Beispiel #1
0
    def __init__(self, dock=True):
        if dock:
            parent = getDock()
        else:
            deleteDock()

            try:
                cmds.deleteUI('LightingManager')
            except:
                logger.debug('No previous UI exists')

            parent = QtWidgets.QDialog(parent=getMayaMainWindow())
            parent.setObjectName('LightingManager')
            parent.setWindowTitle('Lighting Manager')

            dlgLayout = QtWidgets.QVBoxLayout(parent)

        super(toolBoxIII, self).__init__(parent=parent)

        self.setWindowTitle('Lighting Manager')

        self.buildUI()

        self.populate()

        self.parent().layout().addWidget(self)

        if not dock:
            parent.show()

        self.userAppDir = cmds.internalVar(userAppDir=True)
        self.userLibaryDir = self.userAppDir + 'userLibrary'
        if not os.path.exists(self.userLibaryDir):
            os.mkdir(self.userLibaryDir)
Beispiel #2
0
    def __init__(self, dock=True):

        if dock:
            parent = getDock()
        else:
            deleteDock()
            try:
                cmds.deleteUI('Pipeline Tool')
            except:
                logger.debug('No previous UI exists')

            parent = QtWidgets.QDialog(parent=getMayaMainWindow())
            parent.setObjectName('Pipeline Tool')
            parent.setWindowTitle('Pipeline Tool')
            dialogLayout = QtWidgets.QVBoxLayout(parent)

        super ( MayaMainUI, self ).__init__( parent=parent )

        self.curMode = self.getMode()

        logger.info('get mode: %s' % self.curMode.upper())

        self.buildUI()

        if not dock:
            parent.show()
Beispiel #3
0
    def buildUI(self):
        layout = QtWidgets.QGridLayout(self)
        layout.setContentsMargins(5,5,5,5)

        # Create a label to note for Maya light
        mayaLightLabel = QtWidgets.QLabel('Maya Lights')
        mayaLightLabel.setAlignment(QtCore.Qt.AlignCenter)
        layout.addWidget(mayaLightLabel, 0,0,1,6)

        # Create a label to note for Vray light
        vrayLightLabel = QtWidgets.QLabel('Vray Lights')
        vrayLightLabel.setAlignment(QtCore.Qt.AlignCenter)
        layout.addWidget(vrayLightLabel, 0,6,1,8)

        # Create a combo box that has the list of Maya light type
        self.mayaLightTypeCB = QtWidgets.QComboBox()
        # Put lightType into combo Box (Maya lights)
        for lightType in sorted(self.mayaLightTypes):
            self.mayaLightTypeCB.addItem(lightType)

        layout.addWidget(self.mayaLightTypeCB, 1,0,1,4)

        # Create a button to create the light base on the selection of the combo box
        createMayaLightBtn = QtWidgets.QPushButton('Create')
        createMayaLightBtn.clicked.connect(partial(self.createLight, 'Maya Light'))
        layout.addWidget(createMayaLightBtn, 1,4,1,2)

        # Create a combo box that has the list of Vray light type
        self.vrayLightTypeCB = QtWidgets.QComboBox()
        # Put lightType into combo Box (Maya lights)
        for lightType in sorted(self.vrayLightTypes):
            self.vrayLightTypeCB.addItem(lightType)

        layout.addWidget(self.vrayLightTypeCB, 1,6,1,6)

        # Create a button to create the light base on the selection of the combo box
        createVrayLightBtn = QtWidgets.QPushButton('Create')
        createVrayLightBtn.clicked.connect(partial(self.createLight, 'Vray Light'))
        layout.addWidget(createVrayLightBtn, 1,12,1,2)

        # Create Scroll layout to add the light created from buttons above into main layout via LightWidget class
        scrollWidget = QtWidgets.QWidget()
        scrollWidget.setSizePolicy(QtWidgets.QSizePolicy.Maximum, QtWidgets.QSizePolicy.Maximum)
        self.scrollLayout = QtWidgets.QVBoxLayout(scrollWidget)

        scrollArea = QtWidgets.QScrollArea()
        scrollArea.setWidgetResizable(True)
        scrollArea.setWidget(scrollWidget)
        layout.addWidget(scrollArea, 2,0,1,14)
Beispiel #4
0
    def __init__(self, dock=True):
        if dock:
            parent = getDock(name='Channel Box', label='Channel Box')
        else:
            deleteDock()
            try:
                cmds.deleteUI('Channel Box')
            except:
                logger.debug('No previous UI exists')

            parent = QtWidgets.QDialog(parent=getMayaMainWindow())
            parent.setObjectName('Channel Box')
            parent.setWindowTItle('Channel Box')
            dialogLayout = QtWidgets.QVBoxLayout(parent)

        super(ChannelBox, self).__init__(parent=parent)

        self.buildUI()

        if not dock:
            parent.show()
Beispiel #5
0
    def buildUI(self):
        self.layout = QtWidgets.QGridLayout(self)
        pluginLights = typeMgr.pluginLights()
        self.mayaLights = sorted(typeMgr.mayaLights())
        self.vrayLights = sorted(
            [f for f in pluginLights if f.startswith("VRay")])
        self.renderManLights = sorted(
            [f for f in pluginLights if f.startswith("Pxr")])
        self.arnoldLights = sorted(
            [f for f in pluginLights if f.startswith("ai")])

        iconBtnWidget = QtWidgets.QWidget()
        self.iconBtnLayout = QtWidgets.QHBoxLayout(iconBtnWidget)
        self.layout.addWidget(iconBtnWidget, 0, 0)
        self.iconBtnLayout.addWidget(QtWidgets.QLabel("Maya_tk: "))

        # self.mayaLightTB = QtWidgets.QToolBar('Maya_tk Light')
        self.getMayaLight()

        self.getVrayLight()

        self.getRenderManLight()

        #self.getArnoldLight()

        self.lightLibraryUI()

        scrollWidget = QtWidgets.QWidget()
        scrollWidget.setSizePolicy(QtWidgets.QSizePolicy.Maximum,
                                   QtWidgets.QSizePolicy.Maximum)
        self.scrollLayout = QtWidgets.QVBoxLayout(scrollWidget)

        scrollArea = QtWidgets.QScrollArea()
        scrollArea.setWidgetResizable(True)
        scrollArea.setWidget(scrollWidget)
        self.layout.addWidget(scrollArea, 1, 0, 1, 5)