Beispiel #1
0
def send_message():
    """
    Send message from the side's bot.
    """
    subject = request.form["subject"]
    content = request.form["content"]
    list = request.form["list"]
    try:
        recipients = memory.get_lists_of(session["side"])[list]
    except:
        recipients = memory.get_lists_of(session["side"])["all"]
    bot_name = "Periwinkle_Prime_3" if session["side"] == 1 else "Orangered_HQ"
    botIO.send_message(ANTENNA, subject, content, recipients, bot_name)
    return redirect("/")
Beispiel #2
0
def home_page():
    # tells the session the bot is online. Might actually make this useful
    # at some point.
    if NERVES.poll():
        signal = NERVES.recv()
        session["status"] = signal
    elif "status" not in session:
        session["status"] = "OFFLINE"

    if not session.has_key("logged_in") or not session["logged_in"]:
        LOG.debug("Not logged in, displaying standard home page")
        return render_template("HomePage.html", groups=None, listname=None, listview=None, majors=None)

    # if the session has an invalid side,
    if not session.has_key("side") or session["side"] < 0:
        session["side"] = 1

    # get the name of the list being managed, if any
    listname = request.args.get("listview")
    listname = listname if listname is not None else "all"
    if listname:
        LOG.debug("Listname = {}".format(listname))

    # checks if a new list has been created
    if request.args.get("new_name") is not None:

        new_list_name = request.args.get("new_name")
        listname = new_list_name
        memory.create_list(session["side"], listname)
        LOG.debug("Added a new list {} to memory for side {}".format(listname, session["side"]))

    # if a player was removed, deal with that
    if request.args.get("remove") is not None:
        removed_player = request.args.get("remove")
        memory.remove_player(session["side"], listname, removed_player)
        LOG.debug("Removed {} from list {} of side {}".format(removed_player, listname, session["side"]))

    # if a player was added, deal with that
    if request.args.get("add") is not None:
        added_player = request.args.get("add")
        memory.add_player(session["side"], listname, added_player)
        LOG.debug("Added {} to list {} for side {}".format(added_player, listname, session["side"]))

    groups = memory.get_lists_of(session["side"])
    LOG.debug("Groups for side {} are {}".format(session["side"], groups))
    try:
        listview = groups[listname]
        LOG.debug("Users in group {}: {}".format(listname, listview))
    except KeyError:
        listview = ["There's nothing here!"]
    try:
        majors = memory.get_players_with(g.db, side=session["side"], recruited=True)
    except sqlite3.InterfaceError:
        majors = []

    return render_template(
        "HomePage.html", groups=groups, listname=listname, listview=listview, majors=majors, version=CONFIG["VERSION"]
    )