Beispiel #1
0
class auto(QGraphicsPixmapItem):
    def __init__(self, *args):
        self.seleccionado = False
        self.velocity = random.randint(1, 10)
        QGraphicsPixmapItem.__init__(self, *args)
        self.setPixmap(
            QPixmap("sprites/" + str(random.randint(1, 45)) + ".png"))
        self.setTransformOriginPoint(self.boundingRect().width() / 2.0,
                                     self.boundingRect().height() / 2.0)
        self.setZValue(10)
        ##menu contextual
        self.menu = QMenu()
        self.Actions = []  #arreglo de acciones
        self.Actions.append(self.menu.addAction("Seguir"))
        self.Actions.append(self.menu.addAction("Editar"))
        self.Actions.append(self.menu.addAction("girar clockwise"))
        self.Actions.append(self.menu.addAction("girar anti-clockwise"))
        self.Actions.append(self.menu.addAction("Colisiones"))
        self.Actions.append(self.menu.addAction("Duplicar"))
        self.Actions.append(self.menu.addAction("Eliminar"))
        self.menu.triggered[QAction].connect(self.test)
        ##offset para el arrastre
        self.offset = QPointF(0, 0)
        ##poligono de vision
        poligono = QPolygonF()
        poligono.append(QPointF(-1, 10))
        poligono.append(QPointF(-1, 20))
        poligono.append(QPointF(-30, 40))
        poligono.append(QPointF(-40, 15))
        poligono.append(QPointF(-30, -10))
        self.vision = QGraphicsPolygonItem(poligono, self, self.scene())
        self.vision.setBrush(QColor(255, 255, 0, 100))
        self.vision.setPen(QColor(255, 255, 0))

    def info(self):
        return "Velocidad " + str(self.velocity) + " posicion " + str(
            self.pos())[20:] + "\n"

    def test(self, act):
        print act.text()
        if act.text() == "girar clockwise":
            self.setRotation(self.rotation() - 45)
        if act.text() == "girar anti-clockwise":
            self.setRotation(self.rotation() + 45)
        if act.text() == "Colisiones":
            print "colisiones con", self.collidingItems(
                1), self.vision.collidingItems(1)
        if act.text() == "Duplicar":
            self.scene().addItem(auto())
        if act.text() == "Eliminar":
            self.scene().removeItem(self)

    def contextMenuEvent(self, event):
        self.menu.popup(event.screenPos())

    def mousePressEvent(self, event):
        p = event.pos()
        self.offset = QPointF(p.x() * 1.0, p.y() * 1.0)
        self.seleccionado = not self.seleccionado

    def mouseMoveEvent(self, event):
        self.setPos(event.scenePos() - self.offset)

    def avanza(self):
        if self.velocity != 0:
            """print velocity
              print "current pos (%f,%f)"%(self.pos().x(),self.pos().y())
              print "angle %f "%(self.rotation())"""
            radians = self.rotation() * 0.0174532925
            """ print "angle rad %f "%(radians)"""
            nx = 1.0 * self.velocity * cos(radians)
            ny = 1.0 * self.velocity * sin(radians)
            """ print "avanzara a (%f,%f)"%(nx,ny) """
            self.setPos(self.pos().x() - nx, self.pos().y() - ny)
            """for i in self.collidingItems():
Beispiel #2
0
class auto(QGraphicsPixmapItem):
      def __init__(self, *args):
            self.seleccionado = False
            self.velocity = random.randint(1,10)
            QGraphicsPixmapItem.__init__(self, *args)
            self.setPixmap(QPixmap("sprites/"+str(random.randint(1,45))+".png"))
            self.setTransformOriginPoint(self.boundingRect().width()/2.0,self.boundingRect().height()/2.0)
            self.setZValue(10)
            ##menu contextual
            self.menu = QMenu()
            self.Actions =[] #arreglo de acciones 
            self.Actions.append( self.menu.addAction("Seguir") )
            self.Actions.append( self.menu.addAction("Editar") )
            self.Actions.append( self.menu.addAction("girar clockwise") )
            self.Actions.append( self.menu.addAction("girar anti-clockwise") )
            self.Actions.append( self.menu.addAction("Colisiones") )
            self.Actions.append( self.menu.addAction("Duplicar") )
            self.Actions.append( self.menu.addAction("Eliminar") )
            self.menu.triggered[QAction].connect(self.test)
            ##offset para el arrastre
            self.offset= QPointF(0,0)
            ##poligono de vision
            poligono = QPolygonF()
            poligono.append(QPointF(-1,10))
            poligono.append(QPointF(-1,20))
            poligono.append(QPointF(-30,40))
            poligono.append(QPointF(-40,15))
            poligono.append(QPointF(-30,-10))
            self.vision = QGraphicsPolygonItem(poligono,self,self.scene())
            self.vision.setBrush(QColor(255, 255, 0,100))
            self.vision.setPen(QColor(255, 255, 0))
      def info(self):
          return "Velocidad "+ str(self.velocity)+" posicion "+ str(self.pos())[20:]+"\n"
      def test(self,act):
            print act.text()
            if act.text()=="girar clockwise":
                  self.setRotation(self.rotation()-45)
            if act.text()=="girar anti-clockwise":
                  self.setRotation(self.rotation()+45)
            if act.text()=="Colisiones":
                  print "colisiones con",self.collidingItems(1),self.vision.collidingItems(1)
            if act.text()=="Duplicar":
                  self.scene().addItem(auto())
            if act.text()=="Eliminar":
                  self.scene().removeItem(self)
      def contextMenuEvent(self,event):
            self.menu.popup(event.screenPos())
      def mousePressEvent(self, event):
            p = event.pos()
            self.offset= QPointF(p.x()*1.0,p.y()*1.0)
            self.seleccionado = not self.seleccionado
      def mouseMoveEvent(self, event):
            self.setPos(event.scenePos()-self.offset)
      def avanza(self):
          if self.velocity !=0:
              """print velocity
              print "current pos (%f,%f)"%(self.pos().x(),self.pos().y())
              print "angle %f "%(self.rotation())"""
              radians = self.rotation()*0.0174532925
              """ print "angle rad %f "%(radians)"""
              nx = 1.0*self.velocity*cos(radians)
              ny = 1.0*self.velocity*sin(radians)
              """ print "avanzara a (%f,%f)"%(nx,ny) """
              self.setPos(self.pos().x()-nx,self.pos().y()-ny)
              """for i in self.collidingItems():