Beispiel #1
0
 def setModelData(self, editor: QtGui.QWidget,
                  model: QtCore.QAbstractItemModel,
                  index: QtCore.QModelIndex) -> None:
     assert isinstance(editor, QtGui.QLineEdit)
     text = editor.text()
     model.setData(index,
                   text.title() if editor.hasAcceptableInput() else text,
                   QtCore.Qt.EditRole)
Beispiel #2
0
    def setModelData(self, editor: QtGui.QWidget,
                     model: QtCore.QAbstractItemModel,
                     index: QtCore.QModelIndex) -> None:
        assert isinstance(editor, QtGui.QLineEdit)

        text = editor.text()
        if editor.hasAcceptableInput() and not text.startswith("+2"):
            text = "+2" + text

        model.setData(index, text, QtCore.Qt.EditRole)
Beispiel #3
0
 def setData(self, index, value, role):
     if not index.isValid():
         return False
     item = index.internalPointer().node()
     if role == Qt.CheckStateRole:
         # a checkbox was modified
         progress, success = value.toInt()
         item.toElement().setAttribute("percentageComplete",str(progress*50))
         # check children
         numChildren = item.childNodes().count()
         if numChildren > 0 and progress == Qt.Checked:
             for i in xrange(0,numChildren):
                 self.setData(index.child(i,0),value,role)
             self.dataChanged.emit(index,index.child(numChildren-1,0))
         if progress == Qt.Unchecked:
             self.setData(index.parent(),value,role)
             self.dataChanged.emit(index.parent(),index)
         return True
         
     elif role == Qt.EditRole:
         if index.column() == 0:
             # task desc
             item.toElement().setAttribute("subject",
                                                 unicode(value.toString()))
             self.dataChanged.emit(index,index)
             return True
             
         elif index.column() == 1:
             # task progress
             item.toElement().setAttribute("percentageComplete",
                                                     str(value.toString())) 
             self.dataChanged.emit(index,index)
             
             progress, success = value.toInt()
             if progress == 100:                
                 # if task is now completed, update children
                 # FIXME: this doesn't work and I don't understand why :(
                 numChildren = item.childNodes().count()
                 if numChildren > 0:
                     for i in xrange(0,numChildren):
                         self.setData(index.child(i,1),value,role)
                     self.dataChanged.emit(index,index.child(numChildren-1,1))
                     return True
                     
             elif progress < 100:
                 # if task is now NOT complete and parent is, update parent.
                 # this works
                 if self.data(index.parent(),Qt.CheckStateRole) == Qt.Checked:
                     parentIndex = self.index(index.parent().row(),index.column(),index.parent().parent())
                     self.setData(parentIndex,value,role)
                     self.dataChanged.emit(index.parent(),index)
                 return True
             return True
     # for everything else, do the generic thing
     return QAbstractItemModel.setData(self,index,value,role)
Beispiel #4
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    def setData(self, index, value, role):
        """
    \reimp

    Set the data which value is `value` at index `index` with role `role`.

    \return `True` if no error occured, `False` otherwise.
    """
        if not index.isValid():
            return QVariant()
        column = index.column()
        if role == Qt.CheckStateRole:
            if column == HNAME:
                node = self.VFS.getNodeFromPointer(index.internalId())
                if value == Qt.Unchecked:
                    if (long(node.this), 1) in self.checkedNodes:
                        self.checkedNodes.remove((long(node.this), 1))
                else:
                    self.checkedNodes.add((long(node.this), 1))
        QAbstractItemModel.setData(self, index, value, role)
        return True
Beispiel #5
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  def setData(self, index, value, role):
    """
    \reimp

    Set the data which value is `value` at index `index` with role `role`.

    \return `True` if no error occured, `False` otherwise.
    """
    if not index.isValid():
      return QVariant()
    column = index.column()
    if role == Qt.CheckStateRole:
      if column == HNAME:
        node = self.VFS.getNodeFromPointer(index.internalId())
        if value == Qt.Unchecked:
          if (long(node.this), 1) in self.checkedNodes:
            self.checkedNodes.remove((long(node.this), 1))
        else:
          self.checkedNodes.add((long(node.this) , 1))
    QAbstractItemModel.setData(self, index, value, role)
    return True
Beispiel #6
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    def setModelData(self, editor: QtGui.QWidget,
                     model: QtCore.QAbstractItemModel,
                     index: QtCore.QModelIndex) -> None:
        assert isinstance(editor, QtGui.QComboBox)

        model.setData(index, editor.currentText(), QtCore.Qt.EditRole)