Beispiel #1
0
    def __init__(self, mp):
        self.mainPres = mp

        #This is a slightly convoluted way to avoid importing StartState
        self.currentState = State().next(State.EVENTS.START)()
        self.currentState.run(self.mainPres)

        #Set the StateMachine based on the dataModel of the mainPres
        self.changeState(self.mainPres.getModeTransition())
Beispiel #2
0
 def __init__(self, mp):
     self.mainPres = mp
     
     #This is a slightly convoluted way to avoid importing StartState
     self.currentState = State().next(State.EVENTS.START)()
     self.currentState.run(self.mainPres)
     
     #Set the StateMachine based on the dataModel of the mainPres
     self.changeState(self.mainPres.getModeTransition())
Beispiel #3
0
class StateMachine(object):
    def __init__(self, mp):
        self.mainPres = mp

        #This is a slightly convoluted way to avoid importing StartState
        self.currentState = State().next(State.EVENTS.START)()
        self.currentState.run(self.mainPres)

        #Set the StateMachine based on the dataModel of the mainPres
        self.changeState(self.mainPres.getModeTransition())

    def changeState(self, event):
        while True:
            nextState = self.currentState.next(event)
            if nextState == type(self.currentState):
                break
            self.currentState = nextState()
            self.currentState.run(self.mainPres)

    def getStateName(self):
        return self.currentState.name
Beispiel #4
0
class StateMachine(object):
    def __init__(self, mp):
        self.mainPres = mp
        
        #This is a slightly convoluted way to avoid importing StartState
        self.currentState = State().next(State.EVENTS.START)()
        self.currentState.run(self.mainPres)
        
        #Set the StateMachine based on the dataModel of the mainPres
        self.changeState(self.mainPres.getModeTransition())
        
    def changeState(self, event):
        while True:
            nextState = self.currentState.next(event)
            if nextState == type(self.currentState):
                break
            self.currentState = nextState()
            self.currentState.run(self.mainPres)
    
    def getStateName(self):
        return self.currentState.name