Beispiel #1
0
def test(argv):
    # Create graph widget
    app = QtWidgets.QApplication(argv)
    graph = GraphWidget(None)
    graph.ast = ASTModel.get_ast(os.path.join(os.path.dirname(os.path.abspath(__file__)), "../../../../apps/simple/simple.camkes"))

    print ASTModel.find_instance(graph.ast.assembly.instances, "echo") is not None
    # find_component is not being tested because it is not used anywhere. However
    # there is no reason why find_component will fail to work, if everything else worked.

    print "visualCAmkES test passed"
    return 0
Beispiel #2
0
    def sync_model(self):
        """
        Updates view to the model representation
        """

        # Get assembly from the ast
        ast_assembly = self.ast.assembly
        assert isinstance(ast_assembly, Assembly)

        # --- For each instance, create a node in the graph & a widget. ---
        instance_list_copy = list(ast_assembly.instances)

        widgets_to_remove = []

        # Update widget's instance object counterpart
        for widget in self.widget_instances:
            assert isinstance(widget, InstanceWidget)
            new_instance_object = ASTModel.find_instance(instance_list_copy, widget.name)
            if new_instance_object is not None:
                # If found, replace widget's local copy
                self.sync_instance(new_instance_object, widget)
                instance_list_copy.remove(new_instance_object)
            else:
                # Instance object for widget not found, probably deleted - so widget not necessary
                widgets_to_remove.append(widget)

        # Delete the widget (since it is not possible to delete the widget during iteration)
        for widget in widgets_to_remove:
            self.remove_instance_widget(widget)

        for instance in instance_list_copy:
            # For all new instances (instances without widget counterpart)
            # Make a new widget
            assert isinstance(instance, Instance)

            new_widget = InstanceWidget(self.context_menu)
            new_widget.color = self.random_color_generator()
            self.sync_instance(instance, new_widget)
            new_widget.widget_moved.connect(self.update_view)

            # Add to internal list of widgets
            self.widget_instances.append(new_widget)

            # Add to scene
            self.reposition_instance_widget(new_widget, 0, 0)

        self.clear_connection_widgets()

        # Create connection widgets for all connections in assembly
        # Instead of syncing connections, ConnectionWidgets are considered disposable. Just delete all and remake them
        assert isinstance(self.ast.assembly, Assembly)
        for connection in self.ast.assembly.connections:

            assert isinstance(connection, Connection)

            for from_instance_end in connection.from_ends:
                assert isinstance(from_instance_end, ConnectionEnd)
                from_instance = from_instance_end.instance
                assert isinstance(from_instance, Instance)

                for to_instance_end in connection.to_ends:
                    assert isinstance(to_instance_end, ConnectionEnd)
                    to_instance = to_instance_end.instance
                    assert isinstance(to_instance, Instance)

                    new_connection_widget = self.create_connection_widget(connection,
                                                                          from_instance.name,
                                                                          from_instance_end.interface.name,
                                                                          to_instance.name,
                                                                          to_instance_end.interface.name)

                    self.connection_widgets.append(new_connection_widget)
                    self.add_connection_widget(new_connection_widget)