Beispiel #1
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 def __init__(self, cycle):
     super(EggHatcher, self).__init__()
     self.m_Cycle = cycle
     self.m_CurCol = 0
     self.m_nxCtrl = Controller(printout=True)
     self.m_nxCtrl.LS()
     self.m_nxCtrl.pause(2)
Beispiel #2
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 def __init__(self, startDate, skipFrameNum):
     super(TimeSkipper, self).__init__()
     self.m_curDate = startDate
     self.m_skipFrameNum = skipFrameNum
     self.m_nxCtrl = Controller(printout=True)
     self.m_nxCtrl.LS()
     self.m_nxCtrl.pause(2)
     self.m_timeClickDuration = 0.005
     self.m_nxCtrl.buttondelay = 0.02
Beispiel #3
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def save(ctrl: Controller):
    ctrl.X()
    ctrl.pause(0.5)
    ctrl.R()
    ctrl.pause(1.5)
    ctrl.A()
    ctrl.pause(4)
Beispiel #4
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from NXController import Controller

ctr = Controller()
N = 90	# Number of Pokemon

for ii in range(N):
	print(f'{ii+1}/{N} released')
	ctr.A()
	ctr.pause(0.1)
	ctr.u()
	ctr.u()
	ctr.A()
	ctr.pause(0.7)
	ctr.u()
	ctr.A()
	ctr.pause(1.3)
	ctr.A()

	# Move to next
	ctr.r()

	# Change row
	if ii % 6 == 5:
		ctr.r()
		ctr.d()

	# Change boxs
	if ii % 30 == 29:
		ctr.R()
		ctr.d()
		ctr.d()
Beispiel #5
0
class TimeSkipper(object):
    """
	过帧控制,起始状态要在坑前定位
	"""
    def __init__(self, startDate, skipFrameNum):
        super(TimeSkipper, self).__init__()
        self.m_curDate = startDate
        self.m_skipFrameNum = skipFrameNum
        self.m_nxCtrl = Controller(printout=True)
        self.m_nxCtrl.LS()
        self.m_nxCtrl.pause(2)
        self.m_timeClickDuration = 0.005
        self.m_nxCtrl.buttondelay = 0.02

    def start_skip_frame(self):
        self.save(collectWatt=False)
        firstOpenTime = True
        for i in range(self.m_skipFrameNum):
            print("Current Skip = %s, Date = %s" % (i, self.m_curDate))
            self.skip_one_frame(firstOpenTime)
            firstOpenTime = False
            self.m_curDate = self.m_curDate + datetime.timedelta(days=1)
            # 1.1/4.1/8.1各保存一次,防崩溃
            if self.m_curDate.day == 1 and (self.m_curDate.month == 1
                                            or self.m_curDate.month == 4
                                            or self.m_curDate.month == 8):
                print("Save Date = %s" % self.m_curDate)
                self.save()
                firstOpenTime = True
        self.save()
        print("Skip Frame Finished!!!")

    def close_controller(self):
        self.m_nxCtrl.release()
        self.m_nxCtrl.close()

    def skip_one_frame(self, firstOpenTime=False):
        self.m_nxCtrl.A(0.15)
        self.m_nxCtrl.pause(0.1)
        self.skip_time_from_year(firstOpenTime)

    def skip_time_from_year(self, firstOpenTime=False):
        tmpDate = self.m_curDate + datetime.timedelta(days=1)
        # 跨年,年跳1
        if tmpDate.year > self.m_curDate.year:
            # 不是首次点开时间,要回退到年位置
            if not firstOpenTime:
                for i in range(5):
                    self.m_nxCtrl.l()
                    self.pause_skip_time()
                firstOpenTime = True
            self.m_nxCtrl.u()
            self.pause_skip_time()
        if firstOpenTime:
            self.m_nxCtrl.r()
            self.pause_skip_time()
        self.skip_time_from_month(firstOpenTime)

    def skip_time_from_month(self, firstOpenTime=False):
        # 跨月,月跳1
        lastMonthDay = self.last_day_of_month(self.m_curDate)
        if self.m_curDate.day == lastMonthDay.day:
            # 不是首次点开时间,回退到月位置
            if not firstOpenTime:
                for i in range(4):
                    self.m_nxCtrl.l()
                    self.pause_skip_time()
                firstOpenTime = True
            self.m_nxCtrl.u()
            self.pause_skip_time()
            # 补全由于月份跳动没有加到的日
            appendDay = 0
            if self.m_curDate.day == 28:
                appendDay = 3
            elif self.m_curDate.day == 29:
                appendDay = 2
            elif self.m_curDate.day == 30:
                appendDay = 1
            # 回到日位置
            if appendDay > 0:
                self.m_nxCtrl.r()
                self.pause_skip_time()
            # 日修正
            for i in range(appendDay):
                self.m_nxCtrl.u()
                self.pause_skip_time()
            # 回月位置
            if appendDay > 0:
                self.m_nxCtrl.l()
                self.pause_skip_time()
        if firstOpenTime:
            self.m_nxCtrl.r()
            self.pause_skip_time()
        self.skip_time_from_day(firstOpenTime)

    def skip_time_from_day(self, firstOpenTime=False):
        # 不是首次点开时间,要回退到月位置
        if not firstOpenTime:
            for i in range(3):
                self.m_nxCtrl.l()
                self.pause_skip_time()
            firstOpenTime = True
        # 日跳1
        self.m_nxCtrl.u()
        self.pause_skip_time()
        for i in range(3):
            self.m_nxCtrl.r()
            self.pause_skip_time()
        self.m_nxCtrl.A(0.15)
        self.m_nxCtrl.pause(0.1)

    def pause_skip_time(self):
        self.m_nxCtrl.pause(self.m_timeClickDuration)

    def save(self, collectWatt=True):
        # 回桌面进游戏
        self.m_nxCtrl.h(0.1)
        self.m_nxCtrl.pause(1)
        self.m_nxCtrl.A(0.1)
        self.m_nxCtrl.pause(2)
        # 收瓦特
        if collectWatt:
            self.collect_watt()
        # 保存
        self.m_nxCtrl.X(0.5)
        self.m_nxCtrl.pause(2)
        self.m_nxCtrl.R(0.5)
        self.m_nxCtrl.pause(2)
        self.m_nxCtrl.A(0.5)
        self.m_nxCtrl.pause(3)
        print("Save!!!")
        # 回桌面进时间界面
        self.m_nxCtrl.h(0.1)
        self.m_nxCtrl.pause(0.5)
        self.m_nxCtrl.d(0.1)
        self.m_nxCtrl.pause(0.5)
        for i in range(4):
            self.m_nxCtrl.r(0.1)
            self.m_nxCtrl.pause(0.05)
        self.m_nxCtrl.A(0.1)
        self.m_nxCtrl.pause(1)
        self.m_nxCtrl.d(-1)
        self.m_nxCtrl.pause(2)
        self.m_nxCtrl.release()
        self.m_nxCtrl.r(0.1)
        self.m_nxCtrl.pause(0.05)
        # 定位到时间上
        for i in range(4):
            self.m_nxCtrl.d(0.1)
            self.m_nxCtrl.pause(0.05)
        self.m_nxCtrl.A(0.1)
        self.m_nxCtrl.pause(0.5)
        for i in range(2):
            self.m_nxCtrl.d(0.1)
            self.m_nxCtrl.pause(0.05)

    def collect_watt(self):
        self.m_nxCtrl.A(0.1)
        self.m_nxCtrl.pause(2)
        for i in range(5):
            self.m_nxCtrl.B(0.1)
            self.m_nxCtrl.pause(1)

    def last_day_of_month(self, any_day):
        next_month = any_day.replace(day=28) + datetime.timedelta(
            days=4)  # this will never fail
        return next_month - datetime.timedelta(days=next_month.day)
from NXController import Controller

ctr = Controller()
## Or use your serial port if you have many
# ctr = Controller('/dev/tty.usbserial-AO0099VT'); 
ctr.A()
ctr.B()
ctr.X()
ctr.Y()
ctr.L()
ctr.R()
ctr.ZL()
ctr.ZR()
ctr.LS()
ctr.RS()
ctr.PLUS()
ctr.MINUS()
## long press to quit
ctr.B(5)
ctr.close()
Beispiel #7
0
from NXController import Controller

ctr = Controller()

for i in range(30):
    ctr.A()
    if i == 0:
        ctr.r()
        ctr.r()
    else:
        ctr.l()
        ctr.l()
        ctr.l()
    ctr.u()
    ctr.r(0.4)
    ctr.A()

ctr.close()
Beispiel #8
0
from NXController import Controller

# Full party lead with flame body, on your bike, egg is ready to pick
# Text speed fast. No animation.

cycle = 20			# Egg cycles
hatchingtime = 9	# Unfreeze the game before fly, egg hatching time in seconds. 18 is safest
slot = 1			# The first party slot to be replaced (1~5)
N = 210				# Number of eggs to receive

ctr = Controller()
ctr.LS()
ctr.buttondelay = 0

for i in range(N):
	# Fly to Day Care in Wild Area
	ctr.X()
	ctr.pause(1)
	if i == 0: # Select map
		ctr.ls_d(0.5)
		ctr.ls_l(0.7)
	ctr.A()
	ctr.pause(2.5)
	ctr.A()
	ctr.pause(0.5)
	ctr.A()
	ctr.pause(2.8)

	# Go back to Day Care
	ctr.ls_d(0.7)
	ctr.ls_r(0.2)
from NXController import Controller
from tqdm_helpers import trange

start_index = 1
N = 16 * 30 - 9  # Number of Pokemon

with Controller() as ctr:
    for ii in trange(start_index - 1, N, desc="Releasing", unit="egg"):
        ctr.A()
        ctr.pause(0.5)
        ctr.UP()
        ctr.UP()
        ctr.A()
        ctr.pause(0.7)
        ctr.UP()
        ctr.A()
        ctr.pause(1.3)
        ctr.A()
        ctr.pause(0.3)
        # Move to next
        ctr.RIGHT()

        # Change row
        if ii % 6 == 5:
            ctr.RIGHT()
            ctr.DOWN()

        # Change boxs
        if ii % 30 == 29:
            ctr.R()
            ctr.pause(0.5)
from NXController import Controller

ctr = Controller()
## Or use your serial port if you have many
# ctr = Controller('/dev/tty.usbserial-AO0099VT');

# Hold two stick in the oppsite direction
ctr.ls_r(-1)
ctr.rs_l(-1)
ctr.pause(5)
ctr.release()
# Backwards
ctr.ls_l(-1)
ctr.rs_r(-1)
ctr.pause(5)
ctr.release()

ctr.close()
Beispiel #11
0
from NXController import Controller

ctr = Controller()
## Or use your serial port if you have many
# ctr = Controller('/dev/tty.usbserial-AO0099VT');
ctr.A()
ctr.B()
ctr.X()
ctr.Y()
ctr.L()
ctr.R()
ctr.ZL()
ctr.ZR()
ctr.LS()
ctr.RS()
ctr.p()
ctr.m()
## long press to quit
ctr.B(5)
ctr.close()
Beispiel #12
0
class EggGetter(object):
    """ 起始位置定在npc左边,背包pm要全满
	"""
    def __init__(self, eggCount):
        super(EggGetter, self).__init__()
        self.m_EggCount = eggCount
        self.m_nxCtrl = Controller(printout=True)
        self.m_nxCtrl.LS()
        self.m_nxCtrl.pause(2)

    def start_get_egg(self):
        for i in range(self.m_EggCount):
            print("Current Egg: %s" % (i + 1))
            for j in range(4):
                self.ls_left_up(2.8)
                self.ls_right_up(2.83)
                self.m_nxCtrl.release()
            self.ask_egg()
        print("Get Egg Finished!!!")

    def ask_egg(self):
        self.m_nxCtrl.pause(1.5)
        self.m_nxCtrl.A()
        self.m_nxCtrl.pause(0.5)
        self.m_nxCtrl.A()
        self.m_nxCtrl.pause(3.5)
        self.m_nxCtrl.B()
        self.m_nxCtrl.pause(1.5)
        self.m_nxCtrl.B()
        self.m_nxCtrl.pause(1.5)
        self.m_nxCtrl.B()
        self.m_nxCtrl.pause(0.5)

    def ls_left_up(self, duration=0.1):
        self.m_nxCtrl.send('LX MIN\r\nLY MIN', duration)

    def ls_right_up(self, duration=0.1):
        self.m_nxCtrl.send('LX MAX\r\nLY MIN', duration)

    def close_controller(self):
        self.m_nxCtrl.release()
        self.m_nxCtrl.close()
Beispiel #13
0
 def __init__(self, eggCount):
     super(EggGetter, self).__init__()
     self.m_EggCount = eggCount
     self.m_nxCtrl = Controller(printout=True)
     self.m_nxCtrl.LS()
     self.m_nxCtrl.pause(2)
from NXController import Controller

ctr = Controller()

for i in range(30):
    ctr.A()
    if i == 0:
        ctr.RIGHT()
        ctr.RIGHT()
    else:
        ctr.LEFT()
        ctr.LEFT()
        ctr.LEFT()
    ctr.UP()
    ctr.RIGHT(0.4)
    ctr.A()

ctr.close()
Beispiel #15
0
# Text speed fast. No animation.

#cycle = 20			# Egg cycles
#hatchingtime = 9	# Unfreeze the game before fly, egg hatching time in seconds. 18 is safest
#slot = 1			# The first party slot to be replaced (1~5)
#N = 210				# Number of eggs to receive

#利用5号道路长直线的原理进行孵蛋。
#使用方法:队首带一个特性为【火焰之躯】的宝可梦(例如巨碳山)。剩下五个位置全部是空的。
#然后保证当前所在的电脑箱子开始往后,全部是蛋(虽然没有应该也不会触发问题)
#原理: 【根据需要孵蛋的数量N,逐次往后一箱子一箱子孵【根据箱子特征,竖排往后逐次孵完一箱【根据孵蛋周期,确定单轮5个蛋的孵化小周期】】】

#单次Hatch_time完成后,必须进行全力往右的行进,从而可以被黑色西装男挡住,进行步长偏移的消除。回归单个小周期的初始态。

Hatch_time = 20  #此处请参考宝可梦百科中的 孵化周期,必定为 15 20 25 30 35 40其中的值。。
ctr = Controller()

for i in range(Hatch_time // 5):
    # Backwards
    # Hold two stick in the oppsite direction
    for ii in range(2):
        ctr.rs_l(-1)
        ctr.ls_r(-1)
        ctr.pause(4.5)
        ctr.release()
        ctr.pause(0.3)
        # Backwards
        ctr.rs_r(-1)
        ctr.ls_l(-1)
        ctr.pause(4.7)
        ctr.release()
Beispiel #16
0
from NXController import Controller

ctr = Controller()
## Or use your serial port if you have many
# ctr = Controller('/dev/tty.usbserial-AO0099VT');
ctr.LS()
# Advance raid seed FrameCycle times
FrameCycle = 5
ReturntoStartDate = True
N = FrameCycle + 1 if ReturntoStartDate else FrameCycle

for ii in range(N):
    # enter the raid
    ctr.A()
    ctr.pause(2)

    # quit the game and go to settings
    ctr.h()
    ctr.pause(1)
    ctr.d()
    for jj in range(4):
        ctr.r()
    ctr.A()
    ctr.d(2)
    ctr.r()
    for jj in range(4):
        ctr.d()
    ctr.A()

    # change the date
    ctr.d(0.4)  # Scroll down to bottom
Beispiel #17
0
from NXController import Controller
import time

ctr = Controller()

count = 0
goal = int(input("目標幾隻:"))

print("{}開始{}".format("=" * 10, "=" * 10))
while count < goal:
    count += 1
    print("目前第{}隻,剩餘{}隻達到目標。".format(count, goal - count))
    Fossil()
print("已達目標數量,共{}隻。".format(goal))

#復活化石

def Fossil():
    ctr.A(1)
    # print("1. click A")
    ctr.A(1)
    # print("2. click A")
    ctr.A(1)
    # print("3. click A")
    ctr.A(1)
    # print("4. click A")
    ctr.A(1)
    # print("5. click A")
    ctr.A(5)
    # print("6. click A")
    ctr.A(1)
Beispiel #18
0
class EggHatcher(object):
    """ 初始化需要背包队伍为空,蛋箱满
	"""
    def __init__(self, cycle):
        super(EggHatcher, self).__init__()
        self.m_Cycle = cycle
        self.m_CurCol = 0
        self.m_nxCtrl = Controller(printout=True)
        self.m_nxCtrl.LS()
        self.m_nxCtrl.pause(2)

    def start_hatch_egg(self):
        while self.m_CurCol <= 6:
            print("Cur Round: %s" % self.m_CurCol)
            # 取蛋
            self.pick_egg()
            if self.m_CurCol == 6:
                break
            # 孵蛋
            all_range = int(self.m_Cycle / 10)
            for i in range(all_range):
                # 5rang=10周期
                for j in range(5):
                    print("周期: %s" % (i * 10 + j * 2))
                    self.run_round()
            self.m_nxCtrl.ls_r(-1)
            self.m_nxCtrl.ls_u(-1)
            for cnt in range(20 * 5):
                self.m_nxCtrl.B()
                self.m_nxCtrl.pause(0.8)
                self.m_nxCtrl.ls_r(-1)
                self.m_nxCtrl.ls_u(-1)
            self.m_nxCtrl.pause(6.5)
            self.m_nxCtrl.release()
            # 列数+1
            self.m_CurCol = self.m_CurCol + 1
        print("Patch Egg Finished!!!")

    def run_round(self):
        self.m_nxCtrl.ls_l(-1)
        self.m_nxCtrl.ls_u(-1)
        self.m_nxCtrl.pause(5.6)
        self.m_nxCtrl.release()
        # back
        self.m_nxCtrl.ls_r(-1)
        self.m_nxCtrl.ls_u(-1)
        self.m_nxCtrl.pause(6.3)
        self.m_nxCtrl.release()

    def switch_2_box(self):
        self.m_nxCtrl.X()
        self.m_nxCtrl.pause(1)
        self.m_nxCtrl.A()
        self.m_nxCtrl.pause(2)
        self.m_nxCtrl.R()
        self.m_nxCtrl.pause(2)
        self.m_nxCtrl.Y()
        self.m_nxCtrl.pause(0.1)
        self.m_nxCtrl.Y()
        self.m_nxCtrl.pause(0.1)
        self.m_nxCtrl.l()
        self.m_nxCtrl.pause(0.1)

    def back_2_road(self):
        for i in range(3):
            self.m_nxCtrl.B(2)
            self.m_nxCtrl.pause(0.1)

    def move_2_follow(self):
        self.m_nxCtrl.r()
        self.m_nxCtrl.pause(0.01)
        self.m_nxCtrl.A()
        self.m_nxCtrl.pause(0.01)
        self.m_nxCtrl.u()
        self.m_nxCtrl.pause(0.01)
        self.m_nxCtrl.A()
        self.m_nxCtrl.pause(0.01)
        for i in range(self.m_CurCol + 1):
            self.m_nxCtrl.l()
            self.m_nxCtrl.pause(0.01)
        self.m_nxCtrl.d()
        self.m_nxCtrl.pause(0.01)
        self.m_nxCtrl.A()
        self.m_nxCtrl.pause(0.01)

    def move_2_box(self):
        self.m_nxCtrl.d()
        self.m_nxCtrl.pause(0.01)
        self.m_nxCtrl.A()
        self.m_nxCtrl.pause(0.01)
        for i in range(2):
            self.m_nxCtrl.u()
            self.m_nxCtrl.pause(0.01)
        self.m_nxCtrl.A()
        self.m_nxCtrl.pause(0.01)
        for i in range(self.m_CurCol):
            self.m_nxCtrl.r()
            self.m_nxCtrl.pause(0.01)
        self.m_nxCtrl.u()
        self.m_nxCtrl.pause(0.01)
        self.m_nxCtrl.A()
        self.m_nxCtrl.pause(0.01)

    def pick_egg(self):
        print(f"Picking {self.m_CurCol + 1}th egg(s)")
        self.switch_2_box()
        if self.m_CurCol != 0:
            self.move_2_box()
        if self.m_CurCol != 6:
            self.move_2_follow()
        self.back_2_road()

    def close_controller(self):
        self.m_nxCtrl.release()
        self.m_nxCtrl.close()
Beispiel #19
0
    print("存檔中...")
    ctr.B()
    time.sleep(1.5)
    ctr.X()
    time.sleep(0.6)
    ctr.R()
    time.sleep(1)
    ctr.A()
    time.sleep(3.2)
    print("存檔完畢")
    ctr.A()
    time.sleep(1)


if __name__ == "__main__":
    ctr = Controller()

    print("{}搜尋控制器{}".format("=" * 5, "=" * 5))
    ctr.LR()

    year, month, day = [
        int(i) for i in input("輸入目前日期 (YYYY.MM.DD):").split('.')
    ]
    count, goal = 0, int(input("輸入次數:"))
    # 當前日期轉為datetime格式
    current_date = datetime.datetime(year, month, day)
    isSaved = True

    print("{}開始執行程式{}".format("=" * 5, "=" * 5))
    while count < goal:
        count += 1
Beispiel #20
0
from NXController import Controller

ctr = Controller()
N = 30	# Number of Pokemon in the box
ctr.buttondelay = 0.2
for i in range(N):
	print(f'{i+1}/{N}')
	ctr.A()
	ctr.d(0.7)
	ctr.r(0.7)
	ctr.A()
	ctr.R()
	ctr.R()
	ctr.A()
	ctr.L()
	ctr.L()
	ctr.L()
#ctr.p()
ctr.close()
Beispiel #21
0
from NXController import Controller

ctr = Controller()

ctr.LS()
ctr.A()
ctr.pause(1)
ctr.A()
ctr.pause(1)
ctr.A()
ctr.pause(0.3)
ctr.HOME()

response = input("Restart(y/n): ")
while response == 'y':
    ctr.X()
    ctr.A()
    ctr.pause(3)
    ctr.A()
    ctr.pause(1)
    ctr.A()
    ctr.pause(15)
    ctr.A()

    ctr.pause(7)

    ctr.A()
    ctr.pause(1)
    ctr.A()
    ctr.pause(1)
    ctr.A()
Beispiel #22
0
from NXController import Controller

ctr = Controller()
N = 30  # Number of Pokemon in the box
ctr.buttondelay = 0.2
for i in range(N):
    print(f'{i+1}/{N}')
    ctr.A()
    ctr.DOWN(0.7)
    ctr.RIGHT(0.7)
    ctr.A()
    ctr.R()
    ctr.R()
    ctr.A()
    ctr.L()
    ctr.L()
    ctr.L()
#ctr.p()
ctr.close()
Beispiel #23
0
from NXController import Controller

ctr = Controller()
## Or use your serial port if you have many
# ctr = Controller('/dev/tty.usbserial-AO0099VT');
#for i in range(10):
#    ctr.ls_r(1)
#    ctr.pause(0.2)
#    ctr.ls_l(1)
#    ctr.pause(0.2)
ctr.A()
from NXController import Controller

ctr = Controller()
## Or use your serial port if you have many
# ctr = Controller('/dev/tty.usbserial-AO0099VT');

# Hold two stick in the oppsite direction
ctr.LS_RIGHT(-1)
ctr.RS_LEFT(-1)
ctr.pause(5)
ctr.release()
# Backwards
ctr.LS_LEFT(-1)
ctr.RS_RIGHT(-1)
ctr.pause(5)
ctr.release()

ctr.close()
Beispiel #25
0
from NXController import Controller

ctr = Controller()
## Or use your serial port if you have many
# ctr = Controller('/dev/tty.usbserial-AO0099VT');

for x in range(300):
    for i in range(2):
        # Hold two stick in the oppsite direction
        ctr.ls_l(-1)
        ctr.rs_r(-1)
        ctr.pause(1.8)
        ctr.release()
        # Backwards
        ctr.ls_r(-1)
        ctr.rs_l(-1)
        ctr.pause(1.76)
        ctr.release()
    ctr.pause(0.5)
    ctr.A()
    ctr.pause(0.5)
    ctr.A()
    ctr.pause(4)
    ctr.B()
    ctr.pause(2)
    ctr.B()
    ctr.pause(1.4)
    ctr.B()
    ctr.pause(0.1)
    ctr.release()
Beispiel #26
0
    ctr.A()


def ChooseColor(last_hsv, hsv):
    Diff = int(last_hsv[4] - hsv[4])
    if Diff > 0:
        for jj in range(Diff):
            ctr.R()
    else:
        for jj in range(-Diff):
            ctr.L()


# # Reset
from NXController import Controller
ctr = Controller()
ctr.LS()
ResetCanvas()
SetPalette()

# Print
direction = +1
last_hsv = [0, 0, 0, 255, 0]
for r in range(h):
    if not hsv_array[r, :, 3].any():  # Skip transparent row
        Move2NextRow()
        continue
    for c in range(w):
        if direction < 0:
            c = w - c - 1
        hsv = hsv_array[r, c]
Beispiel #27
0
from NXController import Controller
import time

ctr = Controller()
## Or use your serial port if you have many
# ctr = Controller('/dev/tty.usbserial-AO0099VT');

#連續按 10次 A鍵

for i in range(10):
    ctr.A()
ctr.close()
Beispiel #28
0
from NXController import Controller

ctr = Controller()
## Or use your serial port if you have many
# ctr = Controller('/dev/tty.usbserial-AO0099VT');
ctr.LS()
# Advance raid seed FrameCycle times
FrameCycle = 5
ReturntoStartDate = True
N = FrameCycle + 1 if ReturntoStartDate else FrameCycle

for ii in range(N):
    # enter the raid
    ctr.A()
    ctr.pause(2)

    # quit the game and go to settings
    ctr.HOME()
    ctr.pause(1)
    ctr.DOWN()
    for jj in range(4):
        ctr.RIGHT()
    ctr.A()
    ctr.DOWN(2)
    ctr.RIGHT()
    for jj in range(4):
        ctr.DOWN()
    ctr.A()

    # change the date
    ctr.DOWN(0.4)  # Scroll down to bottom