from Algorithms.AldousBroder import AldousBroder from Algorithms.Wilsons import Wilsons from Algorithms.HuntAndKill import HuntAndKill algorithms = [BinaryTree, Sidewinder, AldousBroder, Wilsons, HuntAndKill] tries = 100 size = 20 averages = {} for alg in algorithms: print("Running: " + str(alg)) dead_counts = [] for i in range(0, tries): thing = alg() grid = thing.on(Grid(size, size)) dead_counts.append(grid.deadends()) total_dead = 0 for i in range(0, len(dead_counts)-1): total_dead += dead_counts[i] averages[alg] = round(total_dead/grid.size) total_cells = size*size print() print("Average dead-ends per " + str(size) + "x" + str(size) + " maze") print() #sorted_algs = sorted(algorithms) for alg in algorithms: percentage = (averages[alg]*100.0)/total_cells
from Algorithms.HuntAndKill import HuntAndKill as hk from Foundations.Grid import Grid jeremy = hk() grid = jeremy.on(Grid(20, 20)) img = grid.to_png() img.save("Output\hk1.png")
from Foundations.Grid import Grid from Algorithms.AldousBroder import AldousBroder lester = AldousBroder() grid = lester.on(Grid(10, 10)) # print(grid) img = grid.to_png() img.save("Output\mazeimage.png")
from Foundations.Grid import Grid from Algorithms.Sidewinder import Sidewinder import random larry = Sidewinder() grid = larry.on(Grid(5, 5)) print(grid)
from Foundations.Grid import Grid from Algorithms.BinaryTree import BinaryTree import random larry = BinaryTree() grid = larry.on(Grid(5, 8)) print(grid)
from Algorithms.RecursiveBacktracker import RecursiveBacktracker from Foundations.Grid import Grid sylvester = RecursiveBacktracker() grid = sylvester.on(Grid(20, 20)) img = grid.to_png() img.save('Output\\recursive.png')
from Algorithms.Wilsons import Wilsons from Foundations.Grid import Grid wilson = Wilsons() grid = wilson.on(Grid(20, 20)) img = grid.to_png() img.save("Output\wilson.png")