Beispiel #1
0
 def main(self, fname):
   pygame.init()
   size = width, height = self._SCREENW*self._zoom, self._SCREENH*self._zoom
   self._screen = pygame.display.set_mode(size)
   p = Parser(fname)
   self._tiles = p.parseTiles()
   
   quit = False
   self._render()
   
   while not quit:
     self._input()
     for event in pygame.event.get():
       if event.type == pygame.QUIT:
         quit = True
   pygame.quit()