# If user chooses right... elif choice == "d": # Move right game_state.move(RIGHT) # If user chooses up... elif choice == "w": # Move up game_state.move(UP) # If user chooses down... elif choice == "s": # Move down game_state.move(DOWN) # If user chooses to quit elif choice == "q": # Set gameOver to True game_state.game_over = True # Otherwise... else: print("That wasn't a choice") # Check for game over sequence if game_state.game_over: game_state.display() game_state.update_high_score() print("Game Over.") print()