id == str(chat_id)).all()
            for btn in prev_buttons:
                SESSION.delete(btn)

            for b_name, url, same_line in buttons:
                button = GoodbyeButtons(chat_id, b_name, url, same_line)
                SESSION.add(button)

        SESSION.commit()
def get_welc_buttons(chat_id):
    try:
        return SESSION.query(WelcomeButtons).filter(
            WelcomeButtons.chat_id == str(chat_id)).order_by(
                WelcomeButtons.id).all()
    finally:
        SESSION.close()
Beispiel #9
0
def migrate_chat(old_chat_id, new_chat_id):
    with CHAT_LOCK:
        chat_notes = SESSION.query(ReportingChatSettings).filter(
            ReportingChatSettings.chat_id == str(old_chat_id)).all()
        for note in chat_notes:
            note.chat_id = str(new_chat_id)
        SESSION.commit()
def get_gdbye_buttons(chat_id):
    try:
        return SESSION.query(GoodbyeButtons).filter(
            GoodbyeButtons.chat_id == str(chat_id)).order_by(
                GoodbyeButtons.id).all()
    finally:
        SESSION.close()
def is_locked(chat_id, lock_type):
    curr_perm = SESSION.query(Permissions).get(str(chat_id))
    SESSION.close()

    if not curr_perm:
        return False

    elif lock_type == "sticker":
        return curr_perm.sticker
    elif lock_type == "photo":
        return curr_perm.photo
    elif lock_type == "audio":
        return curr_perm.audio
    elif lock_type == "voice":
        return curr_perm.voice
    elif lock_type == "contact":
        return curr_perm.contact
    elif lock_type == "video":
        return curr_perm.video
    elif lock_type == "document":
        return curr_perm.document
    elif lock_type == "gif":
        return curr_perm.gif
    elif lock_type == "url":
        return curr_perm.url
    elif lock_type == "bots":
        return curr_perm.bots
    elif lock_type == "forward":
        return curr_perm.forward
    elif lock_type == "game":
        return curr_perm.game
def __load_log_channels():
    global CHANNELS
    try:
        all_chats = SESSION.query(GroupLogs).all()
        CHANNELS = {chat.chat_id: chat.log_channel for chat in all_chats}
    finally:
        SESSION.close()
Beispiel #13
0
def get_chat_filters(chat_id):
    try:
        return SESSION.query(CustomFilters).filter(
            CustomFilters.chat_id == str(chat_id)).order_by(
                func.length(CustomFilters.keyword).desc()).order_by(
                    CustomFilters.keyword.asc()).all()
    finally:
        SESSION.close()
Beispiel #14
0
def get_rules(chat_id):
    rules = SESSION.query(Rules).get(str(chat_id))
    ret = ""
    if rules:
        ret = rules.rules

    SESSION.close()
    return ret
Beispiel #15
0
def user_should_report(user_id: int) -> bool:
    try:
        user_setting = SESSION.query(ReportingUserSettings).get(user_id)
        if user_setting:
            return user_setting.should_report
        return True
    finally:
        SESSION.close()
Beispiel #16
0
def chat_should_report(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(ReportingChatSettings).get(str(chat_id))
        if chat_setting:
            return chat_setting.should_report
        return False
    finally:
        SESSION.close()
Beispiel #17
0
def ungmute_user(user_id):
    with GMUTED_USERS_LOCK:
        user = SESSION.query(GloballyMutedUsers).get(user_id)
        if user:
            SESSION.delete(user)

        SESSION.commit()
        __load_gmuted_userid_list()
Beispiel #18
0
def migrate_chat(old_chat_id, new_chat_id):
    with GMUTE_SETTING_LOCK:
        chat = SESSION.query(GmuteSettings).get(str(old_chat_id))
        if chat:
            chat.chat_id = new_chat_id
            SESSION.add(chat)

        SESSION.commit()
def ungban_user(user_id):
    with GBANNED_USERS_LOCK:
        user = SESSION.query(GloballyBannedUsers).get(user_id)
        if user:
            SESSION.delete(user)

        SESSION.commit()
        __load_gbanned_userid_list()
def get_welc_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()
    if welc:
        return welc.should_welcome, welc.custom_welcome, welc.welcome_type
    else:
        # Welcome by default.
        return True, DEFAULT_WELCOME, Types.TEXT
def get_gdbye_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()
    if welc:
        return welc.should_goodbye, welc.custom_leave, welc.leave_type
    else:
        # Welcome by default.
        return True, DEFAULT_GOODBYE, Types.TEXT
def get_custom_welcome(chat_id):
    welcome_settings = SESSION.query(Welcome).get(str(chat_id))
    ret = DEFAULT_WELCOME
    if welcome_settings and welcome_settings.custom_welcome:
        ret = welcome_settings.custom_welcome

    SESSION.close()
    return ret
def get_custom_gdbye(chat_id):
    welcome_settings = SESSION.query(Welcome).get(str(chat_id))
    ret = DEFAULT_GOODBYE
    if welcome_settings and welcome_settings.custom_leave:
        ret = welcome_settings.custom_leave

    SESSION.close()
    return ret
def get_clean_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()

    if welc:
        return welc.clean_welcome

    return False
Beispiel #25
0
def set_chat_setting(chat_id: Union[int, str], setting: bool):
    with CHAT_LOCK:
        chat_setting = SESSION.query(ReportingChatSettings).get(str(chat_id))
        if not chat_setting:
            chat_setting = ReportingChatSettings(chat_id)

        chat_setting.should_report = setting
        SESSION.add(chat_setting)
        SESSION.commit()
Beispiel #26
0
def set_user_setting(user_id: int, setting: bool):
    with USER_LOCK:
        user_setting = SESSION.query(ReportingUserSettings).get(user_id)
        if not user_setting:
            user_setting = ReportingUserSettings(user_id)

        user_setting.should_report = setting
        SESSION.add(user_setting)
        SESSION.commit()
Beispiel #27
0
def set_rules(chat_id, rules_text):
    with INSERTION_LOCK:
        rules = SESSION.query(Rules).get(str(chat_id))
        if not rules:
            rules = Rules(str(chat_id))
        rules.rules = rules_text

        SESSION.add(rules)
        SESSION.commit()
def migrate_chat(old_chat_id, new_chat_id):
    with INSERTION_LOCK:
        flood = SESSION.query(FloodControl).get(str(old_chat_id))
        if flood:
            CHAT_FLOOD[str(new_chat_id)] = CHAT_FLOOD.get(str(old_chat_id), DEF_OBJ)
            flood.chat_id = str(new_chat_id)
            SESSION.commit()

        SESSION.close()
def __load_disabled_commands():
    global DISABLED
    try:
        all_chats = SESSION.query(Disable).all()
        for chat in all_chats:
            DISABLED.setdefault(chat.chat_id, set()).add(chat.command)

    finally:
        SESSION.close()
Beispiel #30
0
def set_user_me_info(user_id, info):
    with INSERTION_LOCK:
        userinfo = SESSION.query(UserInfo).get(user_id)
        if userinfo:
            userinfo.info = info
        else:
            userinfo = UserInfo(user_id, info)
        SESSION.add(userinfo)
        SESSION.commit()