try: while dictionary.isAttachedToServer() == False: pass else: print("Connected: %s" % (dictionary.isAttachedToServer())) print("Server: %s:%s" % (dictionary.getServerAddress(), dictionary.getServerPort())) except PhidgetException as e: print("Phidget Exception %i: %s" % (e.code, e.details)) print("Exiting....") exit(1) try: print("Now we'll add some keys...") sleep(1) dictionary.addKey("test1", "ok") dictionary.addKey("test2", "ok", True) dictionary.addKey("test3", "ok", False) dictionary.addKey("test4", "ok", True) sleep(2) print("Now we will test for key 'test2' being in the dictionary.") sleep(1) value = dictionary.getKey("test2") print("Key: test2 Value: %s" % (value)) print("Now we will remove one of the keys...") sleep(1) dictionary.removeKey("test4")
pass else: print("Connected: %s" % (dictionary.isAttachedToServer())) print("Server: %s:%s" % (dictionary.getServerAddress(), dictionary.getServerPort())) except PhidgetException as e: print("Phidget Exception %i: %s" % (e.code, e.details)) print("Exiting....") exit(1) # Set revolving values try: print("Now we'll add some keys...") sleep(1) ai1, ai2, ai3, dev_state = 0, 0, 0, True dictionary.addKey("ai1", str(ai1)) dictionary.addKey("ai2", str(ai2)) dictionary.addKey("ai3", str(ai3)) dictionary.addKey("dev_state", str(dev_state)) print("got here") # Update Values while True: dice = random.random() if dice < 1.0: ai1 = random.randint(-100, 0) dictionary.addKey("ai1", str(ai1)) if dice < 0.6: ai2 = random.randint(0, 50) dictionary.addKey("ai2", str(ai2)) if dice < 0.2:
print("Server: %s:%s" % (dictionary.getServerAddress(), dictionary.getServerPort())) except PhidgetException as e: print("Phidget Exception %i: %s" % (e.code, e.details)) print("Exiting....") exit(1) ############# # Main Loop # ############# ORDERS = ['v360_on', 'v360_off', 'atv_on', 'atv_off', 'fc_on', 'fc_off', 'rr_on', 'rr_off', 'wifi_on', 'wifi_off'] for order in ORDERS: cdict[order] = 'INITIALIZED' dictionary.addKey(order, 'INITIALIZED') cdict['LATCH'] = 'INITIALIZED' cdict['STATUS'] = 'INITIALIZED' while(True): sleep(1) #~ print cdict.keys() #~ print '--------' #~ print cdict.values() for command in ORDERS: if cdict[command] == 'PLEASE': if cdict['LATCH'] == 'SET': try: shell_command = command
while dictionary.isAttachedToServer() == False: pass else: print("Connected: %s" % (dictionary.isAttachedToServer())) print("Server: %s:%s" % (dictionary.getServerAddress(), dictionary.getServerPort())) except PhidgetException as e: print("Phidget Exception %i: %s" % (e.code, e.details)) print("Exiting....") exit(1) try: print("Now we'll add some keys...") sleep(1) dictionary.addKey("test1", "ok") dictionary.addKey("test2", "ok", True) dictionary.addKey("test3", "ok", False) dictionary.addKey("test4", "ok", True) sleep(2) print("Now we will test for key 'test2' being in the dictionary.") sleep(1) value = dictionary.getKey("test2") print("Key: test2 Value: %s" % (value)) print("Now we will remove one of the keys...") sleep(1) dictionary.removeKey("test4")
while dictionary.isAttachedToServer() == False: pass else: print("Connected: %s" % (dictionary.isAttachedToServer())) print("Server: %s:%s" % (dictionary.getServerAddress(), dictionary.getServerPort())) except PhidgetException as e: print("Phidget Exception %i: %s" % (e.code, e.details)) print("Exiting....") exit(1) # Set revolving values try: print("Now we'll add some keys...") sleep(1) ai1, ai2, ai3, dev_state = 0, 0, 0, True dictionary.addKey("ai1", str(ai1)) dictionary.addKey("ai2", str(ai2)) dictionary.addKey("ai3", str(ai3)) dictionary.addKey("dev_state", str(dev_state)) print("got here") # Update Values while True: dice = random.random() if dice < 1.0: ai1 = random.randint(-100, 0) dictionary.addKey("ai1", str(ai1)) if dice < 0.6: ai2 = random.randint(0, 50) dictionary.addKey("ai2", str(ai2)) if dice < 0.2:
print("Connected: %s" % (dictionary.isAttachedToServer())) print("Server: %s:%s" % (dictionary.getServerAddress(), dictionary.getServerPort())) except PhidgetException as e: print("Phidget Exception %i: %s" % (e.code, e.details)) print("Exiting....") exit(1) ################################################################## ### TESTING KEYS try: print("Now we'll add some keys...") sleep(1) dictionary.addKey("LTC_ON", "None") dictionary.addKey("Command Check", "None") dictionary.addKey("Command", "None") sleep(2) dictionary.addKey("Command", "Nope") print("Now we will test the LTC_ON Command.") sleep(1) dictionary.addKey("LTC_ON", "ff") except PhidgetException as e: print("Phidget Exception %i: %s" % (e.code, e.details)) print("Exiting....") exit(1) print("Press Enter to quit....")
except PhidgetException as e: print("Phidget Exception %i: %s" % (e.code, e.details)) print("Exiting....") exit(1) ############# # Main Loop # ############# ORDERS = [ 'v360_on', 'v360_off', 'atv_on', 'atv_off', 'fc_on', 'fc_off', 'rr_on', 'rr_off', 'wifi_on', 'wifi_off' ] for order in ORDERS: cdict[order] = 'INITIALIZED' dictionary.addKey(order, 'INITIALIZED') cdict['LATCH'] = 'INITIALIZED' cdict['STATUS'] = 'INITIALIZED' while (True): sleep(1) #~ print cdict.keys() #~ print '--------' #~ print cdict.values() for command in ORDERS: if cdict[command] == 'PLEASE': if cdict['LATCH'] == 'SET': try: shell_command = command
print("Connected: %s" % (dictionary.isAttachedToServer())) print("Server: %s:%s" % (dictionary.getServerAddress(), dictionary.getServerPort())) except PhidgetException as e: print("Phidget Exception %i: %s" % (e.code, e.details)) print("Exiting....") exit(1) ################################################################## ### TESTING KEYS try: print("Now we'll add some keys...") sleep(1) dictionary.addKey("LTC_ON", "None") dictionary.addKey("Command Check", "None") dictionary.addKey("Command", "None") sleep(2) dictionary.addKey("Command", "Nope") print("Now we will test the LTC_ON Command.") sleep(1) dictionary.addKey("LTC_ON", "ff") except PhidgetException as e: print("Phidget Exception %i: %s" % (e.code, e.details)) print("Exiting....") exit(1) print("Press Enter to quit....")